Dean Herbert
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e1ab3434ed
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Add ability to handle user join/leave/kick events in MultiplayerComposite s
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2021-08-25 14:37:14 +09:00 |
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Bartłomiej Dach
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498462dfd0
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Fix room null-check racing against async schedule
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2021-08-14 17:44:41 +02:00 |
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Dean Herbert
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9b21ebd6d0
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Add client side handling on incoming kick
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2021-08-11 19:56:06 +09:00 |
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Dean Herbert
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d9a4f018e6
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Add event flow for receiving kick commands
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2021-08-11 19:56:06 +09:00 |
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Dean Herbert
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e8ad0fba75
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Add required server methods for kicking users
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2021-08-11 17:20:41 +09:00 |
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Dean Herbert
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2b9168157d
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Fix CurrentMatchPlayingItem not being reset on leaving a multiplayer room
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2021-08-10 16:53:03 +09:00 |
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Dean Herbert
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ea6e441dec
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Simplify method of marking players as playing in test scenes
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2021-08-09 19:21:22 +09:00 |
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Dean Herbert
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75426f84f1
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Fire initial match user states in TestMultiplayerClient
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2021-08-03 23:42:37 +09:00 |
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Dean Herbert
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b956d32587
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Add the ability to change multiplayer game type
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2021-08-03 23:42:37 +09:00 |
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Dean Herbert
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70da58323a
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Drop MatchRuleset terminology completely
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2021-08-03 15:45:17 +09:00 |
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Dean Herbert
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5ac3abac99
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Add missing forceScheduled parameter
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2021-08-03 14:53:04 +09:00 |
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Dean Herbert
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359eb9c4ec
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Add new event flow for match ruleset state handling
I'm totally not happy with how this is done, but don't have the energy
to rewrite everything just now.
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2021-08-02 18:50:22 +09:00 |
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Dean Herbert
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d17b2b3268
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Add boilerplate for server events
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2021-08-02 18:47:26 +09:00 |
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Dean Herbert
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9d1e95caf0
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Add flow for sending match ruleset specific messages to the server
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2021-08-02 18:47:26 +09:00 |
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Dean Herbert
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e8338f2711
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Add basic class structure for match rulesets and required state
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2021-08-02 17:14:49 +09:00 |
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smoogipoo
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2eec524f27
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Fix password not copied from multiplayer client
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2021-07-19 20:20:08 +09:00 |
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Dean Herbert
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9f9d7f9125
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Add remaining pieces of password flow (for osu-web join request)
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2021-07-12 18:22:52 +09:00 |
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Dean Herbert
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08c40938db
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Add support for updating a room's password
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2021-07-12 15:49:19 +09:00 |
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Dean Herbert
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5148069efe
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Update signatures in line with no-overload methods (unsupported by signalr)
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2021-07-12 15:49:19 +09:00 |
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Dean Herbert
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2ca11d458a
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Add password to room settings and multiplayer lounge interface
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2021-07-12 15:49:19 +09:00 |
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smoogipoo
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d197a7f6f5
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Rename multiplayer client classes
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2021-05-20 15:39:45 +09:00 |
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smoogipoo
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6eddc6c59e
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Enable spectating multiplayer matches
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2021-04-09 21:03:50 +09:00 |
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smoogipoo
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2791d454d2
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Don't send spectating user state yet
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2021-04-07 22:21:22 +09:00 |
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smoogipoo
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7adb33f40e
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Fix beatmap getting nulled due to failing web request
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2021-03-01 17:24:54 +09:00 |
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Dean Herbert
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9ad38ab20e
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Move HubClientConnector retrieval to IAPIProvider
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2021-02-15 16:43:56 +09:00 |
|
Salman Ahmed
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5fb99fdc52
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Rename some members and extract connection closure to separate method
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2021-02-11 10:49:16 +03:00 |
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Salman Ahmed
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0c5e66205b
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Merge branch 'master' into abstract-hub-connection
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2021-02-11 02:14:22 +03:00 |
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Dan Balasescu
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92599aa02b
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Merge branch 'master' into user-beatmap-downloading-states-2
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2021-02-09 21:06:09 +09:00 |
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Salman Ahmed
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f04d6d5e5e
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Update hub clients with changes to connecotr
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2021-02-09 08:02:32 +03:00 |
|
Salman Ahmed
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28b815ffe1
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Clean up multiplayer client with new hub connector
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2021-02-09 02:13:09 +03:00 |
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Dean Herbert
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5fbed05d04
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Merge pull request #11551 from smoogipoo/fix-leave-room-race-2
Fix client potentially not leaving a room on exiting multiplayer
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2021-02-08 19:23:14 +09:00 |
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smoogipoo
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6e34e7d750
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Merge branch 'master' into user-beatmap-downloading-states-2
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2021-02-08 19:08:53 +09:00 |
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smoogipoo
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fb8e31a303
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Fix incorrect connection building due to bad merges
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2021-02-08 17:52:03 +09:00 |
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smoogipoo
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da85fb372d
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Merge branch 'master' into fix-multiplayer-client-connection-reliability
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2021-02-08 13:43:24 +09:00 |
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Dean Herbert
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9e9e382bee
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Merge branch 'master' into user-beatmap-downloading-states-2
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2021-02-05 15:27:17 +09:00 |
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Dean Herbert
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c5fa818630
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Actually handle case of failing to achieve lock on SemaphoreSlim
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2021-02-05 14:08:13 +09:00 |
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Dean Herbert
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cd67fe1091
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Merge branch 'master' into fix-multiplayer-client-connection-reliability
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2021-02-05 14:04:57 +09:00 |
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smoogipoo
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9c4c47599f
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Merge branch 'master' into freemods
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2021-02-01 19:28:10 +09:00 |
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smoogipoo
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f538963607
|
Extra mods -> user mods
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2021-02-01 17:57:32 +09:00 |
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Bartłomiej Dach
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9ab1ad25eb
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Merge branch 'master' into fix-leave-room-race-2
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2021-01-30 13:41:04 +01:00 |
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Bartłomiej Dach
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386f9f7842
|
Fix typos in comments
|
2021-01-28 22:36:07 +01:00 |
|
Dean Herbert
|
90a82f986b
|
Fallback to using json for signalr communication if JIT is unavailable
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2021-01-28 16:20:19 +09:00 |
|
Bartłomiej Dach
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4d4d97661e
|
Fix connection loop always getting a cancelled token
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2021-01-26 21:26:50 +01:00 |
|
Dean Herbert
|
b573c96c07
|
Move disconnect logic inside connection loop to ensure previous connection is disposed
|
2021-01-26 18:59:42 +09:00 |
|
Dean Herbert
|
15885c17af
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Remove unused usings
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2021-01-26 18:07:43 +09:00 |
|
Dean Herbert
|
20cfa991bf
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Switch clients to MessagePack mode
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2021-01-26 17:41:21 +09:00 |
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smoogipoo
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964976f604
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Use a task chain and fix potential misordering of events
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2021-01-25 21:01:39 +09:00 |
|
Dean Herbert
|
0f09a7feb9
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Avoid semaphore potentially getting held forever
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2021-01-25 17:17:04 +09:00 |
|
Dean Herbert
|
994fb2667d
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Call DisposeAsync instead of StopAsync
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2021-01-25 17:11:04 +09:00 |
|
Dean Herbert
|
c05ae3497a
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Make connect/disconnect private
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2021-01-25 17:02:24 +09:00 |
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