Salman Ahmed
fcb48c69cf
Calculate sample playback position using screen-space drawable rectangles
2022-04-18 07:57:31 +03:00
Dean Herbert
90093c1d9d
Combine private
skin variable into exposed one
2022-04-18 13:32:37 +09:00
Salman Ahmed
2cb217e06c
Fix editor legacy beatmap skins not receiving transformer
2022-04-18 06:59:58 +03:00
Salman Ahmed
80cce7c3cb
Add failing test case
2022-04-18 06:59:58 +03:00
Salman Ahmed
338d94626e
Expose underlying skin of EditorBeatmapSkin
2022-04-18 06:44:39 +03:00
Bartłomiej Dach
0d5ce336f4
Hide mod customisation toggle if customisation not permitted
2022-04-17 23:28:53 +02:00
Bartłomiej Dach
881df7663d
Fix filter not taking effect if applied before panel load completion
2022-04-17 23:28:53 +02:00
Bartłomiej Dach
8af865a1c5
Fix incompatibility panel using reference equality
2022-04-17 23:28:53 +02:00
Bartłomiej Dach
ffb5c1e86c
Tweak colours on incompatibility displaying mod panel
2022-04-17 23:28:52 +02:00
Bartłomiej Dach
4b6d42c7e8
Add assertion covering free mod selection mod validity filter
2022-04-17 23:28:52 +02:00
Bartłomiej Dach
9942b0a946
Add test scene for free mod select screen
2022-04-17 23:28:52 +02:00
Bartłomiej Dach
20c17b8c98
Make base mod select screen abstract
2022-04-17 23:28:51 +02:00
Bartłomiej Dach
7eebc20124
Add replacements for mod overlays used by game
2022-04-17 23:28:51 +02:00
Bartłomiej Dach
67c44db8d5
Add extension points required for replacing old mod overlay
2022-04-17 23:28:51 +02:00
Dean Herbert
f37444938f
Update squirrel to latest version
...
Includes disk space checks and better erroring.
2022-04-18 02:05:15 +09:00
Dean Herbert
0e7c3e2322
Merge pull request #17785 from smoogipoo/zh-hant
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Use zh-Hant instead of zh-TW
2022-04-17 15:34:01 +09:00
Dean Herbert
a3cc07ff3f
Update resources
2022-04-17 15:08:15 +09:00
Dean Herbert
7781a4250e
Merge branch 'master' into zh-hant
2022-04-17 15:08:10 +09:00
Dean Herbert
399d8eac36
Update LocalisationAnalyser
with dotnet 6 compatibility changes
2022-04-17 14:44:28 +09:00
Jai Sharma
47c8b8010f
Use semibold font weight for ChannelListItemFlow
label
2022-04-16 23:03:03 +01:00
Jai Sharma
2f41cddb00
Remove redundant Expire
call
2022-04-16 23:03:03 +01:00
Jai Sharma
36aea9009e
Move ChannelList
scrollbar to the right
2022-04-16 23:03:03 +01:00
Jai Sharma
4a0c5a0781
Remove hover override for ChannelListScrollContainer
2022-04-16 23:02:54 +01:00
Bartłomiej Dach
464b9dca3f
Merge pull request #17817 from peppy/fix-popup-dialog-handling-exit-sequence
...
Fix run-from-menu operations not working correctly when initiated from inside multiplayer
2022-04-16 19:22:13 +02:00
Bartłomiej Dach
15c54b38c1
Merge branch 'master' into fix-popup-dialog-handling-exit-sequence
2022-04-16 19:01:18 +02:00
Jai Sharma
b6631fb9f9
Add newline for base class call
2022-04-15 22:22:20 +01:00
Jai Sharma
a0a2f8118e
Code quality fixes
2022-04-15 22:05:20 +01:00
Jai Sharma
f1dd319fd9
Implement ChannelList
for new chat design
...
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297
Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.
Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.
Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00
Dean Herbert
987e931baa
Merge pull request #17829 from nekodex/sfx-tweaks
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UI SFX Tweaks
2022-04-15 22:08:43 +09:00
Dean Herbert
fe5e9ba672
Merge branch 'master' into sfx-tweaks
2022-04-15 21:47:48 +09:00
Dan Balasescu
9a90c50cbb
Merge pull request #17828 from peppy/update-framework
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Update framework
2022-04-15 21:46:13 +09:00
Dean Herbert
ceb5b4f9b4
Update resources
2022-04-15 20:46:49 +09:00
Jamie Taylor
ef5ed262ca
Add pitch randomisation to the OsuLogo hover sample
2022-04-15 20:38:47 +09:00
Jamie Taylor
8e6c015856
Use a fallback sample when a MainMenuButton doesn't provide a click sample
2022-04-15 20:38:30 +09:00
Dean Herbert
a7b04a8c19
Update framework
2022-04-15 19:59:38 +09:00
Dan Balasescu
8a55f9b968
Merge pull request #17302 from peppy/fix-spectator-seeks
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Fix spectator not starting from current player position
2022-04-15 13:28:49 +09:00
Dan Balasescu
792ee3d171
Merge pull request #17802 from peppy/match-start-control-test-refactor
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Refactor `TestSceneMatchStartControl` to avoid usage of `TestMultiplayerClient`
2022-04-15 13:28:21 +09:00
Dean Herbert
423fae52f7
Add back base.IsPresent
call
2022-04-15 10:19:36 +09:00
Dean Herbert
6081c29ae1
Remove ununsed using statement
2022-04-15 10:18:29 +09:00
Dean Herbert
a0ac316d6e
Fix test matching conditions
2022-04-15 01:41:55 +09:00
Dean Herbert
c57a918bbb
Mark settings elements as matching filter by default to handle cases where no filtering is provided
2022-04-14 23:02:00 +09:00
Dean Herbert
1e977ffeef
Merge pull request #17822 from frenzibyte/settings-inactive-dim
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Add background dim effect to inactive settings sections
2022-04-14 22:23:44 +09:00
Salman Ahmed
da098d071f
Merge branch 'master' into settings-inactive-dim
2022-04-14 15:52:51 +03:00
Dean Herbert
0099af87ff
Merge pull request #17820 from frenzibyte/hold-delay-keyword
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Add keyword "delay" to hold-to-confirm activation time setting
2022-04-14 21:49:04 +09:00
Salman Ahmed
4b241874c3
Merge branch 'master' into hold-delay-keyword
2022-04-14 15:25:22 +03:00
Dean Herbert
03d0b4d951
Merge branch 'master' into settings-inactive-dim
2022-04-14 21:23:20 +09:00
Dean Herbert
b088959045
Reduce settings fade in duration to higher alpha/colour cross-talk
2022-04-14 21:17:06 +09:00
Dean Herbert
9240148c8e
Avoid initial fade of dim layer
2022-04-14 21:16:54 +09:00
Dean Herbert
f19208a245
Move dim layer to top and only apply dimming at one location
2022-04-14 21:04:52 +09:00
Dean Herbert
316c0845ec
Fix current section not being correct after early search
2022-04-14 20:36:49 +09:00