ekrctb
|
181f1da3d3
|
Maintain catch hit explosion by lifetime entries
- Fix hit explosion not showing when a replay is rewound to a time after a hit object is caught
|
2021-06-04 19:46:50 +09:00 |
|
Dean Herbert
|
2203552e9e
|
Add stacking test logic to TestSceneCatcherArea for skinned testing
|
2021-04-22 17:34:53 +09:00 |
|
Dean Herbert
|
84a7138223
|
Update tests to better support stack regeneration cases
|
2021-04-22 17:13:19 +09:00 |
|
smoogipoo
|
7fa5fd5647
|
Update usages of config with framework changes
|
2021-03-17 16:10:16 +09:00 |
|
ekrctb
|
ccca7e0b25
|
more specific type droppedObjectContainer
|
2020-12-09 10:35:01 +09:00 |
|
ekrctb
|
c301223d8c
|
Make object on the catcher plate separate CaughtObject class
|
2020-12-08 21:11:40 +09:00 |
|
ekrctb
|
ed50fd445e
|
Fix hit lighting colour not applied in TestSceneCatcher
|
2020-12-08 21:07:12 +09:00 |
|
ekrctb
|
100b365c98
|
Restore hyper dash state on revert judgement result
|
2020-12-08 15:21:47 +09:00 |
|
ekrctb
|
cb76a2d7b5
|
Restore catcher state on revert judgement result
|
2020-12-08 15:03:03 +09:00 |
|
ekrctb
|
0213f77b4b
|
Move catcher state changing logic to OnNewResult method
|
2020-12-08 14:28:30 +09:00 |
|
ekrctb
|
3de46d0a3b
|
Fix & clarify catcher tests
|
2020-12-04 10:14:00 +09:00 |
|
ekrctb
|
1d669cf65e
|
Add more TestSceneCatcher tests
Some tests are moved from TestSceneCatcherArea
|
2020-12-03 16:44:36 +09:00 |
|
ekrctb
|
2eb2c934cc
|
Refactor fruit dropping code
- The repeated `Remove` call was quadratic complexity.
Now it is linear time.
|
2020-12-03 16:44:36 +09:00 |
|
smoogipoo
|
648999a2de
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
|
Salman Ahmed
|
95de2c6f7f
|
Mark Catcher.additiveTarget to never be null
And provide empty containers instead.
|
2020-04-22 05:04:07 +03:00 |
|
Dean Herbert
|
2c840c52a3
|
Add skinnable test scene per ruleset to better allow dynamic compilation
|
2020-04-07 16:20:13 +09:00 |
|
Dean Herbert
|
1733519c3a
|
Split out CatcherArea nested classes and reorder methods
|
2020-03-13 12:59:30 +09:00 |
|
Dean Herbert
|
0d18ea1d29
|
Add animation and fallback catcher support
|
2020-03-10 12:36:25 +09:00 |
|
Dean Herbert
|
a3e0f84fcc
|
Update catcher test to use SkinnableTestScene
|
2020-02-17 17:19:46 +09:00 |
|
Dean Herbert
|
45514ff660
|
Apply fixes
|
2019-11-25 11:30:55 +09:00 |
|
Dean Herbert
|
c0bcbfd892
|
Merge branch 'master'
Conflicts:
osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
|
2019-09-05 14:40:30 +09:00 |
|
Dean Herbert
|
40c61894ef
|
Update some case sensitive resources lookups in-line with resources
|
2019-09-04 10:44:24 +09:00 |
|
Dean Herbert
|
bebc3309ce
|
Refactor skin configuration to be infinitely extensible
|
2019-09-03 17:57:34 +09:00 |
|
Dean Herbert
|
70e417533f
|
Update naming
|
2019-08-30 15:13:29 +09:00 |
|
Dean Herbert
|
a15828ab25
|
Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
|
2019-08-30 14:55:52 +09:00 |
|
iiSaLMaN
|
94b5caf740
|
Fix build issues
|
2019-08-23 15:18:56 +03:00 |
|
iiSaLMaN
|
d8535574d1
|
Pass sample info to Skin.GetSample
|
2019-08-23 14:32:43 +03:00 |
|
Dean Herbert
|
9ab5204947
|
Make test a bit more sane
|
2019-06-24 15:10:50 +09:00 |
|
smoogipoo
|
2a4bd612d7
|
Rename test scene
|
2019-06-24 13:47:37 +09:00 |
|