Bartłomiej Dach
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7ba04a2cc3
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Merge branch 'master' into taiko-strong-state-refactor
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2020-12-14 21:44:50 +01:00 |
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Dan Balasescu
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c364b17141
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Merge pull request #11170 from peppy/fix-load-too-fast
Fix gameplay loading too fast the first time entering a beatmap
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2020-12-14 18:31:07 +09:00 |
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Dean Herbert
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79768f0aa4
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Update framework
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2020-12-14 17:52:38 +09:00 |
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Dean Herbert
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29f3e8e486
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Merge branch 'master' into fix-load-too-fast
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2020-12-14 17:52:35 +09:00 |
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Dean Herbert
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558955d65d
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Merge pull request #11167 from Firmatorenio/mania-legacyskin-scoreposition
Adjust mania judgement position in legacy skins according to their ScorePosition setting
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2020-12-14 16:36:11 +09:00 |
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Dan Balasescu
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c9ba1144ca
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Merge pull request #11166 from bdach/taiko-bar-line-pooling
Implement taiko bar line pooling
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2020-12-14 16:21:25 +09:00 |
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Dean Herbert
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2aecc12370
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Merge pull request #11162 from Grrum/selectionRotation
improve selection box rotation UX
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2020-12-14 16:19:12 +09:00 |
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Dean Herbert
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7041503063
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Avoid intermediary delegate
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2020-12-14 15:34:32 +09:00 |
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Dan Balasescu
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b4a9c0e03c
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Merge branch 'master' into taiko-bar-line-pooling
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2020-12-14 15:30:09 +09:00 |
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Dean Herbert
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1e14504d66
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Merge pull request #11169 from ekrctb/catch-x
Split `X` property of `CatchHitObject` to `OriginalX` and `EffectiveX`
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2020-12-14 15:12:08 +09:00 |
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Dan Balasescu
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cd3bc15d29
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Merge branch 'master' into taiko-strong-state-refactor
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2020-12-14 14:43:59 +09:00 |
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Dan Balasescu
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84a0354aaf
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Merge branch 'master' into catch-x
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2020-12-14 14:38:37 +09:00 |
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Dan Balasescu
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2507f9039a
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Merge pull request #11164 from bdach/legacy-osutk-run-config
Replace now-default SDL rider run config with legacy osuTK config
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2020-12-14 14:28:38 +09:00 |
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Dan Balasescu
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66f43e523b
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Merge pull request #11147 from Xexxar/miss-penalty-curve
Change miss penalty curve for speed and aim pp awarded in the osu! ruleset
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2020-12-14 14:25:26 +09:00 |
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Dean Herbert
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0d7f53b0b9
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Fix gameplay loading too fast the first time entering a beatmap
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2020-12-14 14:21:21 +09:00 |
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smoogipoo
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a835ca9612
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Fix anchors/origins for legacy pieces
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2020-12-14 14:20:43 +09:00 |
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Dean Herbert
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b81dbfc192
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Move shared implementation to a named function
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2020-12-14 13:56:46 +09:00 |
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ekrctb
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5b5e883904
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Remove EffectiveXBindable (setting Value was not handled)
And use orthogonal `OriginalXBindable` and `XOffsetBindable`.
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2020-12-14 13:39:07 +09:00 |
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smoogipoo
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2e88e283d8
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Remove unused using
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2020-12-14 13:20:51 +09:00 |
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ekrctb
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0ad256a762
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Fix comment
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2020-12-14 13:18:32 +09:00 |
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ekrctb
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d96399ea42
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Revert "Remove X setter from CatchHitObject"
This reverts commit 7cbbd74d
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2020-12-14 13:18:14 +09:00 |
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smoogipoo
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028909353c
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Revert one more change
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2020-12-14 13:15:52 +09:00 |
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smoogipoo
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e01b41b7d1
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Merge branch 'master' into mania-legacyskin-scoreposition
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2020-12-14 13:10:48 +09:00 |
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smoogipoo
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1794bfeddb
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Move offset into legacy mania judgement
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2020-12-14 13:07:55 +09:00 |
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ekrctb
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7cbbd74df2
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Remove X setter from CatchHitObject
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2020-12-14 11:38:07 +09:00 |
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ekrctb
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f621d977fc
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Add some more doc comment
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2020-12-14 11:32:34 +09:00 |
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ekrctb
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36529bdd1b
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Use OriginalX for CatchHitObject.X instead of EffectiveX
And explicitly implement IHasXPosition interface to prevent use of the X property.
