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Commit Graph

143 Commits

Author SHA1 Message Date
Dean Herbert
5489b19c57 Update PlaylistItem to use IRulesetInfo 2021-11-15 16:13:03 +09:00
Dean Herbert
1988b263c6 One more missed usage.. 2021-11-15 16:02:08 +09:00
Dean Herbert
285b161da7 Update other usages of online ID comparisons to use new extension method 2021-11-15 14:44:08 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Dean Herbert
3453160a8b Change PlaylistItem.Beatmap to be an IBeatmapInfo 2021-11-04 13:16:56 +09:00
Dean Herbert
c15bfb2cf4 Handle bindable changes to fix new playlist creation not showing correct details 2021-10-26 18:19:05 +09:00
Dean Herbert
42d8d4fd38 Add tooltips to start button to explain why it's not clickable 2021-10-26 18:06:08 +09:00
Dean Herbert
1c578f285a Disable playlist start button when attempts have been exhausted 2021-10-26 18:06:08 +09:00
Dean Herbert
708d40931b Add back remaining attempt display on playlist room screen 2021-10-26 18:06:08 +09:00
Bartłomiej Dach
9ad9465020
Remove online-screen-local textbox recolours 2021-10-20 22:49:25 +02:00
Bartłomiej Dach
f3647eb94e
Recolour room settings screens to match dropdown theming 2021-10-13 22:50:19 +02:00
smoogipoo
4658577b1d Factor in total score calculation time in results screen load 2021-09-07 15:19:09 +09:00
Bartłomiej Dach
e503182a8d
Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 18:50:55 +02:00
smoogipoo
16ddbcd208 Don't bind to RoomId where it's expected to be constant 2021-08-24 14:25:40 +09:00
smoogipoo
de0de451fe Refactor to remove resolved dependency 2021-08-24 13:29:19 +09:00
smoogipoo
df170afbc4 Fix multiplayer crashing when entering gameplay 2021-08-24 13:22:06 +09:00
smoogipoo
956c1cc216 Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 12:33:34 +09:00
Nathan Alo
2877b43824 split multiplayer and playlist activity 2021-08-22 09:54:07 +08:00
smoogipoo
610a162271 Merge branch 'master' into remove-current-room 2021-08-20 16:23:36 +09:00
Dean Herbert
16aecfe934 Start free mod selection area hidden on screen display 2021-08-19 19:02:54 +09:00
smoogipoo
c31af96f1d Pass room into RoomSettingsOverlay 2021-08-19 16:41:21 +09:00
smoogipoo
63af67f61b Cleanup around footers 2021-08-18 20:25:48 +09:00
smoogipoo
9220d17202 Adjust paddings/spacings 2021-08-18 17:28:20 +09:00
smoogipoo
6dc96fdb83 Disable edit button in playlists 2021-08-18 16:56:42 +09:00
smoogipoo
87a5922f0e Remove participants from playlists screen 2021-08-18 16:26:45 +09:00
smoogipoo
66e11fe75e Initial integration of playlists with the new structure 2021-08-18 16:09:15 +09:00
smoogipoo
c5268c9a99 Simplify by reusing same room panel 2021-08-18 15:19:24 +09:00
smoogipoo
590d814881 Move RoomSettingsOverlay to RoomSubScreen 2021-08-17 18:24:04 +09:00
smoogipoo
5d72c5911a Rename MatchSettingsOverlay and related classes
Because "match" is a multiplayer-only concept.
2021-08-17 17:14:28 +09:00
smoogipoo
4b198d14eb Initial refactor of RoomSubScreen 2021-08-17 17:05:20 +09:00
smoogipoo
83935540ca Add selection polling component to PlaylistsRoomSubScreen 2021-08-13 18:11:52 +09:00
smoogipoo
8910781bcd Move listing polling component to LoungeSubScreen 2021-08-13 17:39:09 +09:00
Dean Herbert
df24f7a81e
Merge pull request #14256 from smoogipoo/multiplayer-header-redesign
Update multiplayer header to the latest designs
2021-08-13 16:16:25 +09:00
smoogipoo
