Dean Herbert
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8692c24dfc
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Fix extending spinners in editor causing them to disappear temporarily
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2020-09-28 17:20:36 +09:00 |
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Dan Balasescu
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89c8fca3fa
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Merge pull request #10270 from peppy/editor-fix-noop-states-saving
Avoid saving state changes if nothing has changed (via binary comparison)
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2020-09-28 17:03:50 +09:00 |
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Dan Balasescu
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06ab33645e
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Merge branch 'master' into editor-implicit-autoplay
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2020-09-28 16:43:08 +09:00 |
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Dean Herbert
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5237fa7bf2
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Remove unused local in case statement
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2020-09-28 16:37:54 +09:00 |
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Dan Balasescu
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5cceb3c724
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Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
Trigger a hitobject update after blueprint drag ends
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2020-09-28 16:34:23 +09:00 |
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Dan Balasescu
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895828c06a
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Merge pull request #10274 from peppy/autoplay-fix-empty-generation
Fix autoplay generators failing on empty hitobjects lists
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2020-09-28 16:34:10 +09:00 |
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Dan Balasescu
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ef195015c0
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Merge pull request #10275 from peppy/frame-stability-attach-without-enabling
Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off
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2020-09-28 16:33:55 +09:00 |
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Dean Herbert
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467a16bf75
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Fix fade out extension logic (and make it generally look better for sliders)
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2020-09-28 16:21:20 +09:00 |
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Dan Balasescu
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3fd8830f5b
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Merge pull request #10271 from peppy/editor-fix-unnecessary-updates
Avoid unnecessary object updates from SelectionHandlers
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2020-09-28 16:13:26 +09:00 |
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Dean Herbert
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7949eabaac
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Remove left-over using
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2020-09-28 15:49:45 +09:00 |
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Dean Herbert
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524c2b678c
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Forcefully regenerate autoplay on editor changes
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2020-09-28 15:48:42 +09:00 |
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Dean Herbert
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ff7c904996
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Add autoplay mod in editor specific ruleset construction
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2020-09-28 15:48:42 +09:00 |
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Dean Herbert
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d9ac5866b6
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Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay
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2020-09-28 15:48:37 +09:00 |
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Dean Herbert
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e924a83c12
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Merge branch 'editor-fix-missing-update-after-drag' into editor-implicit-autoplay
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2020-09-28 15:48:36 +09:00 |
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Dean Herbert
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3de588f289
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Merge branch 'autoplay-fix-empty-generation' into editor-implicit-autoplay
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2020-09-28 15:48:33 +09:00 |
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Dean Herbert
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e8220cf1b6
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Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off
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2020-09-28 15:47:11 +09:00 |
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Dean Herbert
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6095446f10
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Fix autoplay generators failing on empty hitobjects lists
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2020-09-28 15:38:54 +09:00 |
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Dean Herbert
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a4e9c85333
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Trigger a hitobject update after blueprint drag ends
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2020-09-28 15:37:06 +09:00 |
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Dean Herbert
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0ae2266b82
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Fix new placement hitobjects in the editor not getting the default sample added
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2020-09-28 15:36:13 +09:00 |
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Dean Herbert
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1aa8b400d4
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Avoid unnecessary object updates from SelectionHandlers
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2020-09-28 15:33:49 +09:00 |
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Dean Herbert
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3cf430f494
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Avoid saving state changes if nothing has changed (via binary comparison)
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2020-09-28 15:30:51 +09:00 |
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Dan Balasescu
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600d37cc04
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Merge pull request #10254 from peppy/fix-pancake-scrollbar
Fix scroll container's scrollbar not respecting minimum size on first resize
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2020-09-28 13:31:21 +09:00 |
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Dan Balasescu
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b3151c12ef
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Merge pull request #10265 from bdach/fix-overlay-activation-instability
Fix potential instability of overlay activation tests
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2020-09-28 13:29:13 +09:00 |
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Bartłomiej Dach
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4944128631
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Ensure both sprites are centered
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2020-09-27 18:11:12 +02:00 |
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Bartłomiej Dach
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2f7c0b4934
