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Commit Graph

27274 Commits

Author SHA1 Message Date
Dean Herbert
8249ce7988
Merge branch 'master' into multiplayer-header-redesign 2021-08-12 21:00:46 +09:00
smoogipoo
83703e4283 Add colour provider to online play dependencies 2021-08-12 20:08:14 +09:00
smoogipoo
03351cf434 Add blur to background 2021-08-12 20:01:53 +09:00
smoogipoo
050f2d6b0d Add background to room subscreen 2021-08-12 19:51:03 +09:00
smoogipoo
047b37788b Merge online play filter control with the lounge subscreen 2021-08-12 19:48:15 +09:00
Dean Herbert
e89aea1fc2 Add some padding between scroll bar and content 2021-08-12 19:47:26 +09:00
Dean Herbert
10195e0c53 Add total user count 2021-08-12 19:47:26 +09:00
Dean Herbert
7b66616dc4 Simplify logic and test/fix edge case 2021-08-12 19:47:26 +09:00
Dean Herbert
8a67304b9f Fix recent participants hidden user logic not handling edge case correctly
Hiding just one user never makes sense, so this will now always show up
to the required circle count until two users are required to be hidden.
This will make the listing more consistent with the width requirement
spec.
2021-08-12 19:47:26 +09:00
Dean Herbert
127fd4d292 Match font weight of design for hidden user count 2021-08-12 19:47:26 +09:00
Dean Herbert
2c07b68f6f Fix incorrect colour for hidden user display 2021-08-12 19:47:26 +09:00
Dean Herbert
512382987e Add colour provider for multiplayer usage 2021-08-12 19:47:26 +09:00
smoogipoo
ab7bd1df9d Use full-screen background 2021-08-12 19:27:06 +09:00
smoogipoo
b75c20fee4 Adjust positioning and paddings 2021-08-12 18:02:00 +09:00
smoogipoo
3b7aa262d5 Make header overlap content 2021-08-12 16:52:35 +09:00
smoogipoo
d07bb10d02 Remove breadcrumbs from header 2021-08-12 16:52:30 +09:00
Dean Herbert
ab1cc6ad48 Fix padding around recent participants icon being uneven 2021-08-12 16:50:09 +09:00
Dean Herbert
5f3ceaf0ad
Merge branch 'master' into lounge-redesign 2021-08-12 16:31:14 +09:00
Dan Balasescu
60e988aac3
Merge branch 'master' into multiplayer-kick-support 2021-08-12 11:46:56 +09:00
smoogipoo
543482111b Remove outdated todo 2021-08-12 10:40:14 +09:00
smoogipoo
c160e50f4f Merge branch 'master' into multiplayer-team-vs-leaderboard 2021-08-12 10:27:31 +09:00
smoogipoo
bbb28d1b29 Don't use null-propagation for status 2021-08-12 09:14:46 +09:00
smoogipoo
58d76e9036 Use FinishTransforms() 2021-08-12 09:13:10 +09:00
smoogipoo
4002a1606e Round star ratings before comparing 2021-08-11 18:20:39 +09:00
smoogipoo
eb59f3c591 Revert "Buffer the entire star rating range to fix overlapping alpha"
This reverts commit c680012523.
2021-08-11 18:15:53 +09:00
smoogipoo
0f5bea235c Merge branch 'master' into lounge-redesign 2021-08-11 18:15:34 +09:00
Dan Balasescu
369794501b
Merge branch 'master' into update-framework 2021-08-11 18:11:36 +09:00
Dean Herbert
d6352637d6 Also add tooltip and context menu item 2021-08-11 17:45:34 +09:00
Dean Herbert
bb51ebd0ef Don't show button on self 2021-08-11 17:42:46 +09:00
Dean Herbert
7aab8c32ec Add kick button and hook up logic 2021-08-11 17:31:54 +09:00
Dean Herbert
e8ad0fba75 Add required server methods for kicking users 2021-08-11 17:20:41 +09:00
Dean Herbert
3f067e3a8d Remove likely unnecessary score null check 2021-08-11 16:59:42 +09:00
Dean Herbert
d1dfb785d8
Merge branch 'master' into context-menu-sounds 2021-08-11 16:21:13 +09:00
Dean Herbert
f8683e2256 Update framework 2021-08-11 16:17:21 +09:00
Dean Herbert
ee3b373e8a Correctly handle tied scores 2021-08-11 14:48:37 +09:00
Dean Herbert
cf82bca09c Change logic to only handle the case of exactly two teams 2021-08-11 14:44:13 +09:00
Dean Herbert
a3a9d0579f Adjust checkbox / sliderbar animation speeds to match sound effects better 2021-08-11 12:33:14 +09:00
Dan Balasescu
56b23fc765
Merge branch 'master' into context-menu-sounds 2021-08-11 11:46:10 +09:00
Bartłomiej Dach
4268e4d750
Fix nested menus layering close samples if multiple menu levels are closed 2021-08-10 20:40:53 +02:00
Dean Herbert
58db6b758d Update resources 2021-08-10 18:47:39 +09:00
Dean Herbert
60302e3daa Update framework 2021-08-10 18:46:20 +09:00
Dean Herbert
a503274e1d Pass through MultiplayerRoomUsers instead of ints to avoid re-retrieval 2021-08-10 18:39:20 +09:00
Dan Balasescu
b8748a86c5
Merge pull request #14204 from peppy/fix-null-ref-online-tracking-component
Fix potential null reference in online status resolution in multiplayer match
2021-08-10 18:36:13 +09:00
Dan Balasescu
33d4d635f2
Merge branch 'master' into fix-dho-state-overwrite 2021-08-10 17:55:18 +09:00
Dan Balasescu
9cda5235a0
Merge branch 'master' into fix-dho-state-overwrite 2021-08-10 17:40:36 +09:00
Dean Herbert
b121d95400 Avoid potential null reference exception in OnlinePlayBeatmapAvailabilityTracker 2021-08-10 17:37:24 +09:00
Dean Herbert
d9b5f235d8 Add xmldoc explaining thread safety limitations of IModelManager "events" 2021-08-10 17:36:59 +09:00
Dan Balasescu
91c3396b24
Merge branch 'master' into add-playlist-item-download-progress 2021-08-10 17:25:27 +09:00
Dean Herbert
2b9168157d Fix CurrentMatchPlayingItem not being reset on leaving a multiplayer room 2021-08-10 16:53:03 +09:00
ekrctb
c63dfa21e1 Always initialize DHO transforms on LoadComplete
With the previous commit, the transform application is skipped when the state is already changed. But it turns out the previous commit breaks slider animation in the standard editor. This is probably due to the transforms are applied before nested hit objects are added.
2021-08-10 16:34:38 +09:00