755b6460b6 Fix multiplayer navigation test failure 2021-08-13 14:05:44 +09:00
smoogipoo
e913c8f92f Change strings to verbatim 2021-08-13 13:07:02 +09:00
smoogipoo
047b37788b Merge online play filter control with the lounge subscreen 2021-08-12 19:48:15 +09:00
Dean Herbert
7cb743a734 Move font sizing to base class 2021-08-09 16:17:51 +09:00
smoogipoo
0246e6f850 Merge branch 'master' into lounge-redesign 2021-08-05 19:55:15 +09:00
Dan Balasescu
0211521a97
Merge branch 'master' into multiplayer-create-with-enter 2021-08-05 17:07:03 +09:00
Dean Herbert
2b973b9831 Redirect beatmap selection to intentionally click the button directly 2021-08-05 14:21:51 +09:00
Dean Herbert
bf720f7e06 Ensure operations are not performed during loading 2021-08-05 14:14:07 +09:00
Dean Herbert
22bd6c7556 Move keyboard progress flow handling to MatchSettingsOverlay 2021-08-05 14:06:58 +09:00
Dean Herbert
fd54487186 Add safety against pushing to non-current screen 2021-08-05 14:06:58 +09:00
Dean Herbert
b956d32587 Add the ability to change multiplayer game type 2021-08-03 23:42:37 +09:00
smoogipoo
1b6b7ce343 Merge branch 'master' into lounge-redesign 2021-08-03 20:02:31 +09:00
Dean Herbert
063868713e Add ability to create a room using only keyboard input 2021-08-03 19:11:10 +09:00
smoogipoo
b7c2d6b1ab Merge branch 'master' into add-password-support 2021-07-19 22:23:09 +09:00
Dean Herbert
3c028ce05c Add IDeepCloneable interface and update existing CreateCopy methods to use it 2021-07-19 12:54:17 +09:00
smoogipoo
dfe7cc40a9 Move create room button into the lounge 2021-07-14 18:55:01 +09:00
Dean Herbert
24f330e5c1 Avoid MatchSettingsOverlay base class potentially accessing an uninitialised field 2021-07-12 15:49:19 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Dean Herbert
45122594e5 Remove the synchronous version of PrepareScoreForResults
Replaces all existing usages with the `async` version.
2021-06-18 16:24:08 +09:00
Dean Herbert
d03c6da60c Refactor and redocument updateCompletionState() and surrounding methods 2021-06-17 19:13:53 +09:00
Dean Herbert
7774344f0e Remove "Unranked" text from ModDisplay 2021-06-09 13:45:09 +09:00
Dean Herbert
a15cac6f53 Change the way Score is initialised in Player to better lend to population of metadata 2021-06-02 15:44:04 +09:00
Salman Ahmed
9e8c0a7e70 Fix online play subscreens not pushing player loaders when starting gameplay 2021-05-14 04:25:29 +03:00
smoogipoo
fd0b030cf4 Refactor gameplay screen creation 2021-04-22 23:37:33 +09:00
Dean Herbert
12f050264a Further split out a player class which submits to "rooms" 2021-03-23 18:20:55 +09:00
Dean Herbert
7045fce555 Move score submission logic in general out to its own Player type 2021-03-23 18:20:55 +09:00
Dean Herbert
9c690f9545 Fix second usage 2021-03-23 14:08:00 +09:00
Dean Herbert
b1cd01ceb8 Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
Dean Herbert
4504023a23 Merge branch 'master' into playlists-freemod-support 2021-02-19 14:43:59 +09:00
Dean Herbert
df05c57f44 Merge branch 'master' into playlists-freemod-support 2021-02-19 14:35:20 +09:00
smoogipoo
379393fe10 Merge branch 'multiplayer-long-types' into multiplayer-no-playlist-mangling 2021-02-16 19:37:55 +09:00
smoogipoo
3e802531d3 Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
smoogipoo
3ff9e14e35 Make StatefulMultiplayerClient control current playlist item 2021-02-16 18:56:13 +09:00
Dean Herbert
