Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
bd171926d6
Remove AvailableColumns from ManiaRulesetContainer
...
Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
smoogipoo
a3fcc0b60c
Back to using SortedLists
2017-12-21 19:40:41 +09:00
smoogipoo
f9e34dfa3d
Assume that control points are already sequentially-ordered
...
Fixes up deserializing.
2017-12-06 16:24:09 +09:00
smoogipoo
b97cab4f29
Make ManiaFramedReplayInputHandler properly account for special keys
...
These are interleaved into the playfield, so we have to use the playfield's columns' actions.
2017-11-28 15:27:20 +09:00
smoogipoo
15f69dff81
Make mania hit explosions not stick around when rewinding
...
Fixes #1461 .
2017-11-04 00:57:17 +09:00
Dean Herbert
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
TocoToucan
887aa7496b
Rework EF Core usage in model classes
2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
smoogipooo
093d82ac45
Set depths from playfield add methods instead of DrawableHitObject
2017-09-13 16:17:01 +09:00
Dan Balasescu
ee8ec31c6e
Merge branch 'master' into judgement-revamp
2017-09-12 18:57:37 +09:00
Dean Herbert
86de4fa2e2
Apply CI fixes
2017-09-12 18:36:19 +09:00
Dean Herbert
b21c080121
Make mania readable again
2017-09-12 18:22:02 +09:00
Dean Herbert
f32d444d68
Remove generics from Playfield (fixes catch)
2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-12 17:46:21 +09:00
smoogipooo
a22dd80b23
Expire HitExplosions.
2017-09-12 16:20:15 +09:00
smoogipooo
8737a1b1a5
Implement osu!mania auto replay generation.
2017-09-12 15:52:32 +09:00
Dean Herbert
d66fb307dc
Fix wrong licence header
2017-09-11 19:14:37 +09:00
smoogipooo
df0a31bf2a
Add judgement text displays to osu!mania
2017-09-11 17:56:02 +09:00
smoogipooo
54aff432fe
Fix CI error
2017-09-11 15:43:23 +09:00
Dan Balasescu
6ecd530d7b
Add missing license header
2017-09-11 15:24:28 +09:00
smoogipooo
e8efdcf188
Make tick explosions white and lower scale.
2017-09-11 14:37:34 +09:00
Dean Herbert
5ce76d8023
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-11 14:36:51 +09:00
smoogipooo
3026675f35
Add explosions.
2017-09-11 13:44:39 +09:00
smoogipooo
10f0d1f20d
Pass down OnJudgement to columns.
2017-09-11 12:57:10 +09:00
smoogipooo
42dc4d9b1c
Rework mania playfield to be more sane with masking/nesting.
2017-09-11 10:46:54 +09:00
smoogipooo
b085208d24
Remove unused code
2017-09-07 16:15:33 +09:00
smoogipooo
ef9b87e8c7
Make column lights not increase in brightness when successfully pressed
2017-09-07 16:15:25 +09:00
smoogipooo
0cc443e618
Remove all generic judgements.
2017-09-06 18:05:51 +09:00
smoogipooo
115e5c95af
Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'.
2017-08-23 20:50:03 +09:00
smoogipooo
d8dfcc614a
Make mania work with key bindings
2017-08-23 13:42:16 +09:00
smoogipooo
0e41fc8842
Add mania bindings.
2017-08-23 12:49:50 +09:00
smoogipooo
909cae5861
CI fixes.
2017-08-22 14:21:28 +09:00
smoogipooo
9a7c9e9af0
Disable reversing for now - this needs to be re-implemented in a later PR.
2017-08-22 14:17:57 +09:00
smoogipooo
cd3c825bd2
Fix mania playfield not working.
2017-08-22 14:07:46 +09:00
smoogipooo
88151eff3f
Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps.
2017-08-22 14:07:39 +09:00
smoogipooo
4eec59f669
Only set the number of availableColumns once, at ManiaRulesetContainer level.
...
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
Dean Herbert
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
Dean Herbert
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0
Give HitRenderer a reference to Ruleset
...
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
c5ce86b9f3
Add reversing capability to ScrollingPlayfield.
2017-08-08 12:59:50 +09:00
smoogipooo
12f9793fec
Fix mania bar lines not working.
2017-08-07 17:46:22 +09:00
smoogipooo
f3c05fe232
CI fixes.
2017-08-07 17:34:57 +09:00
smoogipooo
933740664c
SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
2017-08-07 16:43:54 +09:00
smoogipooo
a3efca9c35
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
2017-08-07 16:02:38 +09:00
smoogipooo
c6447e40f9
Reduce implementation overhead for nested playfields (e.g. playfield + columns).
2017-08-07 14:56:26 +09:00
smoogipooo
b1d25ed388
Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
...
Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
smoogipooo
0f901c99a0
Implement SpeedAdjustedPlayfield and a new HitRenderer derivation.
2017-08-04 20:11:18 +09:30
Dean Herbert
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00