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Commit Graph

37 Commits

Author SHA1 Message Date
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
6a5f0e8237 Move handling of replay seek operations out of progress bar
This is in order to avoid using the now obsoleted property
`SliderBar.AllowKeyboardInputWhenNotHovered`
(see https://github.com/ppy/osu-framework/pull/4579).
2021-07-09 14:28:59 +09:00
Dean Herbert
e0eb0adb0a Remove unnecessary bind in ReplayPlayer 2021-06-02 18:32:14 +09:00
Dean Herbert
a15cac6f53 Change the way Score is initialised in Player to better lend to population of metadata 2021-06-02 15:44:04 +09:00
Dean Herbert
3ba0d29108 Fix incorrect beatmap being parsed down for autoplay generation 2021-06-01 15:44:24 +09:00
Dean Herbert
9221213fe5 Fix potential nullref is beatmap load failed 2021-06-01 14:19:23 +09:00
Dean Herbert
7c89dbcd35 Externalise autoplay generation 2021-05-25 18:37:04 +09:00
Dean Herbert
3c8f871b28 Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
smoogipoo
772dd0287e Split submission and import into two methods 2020-12-19 03:32:05 +09:00
smoogipoo
2db7433c0b Refactor player score creation and submission process 2020-12-18 16:51:59 +09:00
Dean Herbert
3346c06aca Rename variable/text to be more verbose as to toggle purpose 2020-11-26 20:04:44 +09:00
Dean Herbert
72b8eef36e Add ability to pause/resume replay playback 2020-11-24 15:41:56 +09:00
Dean Herbert
d5e0fa322b Fix a couple of inspections 2020-10-27 22:30:45 +09:00
Dean Herbert
42b3aa3359 Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
smoogipoo
261adfc4e6 Create a local playable beatmap instead 2020-06-22 18:38:41 +09:00
smoogipoo
49bdd89775 Cleanup ReplayPlayer adjustments 2020-06-19 21:54:09 +09:00
smoogipoo
9442fc00ac Temporary hack to make replay player populate scores 2020-06-16 17:48:59 +09:00
smoogipoo
de0b6ec9f1 Create abstract implementation 2020-05-26 17:00:41 +09:00
Dean Herbert
de50b725d5 Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
Dean Herbert
6e68b968f8 Hide "retry" button on results screen after watching a replay 2020-03-29 23:52:50 +09:00
Dean Herbert
4f5557096c Fix auto mod results not displaying correctly 2020-03-29 22:51:28 +09:00
Dean Herbert
617149fb27 Implement in player 2020-03-23 20:06:18 +09:00
iiSaLMaN
e793854735 Invert BypassFail usage 2019-09-19 08:00:41 +03:00
iiSaLMaN
775b90e066 Bypass fail on replays 2019-09-18 22:49:48 +03:00
Dean Herbert
a88f23e555 Convert remaining two flags to ctor parameters 2019-03-26 16:53:44 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
2ea839c475 Fix crashes on beatmap not being set correctly in player 2019-02-12 19:18:22 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Roman Kapustin
c6c255718b Handle ModAutoplay during score construction in the Player 2018-12-03 22:37:26 +03:00
smoogipoo
795933d1a1 CreateScoreInfo -> CreateScore 2018-11-30 18:32:08 +09:00
smoogipoo
8eff49bccd Remove User from Replay 2018-11-30 18:25:14 +09:00
smoogipoo
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Dean Herbert
fa7c72a099
Refactor ReplayInputHandler creation for more flexibility. 2017-03-31 15:59:53 +09:00