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Commit Graph

417 Commits

Author SHA1 Message Date
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
93a189603a Hide spinner ticks / bonus from results screen when not applicable to score 2022-11-21 14:20:36 +09:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
Dean Herbert
0a625bd879 Fix mods potentially keeping reference to runtime gameplay elements
As noticed by smoogipoo during multiplayer match on the weekend.
2022-09-19 12:18:46 +09:00
Dean Herbert
28b15e232d Remove all EF models 2022-09-15 16:59:36 +09:00
Dean Herbert
bc07513c3c Fix local scores potentially not being stable-sorted for leaderboard display 2022-09-14 14:19:53 +09:00
Dan Balasescu
08d0c08750 Fix async exception by using difficulty calculator directly 2022-09-09 13:57:01 +09:00
Dan Balasescu
731d3f3b63 Add MaximumStatistics upgrade for databased scores 2022-09-09 09:56:08 +09:00
Dan Balasescu
7c0e99c5a8 Decode Geki/Katu from legacy taiko scores into LargeBonus 2022-09-07 00:12:34 +09:00
Dean Herbert
928bce8fcd Fix crash when attempting to watch a replay when the storage file doesn't exist 2022-08-30 18:18:46 +09:00
Dan Balasescu
07b502f69a Simplify OrderByTotalScore implementation 2022-08-29 17:58:57 +09:00
Dan Balasescu
d75543ad68 Simplify GetMaximumAchievableCombo further 2022-08-29 15:36:10 +09:00
Dan Balasescu
423f6f90f2 Remove async calls from ScoreManager 2022-08-29 15:34:08 +09:00
Dan Balasescu
c0b13c7e1f Refactor ScoreProcessor ComputeScore() methods 2022-08-29 13:51:10 +09:00
Dan Balasescu
17029f0b92 Ensure clones don't reference to MaximumStatistics 2022-08-25 13:58:58 +09:00
Dan Balasescu
cc648a90bc Actually save maximum statistics 2022-08-24 17:28:41 +09:00
Dan Balasescu
f70af779a4 Add maximum statistics to ScoreInfo/SoloScoreInfo 2022-08-24 17:28:41 +09:00
naoei
45e9eda9e7 Localise hit result name 2022-08-14 14:57:02 -04:00
naoei
1e356f6137 Revert localisation for GetDisplayNameForHitResult
Came across an issue where `LeaderboardScoreTooltip` attempts to capitalize all letters for the `displayName`.

Unsure if I should completely ignore it and localise it anyway.
2022-08-10 16:03:59 -04:00
naoei
8cb2e11766 Change most ruleset-accessible string types to Localisable strings 2022-08-10 15:51:11 -04:00
Dean Herbert
c35da62224 Add flow for bypassing local cache lookups when refreshing beatmap metadata 2022-07-28 16:33:51 +09:00
Dean Herbert
8370ca9765 Add ImportAsUpdate method to IModelImporter to avoid otehr changes 2022-07-26 15:49:04 +09:00
Salman Ahmed
678acabf7e
Merge branch 'master' into log-diffcalc-failure 2022-07-25 11:16:31 +03:00
Salman Ahmed
91d1c9686c Separate unprocessed PP placeholder to own class 2022-07-25 09:07:51 +03:00
Dan Balasescu
3d97b74813 Log beatmap difficulty retrieval failures during score calculation 2022-07-25 13:03:47 +09:00
Dean Herbert
6357223341 Fix incorrect DI fetch and apply nullability to ModelDownloader 2022-07-19 20:06:34 +09:00
Dean Herbert
51f91fe62e Update naming 2022-07-18 16:17:20 +09:00
Salman Ahmed
d0fe4fe15a Fix user population logic not including country 2022-07-16 06:39:05 +03:00
Salman Ahmed
4e7156cee8 Store user country on databased scores 2022-07-16 06:39:05 +03:00
Dean Herbert
c8c79d2185 Standardise HasReplay implementation (and remove from persisting to realm) 2022-07-15 16:14:21 +09:00
Dean Herbert
6122d2a525 Add "F" ScoreRank to handle old scores which have this specified
Not sure on the future of this, but given it is used in the
save-failed-reply pull request (#18785) I think it's fine to add back
for now.

Without this, JSON parsing of older scores in server-side storage will
fail on missing enum type.
2022-07-15 15:58:54 +09:00
Salman Ahmed
4f009419b8 Simplify population logic and match code style 2022-07-11 21:51:09 +03:00
Andrew Hong
10d6027c89 Assign missing UserID to RealmUser 2022-07-11 02:36:51 -04:00
andy840119
8c2f4b48fc Use debug.assert for better readable. 2022-07-03 19:27:56 +08:00
andy840119
0a1543c6e8 Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
andy840119
c6d0f0f81b pretend that the beatmap property will not be null.
Not really throw exception will be the better way?
2022-07-02 13:20:46 +08:00
Bartłomiej Dach
577a87bcad
Merge branch 'master' into importer-post-import-rename 2022-06-20 13:37:16 +02:00
Dean Herbert
dbae4c6f5a PostImport -> PresentImport 2022-06-20 18:36:29 +09:00
Dean Herbert
ebcee21f6f Remove necessity to provide BeatmapDifficultyCache as a function to ScoreManager 2022-06-20 17:52:42 +09:00
Dean Herbert
92f1a2958c Rename Import(TModel) to ImportModel to differentiate from other import methods 2022-06-20 15:18:07 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
e66ccfd980 Add back missing notification flow 2022-06-16 19:48:18 +09:00
Dean Herbert
ce3d3a967c Reimplement missing methods 2022-06-16 19:05:25 +09:00
Dean Herbert
72c5b9009d Remove local realm fields in manager classes 2022-06-16 18:56:53 +09:00
Dean Herbert
f3984d98e6 Remove RealmArchiveModelManager from hierarchy 2022-06-16 18:53:13 +09:00
Dean Herbert
4d9e3d1982 Rename Score/Skin ModelManager classes to Importer for now 2022-06-16 18:11:50 +09:00
Dean Herbert
f23ddfe6cc Move remaining realm classes out of Stores namespace 2022-06-15 21:56:00 +09:00
Dean Herbert
88d5e074a8 Rename lowPriority to batchImport 2022-06-15 00:46:00 +09:00
Dean Herbert
2f8290831a Skip quick import clause when importing a single item
Closes https://github.com/ppy/osu/issues/18600.
2022-06-15 00:26:34 +09:00
Dean Herbert
9f599a5ab4 Remove unused lowPriority flag from one Import method 2022-06-14 19:52:30 +09:00