Improve VSCode build / debug tasks
Improve resilience of beatmap import test
Ignore filename case in BeatmapManager
Fix trimming too early in OsuLegacyDecoder crashing storyboards
Fixes this happening https://ci.appveyor.com/project/peppy/osu/build/master-4694/tests
Refactor + improve IconButton
Implement SPM counter on osu! spinners
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
Move mania tests to correct namespace
Trim end of line
Fix ArgumentOutOfRangeException when parsing http://osu.ppy.sh/osu/1004136
Initial implementation of editor screens
Hopefully we can keep this at a ScreenSelectionTabControl level, but it may need to be moved to the Editor at some point. I'm leaving that for a future change however, if it's needed.