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Commit Graph

114 Commits

Author SHA1 Message Date
Bartłomiej Dach
0e5a521695
Merge pull request #25157 from peppy/spinner-anti-cheese-final
Fix spinner cheese by accounting for spin directionality
2023-10-24 08:13:32 +02:00
Dean Herbert
baf4130f3a
Fix test clock no longer accounting for rate changes 2023-10-23 22:28:40 +09:00
Dean Herbert
15c1fcbf96
Set ManualClock rate to 0 to avoid interpolation causing test errors 2023-10-23 20:29:36 +09:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Dean Herbert
194ad9650d
Remove test scene background stack and use new ChangeBackgroundColour method 2023-10-12 14:08:31 +09:00
Bartłomiej Dach
47764b3012
Fix OsuTestScene.CreateAPIBeatmapSet() not backlinking set beatmaps to the set 2023-09-18 14:56:06 +02:00
Dan Balasescu
d2380bd840 Remove usages of [ExcludeFromDynamicCompile] 2023-05-08 18:12:56 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
c9dec473d3 Update virtual track logic to match framework changes 2022-09-01 23:05:07 +09:00
Dean Herbert
a21aee4e9c Reduce calls to LoadTrack by implicitly running on test/dummy classes 2022-07-28 18:11:40 +09:00
Dean Herbert
7ef03dd2cb Use fire-and-forget async operations on global track
This avoids any blocking overhead caused by a backlogged audio thread.
Test seem to pass so might be okay?

Note that order is still guaranteed due to the `ensureUpdateThread`
queueing system framework-side.
2022-07-07 17:15:45 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
cef99fd020 Disallow transferring track from test WorkingBeatmaps which have local stores 2022-05-20 16:08:31 +03:00
Dean Herbert
975883da5c Move all usages of client.realm filename to a single const 2022-03-30 13:34:48 +09:00
Dean Herbert
5fcd3b07f1 Fix visual test crashes due to local realm not having update thread 2022-03-25 16:35:32 +09:00
Dan Balasescu
a5183cec77 Add helper to construct APIBeatmap 2022-02-15 23:41:08 +09:00
Dean Herbert
5288eedd31 Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Dean Herbert
3e5c9e8436 Fix cases of Access instead of Realm 2022-01-25 12:58:15 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dean Herbert
02baad30d7 Merge branch 'master' into global-bindable-thread-safety 2022-01-18 18:12:00 +09:00
Dean Herbert
488f044924 Remove one more outdated comment 2022-01-18 16:46:14 +09:00
Dean Herbert
b9aae5569f Fix OsuTestScene potentially mutating global bindables 2022-01-18 13:29:24 +09:00
Dean Herbert
89d6ffa7f3 Use RealmContextFactory instead of EF 2022-01-12 16:39:36 +09:00
Bartłomiej Dach
c429c74d89
Expose and use test ruleset config cache in test scenes 2021-12-23 19:42:26 +01:00
Bartłomiej Dach
77da1e12d5
Add test implementation of the ruleset config cache 2021-12-23 19:40:55 +01:00
Bartłomiej Dach
1040590844
Add cancellation support to game-side IResourceStores 2021-12-23 10:33:17 +01:00
Dean Herbert
183b95cbc2 Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
8c60f37508 Fix cases of dynamically assigning Beatmaps to BeatmapSetInfo using list assignment 2021-11-24 13:27:37 +09:00
Dean Herbert
473f6b0347 Add more xmldoc 2021-11-23 14:17:24 +09:00
Dean Herbert
55f7d120e6 Rename and reorder fields in OsuTestScene 2021-11-23 14:13:14 +09:00
Dean Herbert
5631e75f16 Restructure how the headless storage is used / documented to hopefully make more sense 2021-11-23 14:11:27 +09:00
Dean Herbert
49e2a8afa3 Don't directly reset the database when running tests
The containing storage is destroyed anyway, so this is redundant.
2021-11-23 14:08:04 +09:00
Dean Herbert
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11 Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
Dean Herbert
ed07ee8c61 Update all existing usages of AuthorString/AuthorId
Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
Dean Herbert
9c926e5514 Remove BeatmapSetInfo.OnlineInfo and all usages 2021-11-04 15:23:04 +09:00
Dean Herbert
66f4516eee Allow creating sample API models without specifying a ruleset 2021-11-04 15:23:04 +09:00
Dean Herbert
e3a9fbecfe Add method to create sample APIBeatmap (with BeatmapSet populated) 2021-11-04 15:23:04 +09:00
Dean Herbert
19312435d0 Add ability to make test APIBeatmaps from test scenes
Allow tests to create a sample `APIBeatmapSet`

One step towards removing calls to `ToBeatmap` / `ToBeatmapSet`.
2021-10-25 14:18:13 +09:00
Dean Herbert
2a5b857f10 Avoid loading unnecessary fonts in headless testing 2021-09-07 00:45:53 +09:00
Dean Herbert
2758a83d55 Fix TestSettingsMigration's usage of RecycleLocalStorage 2021-08-18 16:39:10 +09:00
Dean Herbert
dc44cc0eb3 Update scenarios to use new TestRunHeadlessGameHost where feasible 2021-08-18 16:01:56 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
ekrctb
2b0e6b6b51 Don't invoke "completed" action for test scene virtual track
`MusicController` tries to play the next music when a track is completed.
In test scenes, we want to keep the virtual track, not random songs.
2021-06-16 17:44:21 +09:00
Dean Herbert
9f6e3996b1
Merge branch 'master' into fix-osutestscene-content 2021-06-05 14:49:19 +09:00
Craftplacer
1084906d40
Add DummyAPIAccess one parent up 2021-06-05 03:30:21 +02:00
Dean Herbert
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
Dean Herbert
d2f6303988 Change default value of requestedByUser to false 2020-11-02 14:56:50 +09:00