fdcb6384cb Add user mod selection to playlists room screen 2021-02-16 15:14:56 +09:00
Dean Herbert
fff1cb0b35 Fix allowed mods not being copied when populating playlist items 2021-02-16 15:14:21 +09:00
Dean Herbert
7f82a06a61 Remove no longer used using directive 2021-02-05 23:08:31 +09:00
Dean Herbert
0679901e4d Update error handling 2021-02-05 22:53:40 +09:00
Dean Herbert
3ca64a1cb2 Merge branch 'master' into playlist-max-room-attempts 2021-02-05 22:13:13 +09:00
Dean Herbert
2fc3a97f56
Merge pull request #11516 from frenzibyte/ready-button-clean-up
Replace ready button beatmap logic with using `MultiplayerBeatmapTracker` instead
2021-02-05 15:09:25 +09:00
Dean Herbert
de8724b1f6 Use AddRangeInternal for simplicity, but disallow ClearInternal for safety 2021-02-05 14:39:25 +09:00
Salman Ahmed
78ea2d50bb Merge branch 'master' into ready-button-clean-up 2021-02-05 07:23:11 +03:00
Dean Herbert
9d7164816c Add reverse binding for max attempts (currently unused but good for safety) 2021-02-03 22:02:40 +09:00
Dean Herbert
3fe190cfbe Show original error message on web exceptions (or is no message is returned) 2021-02-03 22:00:16 +09:00
smoogipoo
097ce37e96 Merge branch 'fix-mod-icon' into freemods 2021-02-02 21:37:24 +09:00
Dean Herbert
90acdd4361 Display the correct error message on score submission failure
The server will return a valid error message in most cases here. We may
eventually want to add some fallback message for cases an error may
occur that isn't of
[InvariantException](3169b33ccc/app/Exceptions/InvariantException.php (L9-L10)) type, but I'm not 100% sure
how to identify these just yet.
2021-02-02 18:45:05 +09:00
Dean Herbert
6fdaf02518 Hook up room-level max attempts to UI 2021-02-02 18:45:05 +09:00
Dean Herbert
bdc05af4b7 Make playlist settings area taller to better match screen aspect ratio 2021-02-02 16:30:45 +09:00
smoogipoo
97e3023df9 Renamespace/rename MatchSongSelect -> PlaylistsSongSelect 2021-02-01 20:16:58 +09:00
Salman Ahmed
34612ae233 Forward internal management to a container alongside tracker 2021-01-19 20:01:22 +03:00
Mysfit
052e9eef02 Added inline comments 2021-01-19 09:16:39 -05:00
Mysfit
33677f5770 Use BindValueChanged to show main content for new multiplayer and playlist rooms when the settings overlay is hidden. 2021-01-19 08:52:43 -05:00
Mysfit
9b7187e3c8 Revert "Use fades instead of event listening. Fixed same issue in the playlist room creation."
This reverts commit 3a7608275d.
2021-01-19 08:23:31 -05:00
Mysfit
3a7608275d Use fades instead of event listening. Fixed same issue in the playlist room creation. 2021-01-19 00:35:56 -05:00
Salman Ahmed
59ae50b0e5 Clean up ready button logic into using MultiplayerBeatmapTracker 2021-01-17 01:11:03 +03:00
Dean Herbert
54982dcdd7 Refactor LoadingLayer to avoid applying effects to external drawables
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.

This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.

The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).

I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
Bartłomiej Dach
ed4b8482b6 Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
Bartłomiej Dach
4caf75850b Rename {Multiplayer -> OnlinePlay}Screen 2020-12-25 17:00:00 +01:00
Bartłomiej Dach
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Bartłomiej Dach
e797e5ce7a Rename Multi directory to OnlinePlay 2020-12-25 16:50:02 +01:00