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Commit Graph

24392 Commits

Author SHA1 Message Date
Craftplacer
7bdfd2e23c All copyright goes to peppy 2019-12-17 07:04:55 +01:00
Craftplacer
b6c31e7764 Remove ignore list, move code to MessageNotifier and add it to DI
This also adds countable private message notifications.
2019-12-17 06:59:27 +01:00
Craftplacer
02dc70be02 Make it possible to retrieve loaded channel drawables in ChatOverlay 2019-12-17 06:56:05 +01:00
Craftplacer
bea34e3aab Make it possible to retrieve notifications from NotificationOverlay 2019-12-17 06:55:48 +01:00
Craftplacer
1a1253a4aa Add null check to ScrollToAndHighlightMessage 2019-12-16 03:27:19 +01:00
Craftplacer
997b51b1f8 Make messageRemoved use helper method 2019-12-16 03:26:30 +01:00
Craftplacer
0225372e83 Rename method to ScrollToAndHighlightMessage 2019-12-16 03:24:07 +01:00
Craftplacer
eb3f851ce2 Split Notification class into three separate ones 2019-12-16 03:22:55 +01:00
Craftplacer
81d994abed Change ChatMessageNotification's LabelText 2019-12-16 03:22:14 +01:00
Craftplacer
8b14090c95 Remove unused field 2019-12-16 02:13:26 +01:00
Craftplacer
20670730b9 Resolve code formatting 2019-12-16 01:57:07 +01:00
Craftplacer
28d1fb181f Add missing license header for InGameChatSettings.cs
My unit tests fail at a solution filter, let's hope AppVeyor says yes.
2019-12-16 01:14:51 +01:00
Craftplacer
15c25c571d Merge remote-tracking branch 'upstream/master' into chat-mention 2019-12-16 00:59:06 +01:00
Craftplacer
8dfc8929f1 Add chat and notification logic to DrawableChannel
with alongside multiple helper methods
2019-12-16 00:48:22 +01:00
Craftplacer
e8180ab153 Add ToString() method to message for better debugging 2019-12-16 00:45:55 +01:00
Craftplacer
6e812ebd56 Reimplement chat settings from stable 2019-12-16 00:45:33 +01:00
Dean Herbert
ef4718dfaf
Fix depth of cursor middle being incorrect compared other curso… (#7205)
Fix depth of cursor middle being incorrect compared other cursor elements
2019-12-15 14:43:56 +09:00
mcendu
135eb8972e
Merge branch 'master' into cursormiddle 2019-12-15 13:23:40 +08:00
Dan Balasescu
6eac5d03ad
Merge pull request #7212 from peppy/update-framework
Update framework
2019-12-15 03:49:01 +09:00
Dean Herbert
91bb851a7d Update framework 2019-12-15 03:32:50 +09:00
Dean Herbert
23ea6c1e6c
Fix crash on trying to retrieve mods from unavailable ruleset (#7211)
Fix crash on trying to retrieve mods from unavailable ruleset
2019-12-15 03:18:14 +09:00
Dean Herbert
244eb56455 Fix test ruleset availability 2019-12-15 03:01:37 +09:00
Dean Herbert
41d4609c92 Fix crash on trying to retrieve mods from unavailable ruleset 2019-12-15 02:37:30 +09:00
Dean Herbert
63c13ca1eb
Use GetEndTime in Taiko and Mania (#7204)
Use GetEndTime in Taiko and Mania
2019-12-14 23:09:20 +09:00
mcendu
489d9dc7b5 Switch Expandtarget and "cursormiddle" 2019-12-14 18:33:56 +08:00
Huo Yaoyuan
ddb2cfc46d Use GetEndTime in Taiko and Mania 2019-12-14 18:16:13 +08:00
Dean Herbert
e96723434c
Fix error when entering multiplayer game in different ruleset (#7191)
Fix error when entering multiplayer game in different ruleset
2019-12-14 01:14:23 +09:00
Dean Herbert
b94d5bf82e Fix error when entering multiplayer game in different ruleset 2019-12-14 00:42:54 +09:00
Dean Herbert
a904660ed3
Add rate adjustment settings for all time mods (DT/HT/NC/DC/WU/… (#7121)
Add rate adjustment settings for all time mods (DT/HT/NC/DC/WU/WD)

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-12-13 22:39:37 +09:00
Dean Herbert
bc397a4f1d
Merge branch 'master' into adjustable-rate-mods 2019-12-13 22:23:30 +09:00
Dean Herbert
5a8b4113a2
Move available mods to global context (#7172)
Move available mods to global context

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-12-13 22:16:53 +09:00
Dean Herbert
59538bfd32 Merge branch 'global-available-mods' into adjustable-rate-mods 2019-12-13 21:57:27 +09:00
Dan Balasescu
ef94df917c
Add whitespace 2019-12-13 21:56:03 +09:00
smoogipoo
72ea871bff Make constructor protected 2019-12-13 21:55:20 +09:00
Dean Herbert
af15662856 Fix WindUp applying too much change 2019-12-13 21:55:07 +09:00
Dean Herbert
bc31146560 Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
Dean Herbert
8052aeb238 Fix potential nullref in disposal logic 2019-12-13 21:36:50 +09:00
Dean Herbert
76aa4f9fb2 Fix code style issues 2019-12-13 21:36:50 +09:00
Dean Herbert
7fdaf338f3 Fix test logic and add regression test 2019-12-13 21:36:50 +09:00
Dean Herbert
440a8470e1 Move available mods to global context
This also tidies up ModSelectOverlay and setting creation flow in general.
2019-12-13 21:36:50 +09:00
Dean Herbert
fa7520d177
Merge pull request #7185 from peppy/update-framework
Update framework
2019-12-13 20:59:22 +09:00
Dean Herbert
4392317d3b
Merge pull request #7184 from peppy/improve-test-data-sources
Improve test data sources
2019-12-13 20:56:11 +09:00
Dean Herbert
f349e7ff78 Fix non-null ?? usage 2019-12-13 20:35:34 +09:00
Dean Herbert
34f67b9cad Update framework 2019-12-13 20:31:20 +09:00
Dean Herbert
0bbaf9b7fb Fix mod select overlay tests not running individually 2019-12-13 20:21:35 +09:00
Dean Herbert
a1f8ab1735 Fix unrequired type keyword 2019-12-13 20:13:53 +09:00
Dean Herbert
7033974733 Fix test regressions (incorrect from the start) 2019-12-13 20:13:32 +09:00
Dean Herbert
3dc2b59d2a Move variable above common bindables 2019-12-13 20:06:12 +09:00
Dean Herbert
395b058ff8 Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
Dean Herbert
952bc96bbf Use GameBase data sources for Beatmap/Mods/Ruleset
Sourced in via OsuScreenDependencies for management
2019-12-13 20:05:38 +09:00