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Commit Graph

599 Commits

Author SHA1 Message Date
Olle Kelderman
642095b07b On the mappool screen the auto-pick map logic on map change still assumed 1 ban per team. Now it listens to the BanCount value from the round 2024-06-09 21:42:37 +02:00
Bartłomiej Dach
9f19ab092d
Merge branch 'master' into grids-1 2024-05-24 14:39:55 +02:00
Dean Herbert
66ceda1d67
Update focus specifications in line with framework changes 2024-05-22 21:32:49 +08:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
This reverts commit d7d569cf4e.
2024-05-22 16:29:39 +08:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3 2024-05-21 14:36:16 +08:00
Dan Balasescu
3b8b56cbcb
Apply required changes after framework masking updates 2024-05-09 20:18:53 +09:00
OliBomby
1c75357d77 fix compile 2024-01-01 15:13:11 +01:00
OliBomby
f223487e1c improve code 2024-01-01 15:13:10 +01:00
Dean Herbert
ac67320b61
Refactor for readability 2023-12-06 11:50:43 +09:00
Rodrigo Pina
cda55065e7 Simplified ban order logic
Implemented tests to make sure logic works as intended
2023-12-05 12:56:24 +00:00
Rodrigo Pina
ecbf07c52a Replace Count() from CurrentMatch.Value.PicksBans with property alternative 2023-11-30 02:56:23 +00:00
Rodrigo Pina
a33a4c4d1d Fixed issue where pick order was following ban order structure 2023-11-29 11:31:15 +00:00
Rodrigo Pina
60d6c0fe53 Changed ban order to match typical tournament ban structure 2023-11-29 11:22:07 +00:00
Dean Herbert
2dd12a6725
Improve logic around map pool mode changes 2023-11-29 15:49:28 +09:00
Rodrigo Pina
c3ddf773b7 # osu.Game.Tournament.Models
+ Add: New property BanCount in TournamentRound to save the number of bans

# osu.Game.Tournament/Screens
+ Add: New slider setting in RoundEditorScreen to select the number of bans per round
* Change: Modified setNextMode behavior to get the round ban count, and select bans accordingly
2023-11-28 14:56:07 +00:00
Dean Herbert
87c9df937f
Move team seed to below team name 2023-10-31 12:40:21 +09:00
Salman Ahmed
7083c04c59 Refactor logic slightly to display team seed everywhere
This change makes the team seed display in "team intro" screen as well.
2023-10-28 09:27:15 +03:00
Salman Ahmed
81c1634d44 Display team seeds in map pool screen as well 2023-10-28 08:42:40 +03:00
Salman Ahmed
4371a1ab57 Move team seed setting from gameplay screen 2023-10-28 08:42:29 +03:00
Salman Ahmed
e2788a22b1 Add setting to configure team seed display 2023-10-28 08:30:33 +03:00
Salman Ahmed
28e331deed Support displaying team seed in TeamDisplay 2023-10-28 08:30:24 +03:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Bartłomiej Dach
af89d69fc4
Fix dangerous buttons using different shades of pink 2023-10-13 13:16:24 +02:00
Dean Herbert
c0f603eb0e Fix typo in comment 2023-09-19 15:27:56 +09:00
Dean Herbert
4bdaca3816 Fix regression in spacing on schedule screen 2023-08-31 18:47:41 +09:00
Dean Herbert
7aa1505062 Improve legibility of LINQ queries for recent/upcoming matches 2023-08-31 18:39:51 +09:00
Dean Herbert
5fa31b7b35 Fix schedule screen not responding to new matches being added 2023-08-31 18:39:51 +09:00
Bartłomiej Dach
f03c64462e
Better convey meaning of zero last year placement via tooltip 2023-08-21 08:58:49 +02:00
FreezyLemon
8d84ea3712 Allow "none" value in LastYearPlacing
This "none" value (zero) will be the default value for
any new team and will display as "N/A" in the SeedingScreen.
2023-08-18 21:05:12 +02:00
Dean Herbert
d309865b0d Update TournamentMatchScoreDisplay to share base implementation 2023-08-16 17:26:10 +09:00
cdwcgt
5ad80879b7
let MatchIPCInfo .Beatmap be nullable 2023-08-09 19:13:49 +09:00
cdwcgt
a1f0e59784
remove null check for b.Beatmap 2023-07-30 02:41:44 +09:00
cdwcgt
88a1cf4005
remove all canBeNull from attribute 2023-07-30 01:57:54 +09:00
cdwcgt
9482f74456
fix nullable for TeamList 2023-07-30 01:49:57 +09:00
cdwcgt
cb4adf115c
RemoveTeam shouldn't have nullable arg 2023-07-30 01:40:13 +09:00
cdwcgt
625ed729ee
debug assert closest != null 2023-07-30 01:39:56 +09:00
cdwcgt
8a06914438
remove #nullable disable in tournament 2023-07-29 22:25:06 +09:00
Dean Herbert
aa91000505 Always place first match at (0,0) 2023-07-28 16:29:55 +09:00
Dean Herbert
b5c3e2a648 Fix placing new match via right click not using original click position 2023-07-28 16:29:39 +09:00
Dean Herbert
b5f0d739e6 Allow ladder editor grid to scale with content
Closes https://github.com/ppy/osu/issues/24378.
2023-07-28 16:26:03 +09:00
Dean Herbert
57e51f4d5b
Merge pull request #24357 from peppy/tournament-fix-null-population
Fix startup tournament population not recovering from null beatmaps
2023-07-28 14:31:48 +09:00
Dao Heng Liu
c7717da232 make SetupScreen scrollable 2023-07-28 14:18:48 +09:00
Bartłomiej Dach
780b8f0ec8
Merge branch 'master' into tournament-fix-null-population 2023-07-27 22:36:11 +02:00
Bartłomiej Dach
3c923b9e81
Fix even more missed nullability-related inspections 2023-07-27 22:10:41 +02:00
Dean Herbert
1e9b927b50 Fix some missed null checks 2023-07-27 17:41:27 +09:00
Dean Herbert
fa4992f05a Apply NRT and avoid throws from null RoundBeatmap.Beatmaps 2023-07-26 17:49:07 +09:00
Bartłomiej Dach
72db0c17ca
Merge branch 'master' into fix-scheduler-screen-selection-alignment 2023-07-25 18:44:44 +02:00
Bartłomiej Dach
43876ba2b0
Privatise currentMatchSelectionBox
Because nobody else should need to do anything as cursed as what
`ScheduleScreen` was doing (which is 95% of the reason why the selection
box even broke there).
2023-07-25 18:41:54 +02:00
Dean Herbert
2c5a329b04 Merge branch 'master' into tourney-dangerous-action-confirm 2023-07-25 18:27:58 +09:00
Dean Herbert
7d5305c5e8
Merge branch 'master' into tourney-fix-screen-auto-switch 2023-07-25 17:18:43 +09:00