It should be preferred for beatmap conversion purpose.
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2020-12-14 11:26:05 +09:00 |
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smoogipoo
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ca11eeefdf
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Merge branch 'master' into mania-legacyskin-scoreposition
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2020-12-14 11:25:34 +09:00 |
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ekrctb
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089f3bebf5
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Add doc comments to catch hit object X properties
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2020-12-14 11:15:49 +09:00 |
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ekrctb
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cd2db59900
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XBindable -> EffectiveXBindable in catch DHO
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2020-12-14 11:05:26 +09:00 |
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ekrctb
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96f3e0dad8
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Replace CatchHitObject.X usage to EffectiveX and OriginalX
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2020-12-14 11:03:14 +09:00 |
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ekrctb
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c1f3f1c231
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Obsolete X getter
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2020-12-14 11:03:10 +09:00 |
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ekrctb
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8da502da44
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Separate asymmetric CatchHitObject.X to EffectiveX and OriginalX
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2020-12-14 11:03:03 +09:00 |
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Firmatorenio
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6b78045ff1
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fix codefactor empty line complaint
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2020-12-14 06:57:43 +06:00 |
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Bartłomiej Dach
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d275418b25
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Rename and simplify test
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2020-12-13 23:17:26 +01:00 |
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Bartłomiej Dach
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ea09cbddc6
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Register bar line pool & use in drawable ruleset
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2020-12-13 22:31:33 +01:00 |
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Bartłomiej Dach
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c103c3691f
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Add test for bar line application
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2020-12-13 22:31:33 +01:00 |
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Bartłomiej Dach
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44dd9a57a8
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Add abstract hit object application test scene
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2020-12-13 22:31:33 +01:00 |
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Bartłomiej Dach
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a8e86a20e1
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Unify bar line types & prepare for pooling
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2020-12-13 22:31:33 +01:00 |
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Bartłomiej Dach
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f83c5fa81d
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Add backing bindable for major field
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2020-12-13 22:12:26 +01:00 |
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Bartłomiej Dach
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beee9b89d5
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Change bar line SHOC to nested playfield
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2020-12-13 22:12:26 +01:00 |
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Firmatorenio
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c83c3e92fc
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apply a private setter in a protected property
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2020-12-14 01:53:20 +06:00 |
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Firmatorenio
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cf7303e072
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dotnet format
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2020-12-13 22:54:01 +06:00 |
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Firmatorenio
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3741c2339a
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simplify implementation and adjust the default values
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2020-12-13 22:43:36 +06:00 |
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Firmatorenio
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2108844319
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apply ScorePosition to the judgement container
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2020-12-13 22:01:08 +06:00 |
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Firmatorenio
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f14e49c72e
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fetch ScorePosition from the skin
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2020-12-13 21:59:04 +06:00 |
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Bartłomiej Dach
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acd07017d1
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Replace now-default SDL run config with legacy osuTK config
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2020-12-13 16:36:09 +01:00 |
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Bartłomiej Dach
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080f7a3e32
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Add/fix up xmldocs with clarifications
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2020-12-13 14:39:32 +01:00 |
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Bartłomiej Dach
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091b08b507
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Scope drawable nested hits more closely to models
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2020-12-13 14:38:16 +01:00 |
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Grrum
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635608ee3d
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Merge branch 'master' into selectionRotation
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2020-12-13 08:01:44 -05:00 |
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