Bartłomiej Dach
84138849cf
Merge pull request #24134 from peppy/skin-retry-sound
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Add support for skinnable "retry" sound
2023-07-08 15:24:26 +02:00
Bartłomiej Dach
0f56080fe3
Merge pull request #24144 from peppy/no-dismiss-all-progress-notifications
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Remove the ability to cancel all "in progress" tasks
2023-07-08 15:24:12 +02:00
Bartłomiej Dach
0ecfb7b36f
Remove unused field
2023-07-08 15:03:33 +02:00
Bartłomiej Dach
e2aaef6663
Merge branch 'master' into no-dismiss-all-progress-notifications
2023-07-08 14:19:57 +02:00
Bartłomiej Dach
10da80638b
Merge pull request #24152 from peppy/results-screen-tweens
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Adjust results screen transition tweens to feel better
2023-07-08 14:15:37 +02:00
Bartłomiej Dach
7af5b6ee5a
Merge pull request #24142 from peppy/fix-gameplay-samepl-trigger-source-rewind
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Fix `GameplaySampleTriggerSource` not handling rewinds correctly
2023-07-08 14:12:30 +02:00
Bartłomiej Dach
cdaf8e4b0f
Flip and rename CompletedOrCancelled
to Ongoing
2023-07-08 14:11:58 +02:00
Bartłomiej Dach
3a9b259f8a
Add back removed .ToUpper()
case transform
2023-07-08 14:10:05 +02:00
Bartłomiej Dach
287418e214
Merge branch 'master' into skin-retry-sound
2023-07-08 14:00:52 +02:00
Bartłomiej Dach
832c1c0009
Merge branch 'master' into fix-gameplay-samepl-trigger-source-rewind
2023-07-08 13:33:04 +02:00
Bartłomiej Dach
9dae806734
Use IsRewinding
in a few more places
2023-07-08 13:32:24 +02:00
Dean Herbert
a76cd9b0e6
Update osu.Game.Rulesets.Taiko/UI/DrumSamplePlayer.cs
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Co-authored-by: Jamie Taylor <me@nekodex.net>
2023-07-08 00:44:26 +09:00
Dean Herbert
2cd5a4c6c2
Add generated code hints in editorconfig / dotsettings
2023-07-07 22:38:07 +09:00
Dean Herbert
214908514f
Merge pull request #24102 from Susko3/framework-IWindow-changes
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Update `SDL2{Desktop}Window` usages in line with framework `IWindow` changes
2023-07-07 22:16:29 +09:00
Dean Herbert
0e85a33ca2
Update framework
2023-07-07 20:58:04 +09:00
Dean Herbert
1d9d90e6e3
Merge branch 'master' into framework-IWindow-changes
2023-07-07 20:57:48 +09:00
Dean Herbert
82babbf8fa
Adjust results screen transition tweens to feel better
2023-07-07 17:39:54 +09:00
Dean Herbert
03f311d086
Merge pull request #24145 from nekodex/more-notification-sounds
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Add new notification sounds
2023-07-07 17:33:23 +09:00
Dean Herbert
0049f3fed4
Merge branch 'master' into more-notification-sounds
2023-07-07 16:39:31 +09:00
Dean Herbert
ba0ab7383d
Fix broken test nullability
2023-07-07 16:28:49 +09:00
Dean Herbert
9732e5733c
Update resources
2023-07-07 15:45:21 +09:00
Dean Herbert
d72765b6f8
Merge pull request #24114 from peppy/editor-save-local-score-management
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Ensure scores always have the correct linked `BeatmapInfo`
2023-07-07 15:40:54 +09:00
Dean Herbert
67746e1369
Move retry sample playback to PlayerLoader
2023-07-07 15:36:17 +09:00
Dean Herbert
e0fc97bb93
Replace various local implementations of rewinding checks with new property
2023-07-07 15:21:24 +09:00
Dean Herbert
8b5d5c9ae2
Fix rewinding causing incorrectly stronged non-strong hits
2023-07-07 15:13:25 +09:00
Dean Herbert
755b82a308
Implement flourish trigger source via base class
2023-07-07 14:54:49 +09:00
Dean Herbert
9bdc80a749
Move flourish playback to own trigger source
2023-07-07 14:46:36 +09:00
Dean Herbert
6bfbcca2fd
Move VolumeAwareHitSampleInfo
to own file
2023-07-07 14:45:33 +09:00
Dean Herbert
48f27ff340
Move trigger source to own file
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Having such a large nested class inside a small top level class is VERY
confusing.
