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Commit Graph

70 Commits

Author SHA1 Message Date
tgi74000
558b2622a7 Move the Shake logic to a new ShakeContainer 2018-07-05 15:48:54 +02:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
066abfbdbc Rename PositionAt -> CurvePositionAt to represent its new meaning 2018-02-24 02:43:36 +09:00
smoogipoo
8c90abe0dc Make slider control points relative to start position 2018-02-23 20:59:27 +09:00
smoogipoo
f877b642da Clean up and document better what "progress" means 2018-02-21 17:10:18 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
1f62fe19d5 Make animation a bit more subtle 2018-01-04 20:43:42 +09:00
Dean Herbert
bde957940d Disallow SliderBall from contracting after EndTime 2018-01-04 20:09:58 +09:00
Aergwyn
1ce6219293 remove unnecessary override 2018-01-03 13:55:24 +01:00
Aergwyn
d94c313947 fix slider follow circle instantly disappearing on slider ends 2018-01-03 08:13:58 +01:00
smoogipoo
5fd3115142 Fix slider ball not animating fade/scale after rewinding
Fixes #1455
2017-11-03 15:58:12 +09:00
smoogipooo
19db7a8f72 Update in line with framework changes. 2017-09-07 22:46:21 +09:00
Shane Woolcock
71ddbd22a1 Convert ReceiveMouseInputAt override to lambda syntax, and make Tracking property private set 2017-08-20 14:00:53 +09:30
Shane Woolcock
51af233d66 Fix sliders not checking the correct cursor position once it moves out of the follow circle 2017-08-19 12:19:37 +09:30
Shane Woolcock
7e0fe6cbcb Fix slider tracking to use pressed actions rather than directly querying the mouse buttons 2017-08-18 20:19:23 +09:30
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
bb15bc0467 Use ReceiveMouseInputAt whenever possible 2017-06-30 09:54:03 +03:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00