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1) Fully remade HD calc: now it's strain-based 2) Remade high AR calc: now it's using more correct aim-speed summing 3) Added explicit nerf for fiery patterns 4) Fixed bug where HR pop-offing slideraim difficulty due to sliderend position not being mirrored (no longer Rat Race +50) 5) Splitted some files cuz it's more convenient for me to edit |
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.. | ||
Evaluators | ||
Preprocessing | ||
Skills | ||
OsuDifficultyAttributes.cs | ||
OsuDifficultyCalculator.cs | ||
OsuLegacyScoreSimulator.cs | ||
OsuPerformanceAttributes.cs | ||
OsuPerformanceCalculator.cs |