2023-07-07 14:31:14 +09:00
Dean Herbert
d4c252ddf9
Revert cancelling logic changes based on review feedback
2023-07-07 14:28:57 +09:00
Dean Herbert
04a1550215
Redesign "local input" toggle in manual input tests to be more user-friendly
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- Only displays when required (there's literally zero case we want to
return input to the test, as this is automatic on next action)
- No longer hugs the right side of the screen (blocking visibility of
some tests).
2023-07-07 13:32:16 +09:00
Dean Herbert
f8be6d41f7
Play basic notification test first
2023-07-07 13:23:45 +09:00
Dean Herbert
d93548f4ea
Add back "clear all" button for progress notifications but only clear cancelled
2023-07-07 13:18:23 +09:00
Dean Herbert
0b5a3d6a91
Merge pull request #24120 from peppy/fix-taiko-animation-timing
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Fix taiko hit overlay animation timing not accounting for timing section start time
2023-07-07 13:05:20 +09:00
Dean Herbert
ddd65f5fe7
Merge pull request #24135 from peppy/update-realm
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Bring realm library up-to-date
2023-07-07 10:59:38 +09:00
Dean Herbert
8978f2ddd8
Remove all usage of !something!.something
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aka don't mix NRT forgiving syntax with not syntax
2023-07-07 10:15:33 +09:00
Bartłomiej Dach
e3fd88db59
Merge pull request #24137 from peppy/remove-wedge-rotation
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Remove beatmap info wedge rotation animation
2023-07-06 22:43:12 +02:00
Bartłomiej Dach
ae2896ba7e
Sprinkle some more null-forgiving operators
2023-07-06 22:08:48 +02:00
Bartłomiej Dach
1473abd909
Remove outdated xmldoc
2023-07-06 22:01:02 +02:00
Bartłomiej Dach
1b390cc1da
Merge pull request #24141 from peppy/fix-exit-crash
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Fix potential crash when mashing exit key
2023-07-06 21:41:39 +02:00
Bartłomiej Dach
f3f4bb6356
Add one more safety against processing scores with missing beatmap
2023-07-06 20:56:24 +02:00
Jamie Taylor
a55ba963a9
Don't play 'popout' sample when ProgressNotification
completes
2023-07-07 01:51:58 +09:00
Jamie Taylor
d4f5d0c878
Revert "Remove sound from notification closing/hiding"
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This reverts commit 244f3c6098bb27b66f5ff7fb8c76f38f56cfb4cd.
2023-07-07 01:51:57 +09:00
Jamie Taylor
6e2b7f433b
Add a sound for 'cancelling' ProgessNotification
2023-07-07 01:51:57 +09:00
Jamie Taylor
4ff4c3a12e
Remove sound from notification closing/hiding
2023-07-07 01:51:57 +09:00
Jamie Taylor
fdb572fdea
Add more/different notification sounds
2023-07-07 01:51:57 +09:00
Dean Herbert
070b3883ce
Remove the ability to cancel all "in progress" tasks
2023-07-07 00:31:32 +09:00
Dean Herbert
753db044b4
Fix GameplaySampleTriggerSource
not handling rewinds correctly
2023-07-06 19:08:42 +09:00
Dean Herbert
2e98ab0a48
Expose rewinding state of IGameplayClock
s
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The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 19:08:42 +09:00
Dean Herbert
7a3a14e50d
Add sample trigger tests covering rewinding of gameplay
2023-07-06 19:08:42 +09:00