Dean Herbert
|
a8569fe15c
|
Fix a couple of simple cases of incorrect TextureLoaderStore initialisation
|
2020-12-21 13:35:46 +09:00 |
|
smoogipoo
|
c29ad8edf8
|
Better API for dealing with the contained drawable samples
|
2020-11-30 19:26:25 +09:00 |
|
smoogipoo
|
a53848ef9b
|
Fix storyboard imlpementation
|
2020-11-19 22:30:41 +09:00 |
|
smoogipoo
|
730b14b5bb
|
Add initial hit sample pooling
|
2020-11-19 19:51:09 +09:00 |
|
Bartłomiej Dach
|
61093030ee
|
Remove redundant class name qualifier
|
2020-11-10 12:20:49 +01:00 |
|
Bartłomiej Dach
|
ce837eaba0
|
Rename variables
|
2020-11-10 12:20:26 +01:00 |
|
cadon0
|
539806e9d6
|
Rewrite - Add empty drawable whenever sprite not found
|
2020-11-10 23:52:37 +13:00 |
|
cadon0
|
6446074976
|
Fix paths for storyboard animation sprites
|
2020-11-10 23:52:37 +13:00 |
|
Dean Herbert
|
4f746792fb
|
Fix regression causing storyboard sprites to have incorrect origin support
|
2020-10-23 15:46:24 +09:00 |
|
Dean Herbert
|
1b84402b96
|
Centralise and share logic for storyboard frame lookup method
|
2020-10-23 15:34:00 +09:00 |
|
Bartłomiej Dach
|
58a54c5b6c
|
Utilise UseSkinSprites value in storyboard sprite logic
|
2020-10-20 23:01:25 +02:00 |
|
Bartłomiej Dach
|
e54836a63e
|
Use SkinnableSprite to avoid unnecessary reloads
|
2020-10-20 22:49:56 +02:00 |
|
Sebastian Krajewski
|
f41fc71e42
|
Allow storyboard animations to load textures from skins
|
2020-10-09 18:02:21 +02:00 |
|
Sebastian Krajewski
|
cf76d77762
|
Fix osu!classic skin elements not showing up in storyboards
|
2020-10-09 17:34:01 +02:00 |
|
Sebastian Krajewski
|
e0b5ead223
|
Merge branch 'master' into storyboard-skin-sprites
|
2020-10-09 16:55:45 +02:00 |
|
Dean Herbert
|
367b35bb10
|
Merge branch 'master' into fix-storyboard-sample-pausing
|
2020-09-30 22:42:26 +09:00 |
|
Dean Herbert
|
136843c8e4
|
Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
|
2020-09-29 14:25:39 +09:00 |
|
Dean Herbert
|
69cb9f3091
|
Fix potential crash if disposing a DrawableStoryboardSample twice
|
2020-08-21 18:19:47 +09:00 |
|
Sebastian Krajewski
|
7cf225520f
|
Change from BDL to Resolved
|
2020-08-08 02:43:39 +02:00 |
|
Sebastian Krajewski
|
e0ae2b3ebf
|
Switch to SkinReloadableDrawable
|
2020-08-06 17:07:36 +02:00 |
|
Sebastian Krajewski
|
19a0eaade9
|
Allow storyboard sprites to load textures from skins
|
2020-08-06 04:41:44 +02:00 |
|
Dean Herbert
|
0a1e6a8273
|
Fix storyboard video playback when not starting at beginning of beatmap
|
2020-07-16 14:25:45 +09:00 |
|
Ronnie Moir
|
f2a48a339e
|
Remove unused usings
|
2020-06-24 16:33:19 +01:00 |
|
Ronnie Moir
|
992ada4670
|
Revert UserPlaybackRate changes
|
2020-06-24 16:18:46 +01:00 |
|
Ronnie Moir
|
4c28347686
|
Adjust sample rate by UserPlaybackRate
|
2020-06-24 15:34:20 +01:00 |
|
Bartłomiej Dach
|
470d5bfce3
|
Invert if to reduce nesting
|
2020-06-19 20:15:14 +02:00 |
|
Bartłomiej Dach
|
53861cdde8
|
Privatise setter
|
2020-06-19 20:13:43 +02:00 |
|
Ronnie Moir
|
f04f2d2175
|
Add test scene
|
2020-06-18 21:46:32 +01:00 |
|
Ronnie Moir
|
9f4f3ce2cc
|
Handle IApplicableToSample mods
|
2020-06-16 14:54:50 +01:00 |
|
Dean Herbert
|
978636b90c
|
Fix storyboard sample playback failing when expected to play at 0ms
|
2020-06-15 09:38:33 +09:00 |
|
Bartłomiej Dach
|
2398f2e537
|
Expose drawable overlay layer
|
2020-05-19 19:47:50 +02:00 |
|
Dean Herbert
|
b7308f5ed4
|
Fix storyboard videos being offset incorrectly
|
2020-04-07 00:26:38 +09:00 |
|
Dean Herbert
|
51db361c32
|
Update usages of Animation and Video in line with framework changes
|
2020-04-03 16:00:06 +09:00 |
|
Bartłomiej Dach
|
522bbc1e9c
|
Support widescreen per-layer storyboard masking
|
2020-03-30 21:51:39 +02:00 |
|
Lucas A
|
01c9112f82
|
Add a null check to prevent NRE when playing the "no video" version of a beatmap.
|
2020-03-26 17:09:22 +01:00 |
|
Dean Herbert
|
6d81da5419
|
Merge branch 'master' into video-offset
|
2020-03-25 11:28:59 +09:00 |
|
Dean Herbert
|
368bf58521
|
Rename and make fields readonly
|
2020-03-25 11:08:08 +09:00 |
|
voidedWarranties
|
4bb15a8b93
|
Allow individual storyboard layers to disable masking
|
2020-03-23 22:51:37 -07:00 |
|
smoogipoo
|
424f9afbf4
|
Fix incorrect offset with custom clock
|
2020-03-11 17:55:20 +09:00 |
|
smoogipoo
|
ae7245a51b
|
Refactor + fix fade in too late
|
2020-03-11 15:11:54 +09:00 |
|
voidedWarranties
|
6de244389b
|
Use OffsetClock instead of ManualClock
|
2020-03-10 22:50:20 -07:00 |
|
voidedWarranties
|
4624582703
|
Revert position offset change for separate pull
|
2020-03-08 14:40:36 -07:00 |
|
voidedWarranties
|
22dd93a4f6
|
Code quality, read position offsets
|
2020-03-08 14:02:39 -07:00 |
|
voidedWarranties
|
48282dea8b
|
Remove individual setting to disable videos, fix tests
|
2020-03-07 22:08:38 -08:00 |
|
voidedWarranties
|
76c832518f
|
Render video as a part of the storyboard
|
2020-03-07 21:32:03 -08:00 |
|
Dean Herbert
|
cd5290b030
|
Enforce using get-only auto property where possible
|
2020-01-20 13:50:27 +09:00 |
|
smoogipoo
|
91735ff367
|
Update MathUtils namespace usages
|
2020-01-09 13:43:44 +09:00 |
|
Dean Herbert
|
69f888fc49
|
Fix storyboard flipping potentially not having an effect (#7260)
Fix storyboard flipping potentially not having an effect
|
2019-12-18 17:48:41 +09:00 |
|
smoogipoo
|
5aca523d35
|
Fix storyboard flipping potentially not having an effect
|
2019-12-18 17:27:13 +09:00 |
|
smoogipoo
|
602ce698d5
|
Fix storyboard vectorscale and scale cross-pollution
|
2019-12-18 17:21:38 +09:00 |
|