Denrage
88506a51dd
reduced complexity
2021-05-05 17:51:29 +02:00
Denrage
5049e2fbf9
Refactored out changes in DifficultyColourBar
2021-05-05 15:28:33 +02:00
Dan Balasescu
42c82cea68
Merge pull request #12685 from peppy/fix-follow-points-going-awry
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Fix follow points displaying at incorrect locations when dragging a slider out-of-bounds
2021-05-05 22:25:04 +09:00
Dean Herbert
ed1ae4775f
Merge pull request #12432 from marlinabowring/play-storyboard-outro
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Add support for playing storyboards beyond gameplay end time
2021-05-05 22:21:25 +09:00
Dean Herbert
4ef901d08d
Remove unnecessary redirection property to Container.Info
2021-05-05 21:07:49 +09:00
Denrage
cf6ed7a7cf
Refactored out changes in StarRatingDisplay
2021-05-05 13:13:37 +02:00
Dean Herbert
1410b8f36d
Fix follow points displaying at incorrect locations when dragging a slider out-of-bounds
2021-05-05 18:30:57 +09:00
Dean Herbert
a2ad079b8a
Merge pull request #12675 from Joehuu/settings-item-notes
2021-05-05 18:11:16 +09:00
Dean Herbert
377af38d94
Remove unnecessary pixelSnapping parameter
...
This was only required because there was text being rendered to the
`BufferedContainer` content until now. Removing this should allow for
better resolution in the background display (due to using a better
minify scale mode).
2021-05-05 17:59:51 +09:00
Dean Herbert
805ef621e9
Merge branch 'master' into play-storyboard-outro
2021-05-05 17:51:16 +09:00
Dean Herbert
9ec3255c50
Fix SkipOverlay
's FadeContent
not getting correct state from parent
2021-05-05 17:50:25 +09:00
Dean Herbert
3cc9bad979
Actually check for correct state of fade content in rewind test
2021-05-05 17:49:33 +09:00
Dean Herbert
08a45e9fc2
Remove dead code
2021-05-05 16:26:41 +09:00
Dean Herbert
19ffcd00c2
Initialise warning text flow lazily as most items will not use it
2021-05-05 16:26:41 +09:00
Dean Herbert
1288f69fad
Rename to WarningText
2021-05-05 16:16:49 +09:00
Dean Herbert
6178f38c95
Reword unlimited frame rate warning a bit
2021-05-05 16:15:06 +09:00
Dean Herbert
62fa638515
Merge pull request #12665 from frenzibyte/stable-frame-sort
2021-05-05 14:35:25 +09:00
Christine Chen
1d4a8bc0ae
Add visual test for rewinding
2021-05-04 22:23:36 -04:00
Christine Chen
1472960319
Hide and disable skip outro overlay on rewind
2021-05-04 21:35:36 -04:00
Joseph Madamba
23b9d8c260
Fix alpha not being zero when string is set to empty and use inequality on supporter condition
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-05-04 14:02:12 -07:00
Bartłomiej Dach
f7d9fb094e
Reword & clarify comments
2021-05-04 22:59:10 +02:00
Bartłomiej Dach
9734758237
Simplify test case further
2021-05-04 22:48:57 +02:00
Salman Ahmed
45c0b74151
Use LINQ select for data assigning for simplicity
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To avoid having to read through all of frames and ensure nothing is failing there
2021-05-04 23:41:50 +03:00
Salman Ahmed
4ceb9b1562
Avoid randomizing and overestimating logic with simple hardcoding
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Not sure what was in my mind while I was pushing that..
2021-05-04 23:36:50 +03:00
Bartłomiej Dach
9710842217
Merge pull request #12669 from peppy/fix-selection-handler-visibility
2021-05-04 20:59:37 +02:00
Bartłomiej Dach
4185053120
Merge branch 'master' into fix-selection-handler-visibility
2021-05-04 20:21:05 +02:00
Joseph Madamba
a584213002
Use vertical padding instead of relative height for default button
2021-05-04 09:32:38 -07:00
Joseph Madamba
0a64922738
Add supporter note to background source setting
2021-05-04 01:15:59 -07:00
Joseph Madamba
796bd8e47e
Add existing setting notes from stable
2021-05-04 01:15:59 -07:00
Joseph Madamba
acc9258eb2
Implement notes for settings
2021-05-04 01:15:59 -07:00
Dean Herbert
18779b1d1e
Cache last event time value to avoid super expensive LINQ
2021-05-04 16:48:13 +09:00
Dean Herbert
b380be7169
Add xmldoc for updateCompletionState
2021-05-04 16:43:51 +09:00
Dan Balasescu
f2f41545f8
Merge pull request #12667 from peppy/fix-editor-threading-failure
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Remove unsafe access to Composer.HitObjects
2021-05-04 16:36:50 +09:00
Dean Herbert
4c7a4239f8
Fix AllowGameplayOverlays
potentially not working for outro skip overlay
2021-05-04 16:36:07 +09:00
Dean Herbert
b30145de40
Specify explicit primitive type
2021-05-04 16:35:50 +09:00
Dan Balasescu
9b8840e76e
Merge pull request #12668 from peppy/fix-xmldoc-typo
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Fix use of non-existent word in `OsuFocusedOverlayContainer` xmldoc
2021-05-04 16:27:15 +09:00
Dean Herbert
ffc88db47a
Implement Duration via the interface
2021-05-04 16:04:59 +09:00
Salman Ahmed
e00af3e71d
Add test coverage
2021-05-04 09:45:59 +03:00
Dean Herbert
bb9fa1a25e
Merge branch 'master' into play-storyboard-outro
2021-05-04 14:01:34 +09:00
Dean Herbert
4f12ae2711
Merge branch 'master' into split-BufferedWedgeInfo
2021-05-04 13:28:42 +09:00
Dean Herbert
ca4b860920
Move BindValueChanged
call to LoadComplete
2021-05-03 20:11:24 +09:00
Dean Herbert
b28e1569ca
Remove no-longer-relevant matching comment
2021-05-03 20:09:50 +09:00
Dean Herbert
625890381f
Update ComboCounter
components to use DI to attach data source
2021-05-03 17:43:00 +09:00
Dean Herbert
fdd0713988
Merge branch 'fix-selection-handler-visibility' into skin-bindables
2021-05-03 17:40:03 +09:00
Dean Herbert
3268a75f05
Remove intermediate container to fix tests
2021-05-03 17:35:56 +09:00
Dean Herbert
839ac968a9
Fix tooltips displaying for hidden SelectionHandler
content
2021-05-03 17:28:24 +09:00
Dean Herbert
4cfa858dc4
Fix tooltips displaying for hidden SelectionHandler
content
2021-05-03 15:37:15 +09:00
Dean Herbert
15603de6e9
Change scale multiplier to be closer to expectations
2021-05-03 15:25:18 +09:00
Dean Herbert
7d8be8cd83
Add comment about why we are running checkForComponents
on a timer
2021-05-03 15:20:00 +09:00
Dean Herbert
a298a93070
Remove redundant storage of blueprint's related item
2021-05-03 15:18:18 +09:00