Dean Herbert
90503f72ca
Update PresentBeatmap
to support interface types
2021-10-29 17:43:39 +09:00
Dean Herbert
3905ecd18b
Use retrieval of bindable and tidy up code slightly
2021-10-28 13:09:03 +09:00
Dean Herbert
ad1bd4e48e
Merge branch 'master' into ui-scaling-keybind
2021-10-28 13:03:21 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
70f432805e
Merge branch 'master' into ui-scaling-keybind
2021-10-27 01:06:14 +09:00
Susko3
51c5d0aec7
Update to be in line with framework changes
2021-10-24 13:21:41 +02:00
Susko3
4a425b5c3e
Merge remote-tracking branch 'upstream/master' into use-ShowFileInNativeExplorer
2021-10-23 10:01:24 +02:00
Dean Herbert
c97cfdd978
Merge branch 'master' into localise-toasts
2021-10-19 16:37:14 +09:00
Susko3
25f172fae8
Update usages of OpenInNativeExplorer to use ShowFileInNativeExplorer
...
Also updates WrappedStorage to override ShowFileInNativeExplorer.
2021-10-17 12:56:29 +02:00
Dan Balasescu
3604a762d0
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-15 16:58:01 +09:00
Dean Herbert
a90f40e831
Update one missed instance of PresentImport
2021-10-15 16:00:09 +09:00
Dean Herbert
e0babe4b79
Add global logging of WorkingBeatmap
changes
2021-10-14 14:07:43 +09:00
Dean Herbert
94de24075e
Ensure startup imports trigger notifications
2021-10-13 12:18:56 +09:00
Gagah Pangeran Rosfatiputra
81246a110c
add OpenChangelog
in OsuGame.HandleLink
2021-10-12 09:57:47 +07:00
Gagah Pangeran Rosfatiputra
6c84cf6658
add ShowChangelogListing
and ShowChangelogBuild
2021-10-12 09:57:47 +07:00
Gagah Pangeran Rosfatiputra
80722c7dc7
change changelogOverlay
to field in OsuGame
2021-10-12 09:57:47 +07:00
Joseph Madamba
e0557e849b
Join combinations with "/" instead
2021-10-11 01:11:41 -07:00
Joseph Madamba
4fc84e71cd
Localise more toast related strings
2021-10-11 01:02:26 -07:00
Joehu
ce864011f2
Add ability to change ui scaling via keyboard
2021-10-10 13:13:26 -07:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
...
Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dean Herbert
63f0b0c932
Rename out of place interface name
2021-10-04 16:35:55 +09:00
Dean Herbert
a2e61883e3
Initial push to use ILive
in import process
2021-09-30 22:55:25 +09:00
Dean Herbert
7914daaef0
Remove unused using
2021-09-29 19:09:48 +09:00
Dean Herbert
3b174a71a3
Move startup concurrency check to higher level
...
Makes more sense to perform this check outside of the game itself now
that we can.
2021-09-21 18:00:55 +09:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00
Dean Herbert
fa693bb8a8
Move MusicController
adjustment set to inside OsuScreen
itself (and result nullable
)
2021-09-16 16:08:09 +09:00
AbstractQbit
318f0941ca
Move all the "inherit previous AllowTrackAdjustments
" logic into OsuScreen
2021-09-15 21:25:39 +03:00
AbstractQbit
b87af3dd68
Move the inherited AllowTrackAdjustments
into OsuScreen
2021-09-15 10:55:16 +03:00
AbstractQbit
bd18c581c1
Replace allowTrackAdjustmentsStack
with a Dictionary
2021-09-14 21:14:24 +03:00
AbstractQbit
01d2f4f17a
Make allowTrackAdjustmentsStack
readonly
2021-09-14 18:04:43 +03:00
AbstractQbit
b9193aae6d
Make IOsuScreen.AllowTrackAdjustments nullable
...
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Dean Herbert
7c60c6a733
Merge pull request #14571 from rednir/get-user-from-username
...
Add ability to open user profile links with username instead of user ID
2021-09-06 00:15:09 +09:00
Davran Dilshat
e5f886a315
revert unnecessary change
2021-09-05 10:45:38 +01:00
Joseph Madamba
a773a22726
Fix toolbar hiding when clicking home button
2021-08-31 14:29:16 -07:00
rednir
c789163d01
use user ID overload when its supposed to be used
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-08-30 13:22:12 +01:00
Davran Dilshat
90c313e2ad
add methods to get a user from their username
2021-08-29 19:19:55 +01:00
Joseph Madamba
38912bfc16
Fix floating overlays not closing when clicking some empty area of the toolbar
2021-08-28 20:38:35 -07:00
Salman Ahmed
9a6ff29951
Reword comment
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-08-21 15:39:57 +03:00
Salman Ahmed
1729d43cec
Add explanatory comment
2021-08-21 15:18:03 +03:00
Salman Ahmed
20f193c1c2
Fix screen offsetting not handling scaled game instances
...
By using `Content` instead, now the logic will get the X of the settings
overlay at the `Content` space, which can be scaled in the
`ScalingMode.Everything` mode.
And in the case of `ScalingMode.ExcludeOverlays`, a subcontainer
somewhere inside `Content` that's holding the screen stack would be scaled,
but `Content` won't be affected which is what we want in that case.
2021-08-21 04:16:12 +03:00
Dean Herbert
82eddeffef
Add LocalUserPlayInfo
interface to convey common information about player status
2021-08-17 16:15:47 +09:00
Dean Herbert
93b97e5110
Adjust ratio to match previous behaviour
2021-08-13 16:35:22 +09:00
Dean Herbert
c1d67976e6
Rename const, add xmldoc and make protected
2021-08-13 16:29:36 +09:00
Salman Ahmed
bb1d74255e
Remove unrequired parenthesis
2021-08-12 14:16:20 +03:00
Salman Ahmed
3d7866e82d
Calculate horizontal offset on present overlays only
2021-08-12 14:15:01 +03:00
Salman Ahmed
b58b5ec2b4
Apply horizontal offset changing once per frame
...
The previous way was causing every-frame invalidation when an overlay is
visible.
2021-08-12 12:44:38 +03:00
Salman Ahmed
d099bb8ab6
Calculate offsets from overlay ScreenSpaceDrawQuad
s instead
2021-08-07 21:08:26 +03:00
Salman Ahmed
e924ea8d93
Make ScreenOffsetContainer
privatly settable only
2021-08-07 18:52:27 +03:00
Salman Ahmed
8dc0650ca7
Add test coverage
2021-08-06 22:56:43 +03:00