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mirror of https://github.com/ppy/osu.git synced 2025-02-13 15:53:51 +08:00
Commit Graph

731 Commits

Author SHA1 Message Date
Givikap120
81f1136c4f added old HD bonus to merge with master 2024-04-25 17:28:11 +03:00
Givikap120
0d6a4c5c5d balancing HD
AR11 HD nerfed AR0 HD buffed
2024-04-22 19:40:30 +03:00
Givikap120
463a6cec1e many HD-related changes 2024-04-18 22:02:24 +03:00
Givikap120
6a4bd648f6 better reading cap curve 2024-04-16 17:31:30 +03:00
Givikap120
84b7bad54a minor changes 2024-04-15 13:26:40 +03:00
Givikap120
9a7c21b3b3 high AR clean-up and balancing 2024-04-14 21:45:43 +03:00
Givikap120
8d080ccd10 Angle penalty change 2024-04-14 21:11:59 +03:00
Givikap120
33d1e2fe36 bit of high AR balancing 2024-04-09 01:29:49 +03:00
Givikap120
faf18e1303 heavy optimisations
now it's much faster than earlier
2024-04-09 00:24:18 +03:00
Givikap120
af9255915c fixed the bug
high AR calc haven't accounted for speed difficulty
also, minor optimisation
2024-04-08 22:10:29 +03:00
Givikap120
a2e4cb8fea Minor fixes 2024-04-07 22:44:37 +03:00
Givikap120
801843bce8 Update ReadingEvaluator.cs 2024-04-07 22:32:15 +03:00
Givikap120
ae4f0a10ac Many changes
1) High AR nerf
2) Overlap fix
3) Optimisation
2024-04-07 22:28:55 +03:00
Givikap120
2dbdd4f7d7 balancing 2024-04-04 18:36:58 +03:00
Givikap120
23808be9b2 new experimental overlap summing 2024-03-30 14:16:27 +02:00
Givikap120
71df659533 bandaid for Rainbow Dash +EZ 2024-03-26 16:38:28 +02:00
Givikap120
c4af2bbf69 optimisation 2024-03-26 02:55:06 +02:00
Givikap120
6ec5bb5dca Fixed the overlap bug 2024-03-26 02:25:40 +02:00
Givikap120
d96eeeb27c high AR changes 2024-03-25 19:05:53 +02:00
Givikap120
b4fadc373e change SR scalig 2024-03-25 01:07:14 +02:00
Givikap120
98873e2401 fixed high AR (i hope) 2024-03-25 01:02:38 +02:00
Givikap120
4051413c92 rubik's cube bandaid 2024-03-24 19:34:06 +02:00
Givikap120
403dc5b8b0 Walk This Way bandaid 2024-03-24 00:21:34 +02:00
Givikap120
c016ed0a8a Update OsuDifficultyHitObject.cs 2024-03-23 15:25:29 +02:00
Givikap120
6b1320e1cd increased stability of the overlaps 2024-03-23 15:21:19 +02:00
Givikap120
4d2cb57887 fixed very stupid bug 2024-03-23 15:08:03 +02:00
Givikap120
529bd8483b more clean-up 2024-03-23 13:44:47 +02:00
Givikap120
53b918ecc1 deleted more db-stuff 2024-03-23 13:35:29 +02:00
Givikap120
cead94de77 minor balancing update 2024-03-23 02:35:11 +02:00
Givikap120
333bfd2490 added acc bonus for low AR
and slight balancing
2024-03-21 21:35:29 +02:00
Givikap120
ab47d39d0d Balancing
1) overlaps now giving proper amount of pp
2) high AR is nerfed outside of AR11
3) i hope FL won't crash calc anymore
4) flow aim low AR bonus is nerfed
2024-03-21 20:21:52 +02:00
Givikap120
5e2f3e3918 Increased stability
Now low AR difficulty won't drop with lowering AR
2024-03-17 13:28:09 +02:00
Givikap120
5e35121b14
Merge branch 'ppy:master' into cognition 2024-03-16 19:34:47 +02:00
Givikap120
d3cdb671c7 low AR streams balancing 2024-03-16 19:34:17 +02:00
Givikap120
a8b6ae978b high AR speed nerf 2024-03-08 03:02:34 +02:00
Givikap120
4b5d4635c9 Update Reading.cs 2024-03-07 18:34:07 +02:00
Givikap120
c2e5d767f9 Fixed reading cap
Now it's bound to HDFL difficulty instead of FL
This means that adding HD to a AR12 map will not increase pp from nothing
2024-03-07 18:32:54 +02:00
Givikap120
c8e9602e15 Update ReadingEvaluator.cs 2024-02-28 16:01:42 +02:00
Givikap120
5d4c78239b added density aim multiplier 2024-02-23 19:52:00 +02:00
Givikap120
9e6ae3587a Changes to highAR and angle nerf
HighAR now have passive strain bonus to buff low SR maps
Angle nerf now applied inplace (copied from HD calc)
2024-02-23 17:44:56 +02:00
Andrei Zavatski
22f5a66c02 Reduce allocations during beatmap selection 2024-02-17 15:46:38 +03:00
Givikap120
83d391e54b Merge branch 'master' into cognition 2024-02-13 19:35:49 +02:00
Givikap120
e6f1a4067d Change scaling to make high AR woth more on low SR 2024-02-12 19:55:52 +02:00
tsunyoku
c5f392c17d only compute flashlight in osu! difficulty calculations when required 2024-02-10 15:25:03 +00:00
Berkan Diler
6adf0ac01e Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Givikap120
639f877d04 Minor SR adjust for high AR bonus 2024-02-04 02:30:11 +02:00
Givikap120
1a68e29a95 Big amount of changes
1) Fully remade HD calc: now it's strain-based
2) Remade high AR calc: now it's using more correct aim-speed summing
3) Added explicit nerf for fiery patterns
4) Fixed bug where HR pop-offing slideraim difficulty due to sliderend position not being mirrored (no longer Rat Race +50)
5) Splitted some files cuz it's more convenient for me to edit
2024-02-02 21:15:05 +02:00
Givikap120
51eb5c0a01 Alternating angle nerf
Fixed alternating angle (fiery jumps for example) gaining too much unfair reading pp
Reworked similar-angle nerf as a whole
Normalised global pp multiplier
2024-01-28 23:51:56 +02:00
Givikap120
7c294c864f
Merge branch 'ppy:master' into cognition 2024-01-27 18:09:42 +02:00
Givikap120
8ba3f2eaf9 Changed reading cap
now it's cognition pp cap = FL + mechanical difficulties
2024-01-27 18:08:43 +02:00