smoogipoo
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80dfd11c90
|
Remove unnecessary extra task
Further testing shows continuations also run before the .Wait() returns.
|
2021-10-15 13:28:02 +09:00 |
|
smoogipoo
|
e6ee360511
|
Fix intermittent multiplayer tests
|
2021-10-15 00:10:39 +09:00 |
|
Dean Herbert
|
e1ab3434ed
|
Add ability to handle user join/leave/kick events in MultiplayerComposite s
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2021-08-25 14:37:14 +09:00 |
|
Bartłomiej Dach
|
498462dfd0
|
Fix room null-check racing against async schedule
|
2021-08-14 17:44:41 +02:00 |
|
Dean Herbert
|
9b21ebd6d0
|
Add client side handling on incoming kick
|
2021-08-11 19:56:06 +09:00 |
|
Dean Herbert
|
d9a4f018e6
|
Add event flow for receiving kick commands
|
2021-08-11 19:56:06 +09:00 |
|
Dean Herbert
|
e8ad0fba75
|
Add required server methods for kicking users
|
2021-08-11 17:20:41 +09:00 |
|
Dean Herbert
|
2b9168157d
|
Fix CurrentMatchPlayingItem not being reset on leaving a multiplayer room
|
2021-08-10 16:53:03 +09:00 |
|
Dean Herbert
|
ea6e441dec
|
Simplify method of marking players as playing in test scenes
|
2021-08-09 19:21:22 +09:00 |
|
Dean Herbert
|
75426f84f1
|
Fire initial match user states in TestMultiplayerClient
|
2021-08-03 23:42:37 +09:00 |
|
Dean Herbert
|
b956d32587
|
Add the ability to change multiplayer game type
|
2021-08-03 23:42:37 +09:00 |
|
Dean Herbert
|
70da58323a
|
Drop MatchRuleset terminology completely
|
2021-08-03 15:45:17 +09:00 |
|
Dean Herbert
|
5ac3abac99
|
Add missing forceScheduled parameter
|
2021-08-03 14:53:04 +09:00 |
|
Dean Herbert
|
359eb9c4ec
|
Add new event flow for match ruleset state handling
I'm totally not happy with how this is done, but don't have the energy
to rewrite everything just now.
|
2021-08-02 18:50:22 +09:00 |
|
Dean Herbert
|
d17b2b3268
|
Add boilerplate for server events
|
2021-08-02 18:47:26 +09:00 |
|
Dean Herbert
|
9d1e95caf0
|
Add flow for sending match ruleset specific messages to the server
|
2021-08-02 18:47:26 +09:00 |
|
Dean Herbert
|
e8338f2711
|
Add basic class structure for match rulesets and required state
|
2021-08-02 17:14:49 +09:00 |
|
smoogipoo
|
2eec524f27
|
Fix password not copied from multiplayer client
|
2021-07-19 20:20:08 +09:00 |
|
Dean Herbert
|
9f9d7f9125
|
Add remaining pieces of password flow (for osu-web join request)
|
2021-07-12 18:22:52 +09:00 |
|
Dean Herbert
|
08c40938db
|
Add support for updating a room's password
|
2021-07-12 15:49:19 +09:00 |
|
Dean Herbert
|
5148069efe
|
Update signatures in line with no-overload methods (unsupported by signalr)
|
2021-07-12 15:49:19 +09:00 |
|
Dean Herbert
|
2ca11d458a
|
Add password to room settings and multiplayer lounge interface
|
2021-07-12 15:49:19 +09:00 |
|
smoogipoo
|
d197a7f6f5
|
Rename multiplayer client classes
|
2021-05-20 15:39:45 +09:00 |
|
smoogipoo
|
6eddc6c59e
|
Enable spectating multiplayer matches
|
2021-04-09 21:03:50 +09:00 |
|
smoogipoo
|
2791d454d2
|
