Bartłomiej Dach
73176a1315
Merge branch 'master' into triangle-button-v2
2022-11-25 18:35:59 +01:00
Bartłomiej Dach
bbbc1d0428
Darken colour of playlists create button
...
To match d0c4637683
.
2022-11-25 18:23:28 +01:00
Dean Herbert
5ada9efa60
Update outdated comment regarding colour choices
2022-11-25 22:10:20 +09:00
Dean Herbert
76e9382e0b
Fix triangles showing on ExpandableButton
s when in contracted state
2022-11-25 20:18:35 +09:00
Dean Herbert
d0c4637683
Lighten colour of multiplayer create game button
2022-11-25 20:18:21 +09:00
Dean Herbert
b0f14d4963
Clamp AimCount
to ensure at least one triangle is spawned
2022-11-25 20:14:21 +09:00
Dean Herbert
4cb068ceb9
Change AimCount
to not consider height
2022-11-25 20:10:04 +09:00
Bartłomiej Dach
e99be3b4f5
Merge pull request #21387 from peppy/editor-seek-control-points
...
Add ability to seek between control points in editor using down/up arrows
2022-11-24 22:30:40 +01:00
Bartłomiej Dach
fca3e7e39f
Merge branch 'master' into editor-seek-control-points
2022-11-24 21:53:47 +01:00
Dean Herbert
ba0990d43e
Update test assumptions
2022-11-25 01:51:41 +09:00
Dean Herbert
6ad432b311
Use RoundedButton
in more places
2022-11-24 16:33:01 +09:00
Dean Herbert
53b03df93d
Combine TriangleButton
and RoundedButton
classes
2022-11-24 16:26:57 +09:00
Dean Herbert
bea2acc60e
Remove local specifications of triangle colouring
2022-11-24 16:18:15 +09:00
Dean Herbert
4fbca4037c
Update existing triangle buttons to use RoundedButton
2022-11-24 16:18:15 +09:00
Dean Herbert
40f706155f
Update RoundedButton
to have new triangles design
2022-11-24 16:18:15 +09:00
Dean Herbert
44a71741e4
Merge pull request #21225 from EVAST9919/triangles-v2
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Implement TrianglesV2 component
2022-11-24 16:15:25 +09:00
Dean Herbert
8914a871c1
Merge pull request #21065 from C0D3-M4513R/beatmap-info
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Add Beatmap Information elements
2022-11-24 15:22:04 +09:00
Dean Herbert
2e277ef40a
Update resources
2022-11-24 15:18:49 +09:00
Dean Herbert
37f725bfa2
Reverse directionality of up/down traversal keys to match scroll
2022-11-24 13:55:58 +09:00
C0D3 M4513R
4b44f31b5e
Use LocaliseableStings in BeatmapAttributeText
2022-11-23 21:02:43 +01:00
Bartłomiej Dach
8d3b418da0
Merge pull request #21349 from peppy/fix-missing-day-separator
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Fix chat day separator not being added on pending message resolution
2022-11-23 19:38:33 +01:00
Bartłomiej Dach
2f67199b1c
Merge branch 'master' into fix-missing-day-separator
2022-11-23 18:40:44 +01:00
Bartłomiej Dach
224bf85e4a
Merge pull request #21386 from peppy/fix-editor-tap-timing-crash
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Fix crash when hitting 'T' to tap timing while no timing point is selected
2022-11-23 18:40:13 +01:00
Bartłomiej Dach
60422be9af
Merge branch 'master' into fix-editor-tap-timing-crash
2022-11-23 17:51:50 +01:00
Bartłomiej Dach
1ad9d66e65
Merge pull request #21351 from peppy/limit-barline-generation-sanity
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Limit how far before the first hitobject that barlines can be generated
2022-11-23 17:51:10 +01:00
Bartłomiej Dach
30f9cc46a7
Protect offset and bpm adjustments from null selection too
2022-11-23 17:25:43 +01:00
Bartłomiej Dach
cf5f5a4de3
Extend tap timing control test coverage in no point selected case
2022-11-23 17:25:34 +01:00
Bartłomiej Dach
508f1f488c
Merge branch 'master' into limit-barline-generation-sanity
2022-11-23 17:12:36 +01:00
Bartłomiej Dach
06449b62f1
Add test coverage for crash scenario
2022-11-23 16:11:57 +01:00
Andrei Zavatski
2204af04e4
Improve test scene to better show colour gradient
2022-11-23 16:12:13 +03:00
Dean Herbert
8d0fe61aff
Merge pull request #21224 from honguyenminh/VerticalStackedCatchTouchInput
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Vertically stacked osu!catch touch input
2022-11-23 18:55:20 +09:00
Dean Herbert
5467097387
Fix adjacent day separators potentially being left behind after pending message resolution
2022-11-23 18:49:51 +09:00
Dean Herbert
f9d952220f
Fix barlines being misaligned if generation start time is clamped
2022-11-23 18:12:03 +09:00
Dean Herbert
e69ed67335
Add test of barline generation with negative start time control point
2022-11-23 18:11:52 +09:00
Dean Herbert
a6bba1967e
Update serialisation test to match new comopnent naming
2022-11-23 17:06:22 +09:00
Dean Herbert
774f70e380
Simplify class structure
2022-11-23 16:56:40 +09:00
Dean Herbert
0749a7bb07
Simplify attribute assignment
2022-11-23 16:53:36 +09:00
Dean Herbert
0f034606fd
Use LocalisableDescription
from BeatmapOnlineStatus
enum instead of locally defined
2022-11-23 16:49:51 +09:00
Dean Herbert
a8af83e62a
Move label initialisation out of ctor
2022-11-23 16:49:39 +09:00
Dean Herbert
27473262af
Rename attributes in enum to match better with user expectations
2022-11-23 16:45:46 +09:00
Dean Herbert
b89689a34a
Rename class and reword settings text/tooltips to avoid clashing with other naming
2022-11-23 16:31:50 +09:00
Dean Herbert
a9192c32ea
Merge branch 'master' into beatmap-info
2022-11-23 16:10:12 +09:00
Dean Herbert
9b9b8a5977
Add ability to seek between control points in editor using down/up arrows
...
Matches stable. Addresses #21376 .
2022-11-23 15:59:32 +09:00
Dean Herbert
d146f86511
Fix crash when hitting 'T' to tap timing while no timing point is selected
2022-11-23 15:39:56 +09:00
Dean Herbert
23f91ec717
Merge pull request #21379 from Joppe27/taiko-animations-recovered
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Add taiko hit overlay animations
2022-11-23 15:09:44 +09:00
Dean Herbert
172e798847
Merge pull request #21228 from Terochi/recent-messages-implementation
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Add ability to view chat send history in input box
2022-11-23 14:58:42 +09:00
Bartłomiej Dach
6e9d163c72
Specify canBeNull: true
in [Resolved]
for now
2022-11-22 20:56:07 +01:00
Bartłomiej Dach
675e32df57
Add test steps for testing combo reset to 0
2022-11-22 20:43:22 +01:00
Bartłomiej Dach
ce7af0df63
Always use current timing point for circle piece animation
...
Using `LifetimeStart` seemed arbitrary and wrong not only in a
compatibility-with-stable sense, but also in a general sanity sense (why
would each object potentially be using a different timing point to
animate?)
2022-11-22 20:39:22 +01:00
Bartłomiej Dach
38f2a27f53
Split animation logic to its own method
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Also add a guard, to bypass all of it if the foreground layer is not in
fact animatable.
2022-11-22 20:39:05 +01:00