Update DrawableHitObject state based on entry result during LoadComplete
Playfield.Mods
ExpandableButton
Add ability to view chat send history in input box
DifficultyBindable
#nullable disable
IDrawableScrollingRuleset
Saves on an allocation (though it seems to only be a ValueType so it shouldn't be a big deal) and a tail-call.
FallbackSampleStore.GetAsync
Fix various issues surrounding hit judgements
Skinnable class naming pass
Add the ability to toggle off hit marker displays in the editor
ISkinComponent
ISkinLookup
DrawableJudgement
Of note, this removes the "major" barline triangles from legacy skins. I think this is more correct, as they did not display in stable.
Remove nullable disable in the checks.
Add conversion algorithm for lazer slider curves to work with stable