Don't send spectating user state yet
|
2021-04-07 22:21:22 +09:00 |
|
smoogipoo
|
7adb33f40e
|
Fix beatmap getting nulled due to failing web request
|
2021-03-01 17:24:54 +09:00 |
|
Dean Herbert
|
9ad38ab20e
|
Move HubClientConnector retrieval to IAPIProvider
|
2021-02-15 16:43:56 +09:00 |
|
Salman Ahmed
|
5fb99fdc52
|
Rename some members and extract connection closure to separate method
|
2021-02-11 10:49:16 +03:00 |
|
Salman Ahmed
|
0c5e66205b
|
Merge branch 'master' into abstract-hub-connection
|
2021-02-11 02:14:22 +03:00 |
|
Dan Balasescu
|
92599aa02b
|
Merge branch 'master' into user-beatmap-downloading-states-2
|
2021-02-09 21:06:09 +09:00 |
|
Salman Ahmed
|
f04d6d5e5e
|
Update hub clients with changes to connecotr
|
2021-02-09 08:02:32 +03:00 |
|
Salman Ahmed
|
28b815ffe1
|
Clean up multiplayer client with new hub connector
|
2021-02-09 02:13:09 +03:00 |
|
Dean Herbert
|
5fbed05d04
|
Merge pull request #11551 from smoogipoo/fix-leave-room-race-2
Fix client potentially not leaving a room on exiting multiplayer
|
2021-02-08 19:23:14 +09:00 |
|
smoogipoo
|
6e34e7d750
|
Merge branch 'master' into user-beatmap-downloading-states-2
|
2021-02-08 19:08:53 +09:00 |
|
smoogipoo
|
fb8e31a303
|
Fix incorrect connection building due to bad merges
|
2021-02-08 17:52:03 +09:00 |
|
smoogipoo
|
da85fb372d
|
Merge branch 'master' into fix-multiplayer-client-connection-reliability
|
2021-02-08 13:43:24 +09:00 |
|
Dean Herbert
|
9e9e382bee
|
Merge branch 'master' into user-beatmap-downloading-states-2
|
2021-02-05 15:27:17 +09:00 |
|
Dean Herbert
|
c5fa818630
|
Actually handle case of failing to achieve lock on SemaphoreSlim
|
2021-02-05 14:08:13 +09:00 |
|
Dean Herbert
|
cd67fe1091
|
Merge branch 'master' into fix-multiplayer-client-connection-reliability
|
2021-02-05 14:04:57 +09:00 |
|
smoogipoo
|
9c4c47599f
|
Merge branch 'master' into freemods
|
2021-02-01 19:28:10 +09:00 |
|
smoogipoo
|
f538963607
|
Extra mods -> user mods
|
2021-02-01 17:57:32 +09:00 |
|
Bartłomiej Dach
|
9ab1ad25eb
|
Merge branch 'master' into fix-leave-room-race-2
|
2021-01-30 13:41:04 +01:00 |
|
Bartłomiej Dach
|
386f9f7842
|
Fix typos in comments
|
2021-01-28 22:36:07 +01:00 |
|
Dean Herbert
|
90a82f986b
|
Fallback to using json for signalr communication if JIT is unavailable
|
2021-01-28 16:20:19 +09:00 |
|
Bartłomiej Dach
|
4d4d97661e
|
Fix connection loop always getting a cancelled token
|
2021-01-26 21:26:50 +01:00 |
|
Dean Herbert
|
b573c96c07
|
Move disconnect logic inside connection loop to ensure previous connection is disposed
|
2021-01-26 18:59:42 +09:00 |
|
Dean Herbert
|
15885c17af
|
Remove unused usings
|
2021-01-26 18:07:43 +09:00 |
|
Dean Herbert
|
20cfa991bf
|
Switch clients to MessagePack mode
|
2021-01-26 17:41:21 +09:00 |
|
smoogipoo
|
964976f604
|
Use a task chain and fix potential misordering of events
|
2021-01-25 21:01:39 +09:00 |
|
Dean Herbert
|
0f09a7feb9
|
Avoid semaphore potentially getting held forever
|
2021-01-25 17:17:04 +09:00 |
|