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Commit Graph

213 Commits

Author SHA1 Message Date
Dean Herbert
7be5c638e4 Fix floating mouse position not running correctly in single thread mode
Noticed while testing on iOS. Previously, the interpolation was being
done in input handling but using the update thread clock, leading to
incorrect application.
2022-07-20 00:22:45 +09:00
Dean Herbert
2ecab454aa Adjust animations and tolerances to make things feel snappier 2022-06-25 19:50:10 +09:00
Dean Herbert
a039f9878a Adjust menu cursor rotation to follow mouse, rather than be fixated around original click location 2022-06-25 19:33:44 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Jamie Taylor
1e246bf560
Reduce 'cursor-tap' sample playback volume on MouseUp 2022-03-04 20:14:14 +09:00
Jamie Taylor
6e60e68b80
Change from click to mousedown+mouseup and only play when cursor is visible 2022-02-02 14:44:06 +09:00
Jamie Taylor
4d9b61212b
Add 'cursor tap' audio feedback 2022-01-28 18:13:51 +09:00
Dean Herbert
eecb1ce9f5 Avoid applying mouse down effects to menu cursor when it isn't visible
Closes #16114.
2021-12-16 20:20:06 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
fa2bf42188 Update tooltip implementations 2021-08-30 16:05:00 +09:00
Bartłomiej Dach
4268e4d750
Fix nested menus layering close samples if multiple menu levels are closed 2021-08-10 20:40:53 +02:00
Jamie Taylor
52400961f6
Add open/close sounds to context menus 2021-08-06 23:47:02 +09:00
Bartłomiej Dach
50c27d2635 Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
Dean Herbert
1a55d92c71 Use local input manager 2020-09-07 15:31:05 +09:00
Dean Herbert
daff060c9a Hide the game-wide cursor on touch input 2020-09-07 15:20:51 +09:00
Dean Herbert
f75f1231b7 Invert conditional for readability 2020-07-24 10:41:09 +09:00
Dean Herbert
72ace508b6 Reduce memory allocations in MenuCursorContainer 2020-07-19 11:41:54 +09:00
Dean Herbert
e91c2ee5e2 Simplify logic by considering all buttons equally 2020-06-22 16:19:38 +09:00
Power Maker
9230c148c7 Add cursor rotation on middle mouse button 2020-06-13 12:18:50 +02:00
Power Maker
8924ff4ba6 Rename shouldRotateCursor() to shouldKeepRotating() 2020-06-12 15:43:19 +02:00
Power Maker
b076cf96b7 move cursorRotate.Value check into shouldRotateCursor() method 2020-06-12 13:20:09 +02:00
Power Maker
939a76b08f Simplify negative equality expression 2020-06-03 21:42:23 +02:00
Power Maker
ff220b2ebe Remove unnecessary using statement. 2020-06-03 21:13:11 +02:00
Power Maker
747ecd5ab2 Rename method to avoid confusion 2020-06-03 20:50:37 +02:00
Power Maker
eb15fc0bf9 Remove unnecessary comment 2020-06-03 20:46:24 +02:00
Power Maker
3fa02a5782 Add method for any mouse button pressed. 2020-06-03 20:43:47 +02:00
Power Maker
89d973416a
Simplify shouldRotate method
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-06-03 20:35:44 +02:00
Power Maker
86a4664d9b Add method for checking if cursor should rotate 2020-06-03 10:03:39 +02:00
Power Maker
fa4d13a22b Fixed whitespace 2020-06-02 22:25:25 +02:00
Power Maker
85d0c04e61
Add cursor rotation on right mouse button 2020-06-02 20:57:02 +02:00
Power Maker
a2fdf94483
Add cursor rotation on right mouse button 2020-06-02 20:55:21 +02:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
Berkan Diler
34d8740ec4 Remove remaining usage of osuTK.MathHelper 2020-01-08 20:21:13 +01:00
iiSaLMaN
cb55159b28 Use float types for cursor sizes 2019-09-03 01:28:51 +03:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Dean Herbert
a51fbfa31b Fix osu! default tooltips not displaying 2019-08-19 10:46:28 +09:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
dbfa95b9e7 Made medium the default font weight 2019-02-20 16:52:36 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00