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Allow switching between legacy sprites
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2020-09-27 16:07:19 +02:00 |
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Bartłomiej Dach
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eb62ad4e55
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Look up both sprites for legacy explosions
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2020-09-27 16:06:59 +02:00 |
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Bartłomiej Dach
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d5f1d94b51
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Allow specifying two sprites for legacy hit explosions
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2020-09-27 15:52:40 +02:00 |
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Bartłomiej Dach
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deb207001a
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Remove schedule causing default skin explosion regression
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2020-09-27 15:23:34 +02:00 |
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Bartłomiej Dach
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8d9945dea8
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Change until step to assert for consistency
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2020-09-27 11:28:23 +02:00 |
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Bartłomiej Dach
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00aea77489
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Fix potential instability of overlay activation tests
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2020-09-27 11:18:13 +02:00 |
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Dean Herbert
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78d2c0ce1d
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Merge pull request #10261 from bdach/fix-flying-hit-colour
Fix drum rolls only spawning centre flying hits
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2020-09-27 15:40:05 +09:00 |
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Dean Herbert
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df9dd75436
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Merge branch 'master' into fix-flying-hit-colour
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2020-09-27 15:01:57 +09:00 |
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Dean Herbert
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b34273fdab
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Merge pull request #10260 from bdach/base-taiko-drawable-ruleset-scene
Extract base taiko drawable ruleset scene
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2020-09-27 15:00:15 +09:00 |
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Dean Herbert
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03d9ce8c26
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Merge branch 'master' into base-taiko-drawable-ruleset-scene
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2020-09-27 14:33:06 +09:00 |
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Dean Herbert
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abc4f90c7d
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Merge pull request #10259 from bdach/fix-taiko-test-visual-brokenness
Fix visual brokenness in taiko tests using DrawableTestHit
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2020-09-27 14:23:28 +09:00 |
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Bartłomiej Dach
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d61a8327da
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Fix rim flying hits changing colour
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2020-09-26 20:59:55 +02:00 |
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Bartłomiej Dach
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0563a488f4
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Add failing test case
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2020-09-26 20:45:18 +02:00 |
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Bartłomiej Dach
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b1e02db874
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Extract base taiko drawable ruleset scene
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2020-09-26 20:36:38 +02:00 |
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Bartłomiej Dach
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095686a320
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Hide test hit directly in explosion scene
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2020-09-26 17:26:26 +02:00 |
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Bartłomiej Dach
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b64e69fabd
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Add test hits to playfields directly where possible
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2020-09-26 17:18:50 +02:00 |
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Max Hübner
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33d000e532
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Add support for SpinnerNoBlink in legacy spinner
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2020-09-26 16:25:57 +02:00 |
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Max Hübner
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e7d0456454
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Add SpinnerNoBlink to LegacySettings
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2020-09-26 16:25:17 +02:00 |
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Dean Herbert
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1d1de59ecc
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Merge pull request #10253 from smoogipoo/fix-hp-instafail
Fix HP drain edgecase potentially causing insta-fails
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2020-09-26 16:29:10 +09:00 |
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smoogipoo
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9a24346a00
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Fix HP drain edgecase potentially causing insta-fails
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2020-09-25 23:29:40 +09:00 |
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smoogipoo
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4bcc3ca828
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Add AffectsAccuracy extension
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2020-09-25 22:16:14 +09:00 |
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smoogipoo
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2517fffb7e
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Fix incorrect display in beatmap overlay table
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2020-09-25 20:48:28 +09:00 |
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Dean Herbert
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a72629437d
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Merge pull request #10250 from smoogipoo/fix-taiko-crash
Fix potential taiko crash on rewind
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2020-09-25 20:24:22 +09:00 |
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smoogipoo
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a07597c369
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Adjust displays to use new results/orderings
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2020-09-25 20:22:59 +09:00 |
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Dean Herbert
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b2261f03e2
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Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
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2020-09-25 20:21:35 +09:00 |
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smoogipoo
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1c4baa4e2a
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Add bonus hit results and orderings
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2020-09-25 20:11:27 +09:00 |
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