smoogipooo
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6ab7a91415
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Add generator to generate patterns from HitObjects.
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2017-05-19 20:57:20 +09:00 |
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smoogipooo
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0a596ef1e4
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Merge branch 'mania-beatmap-conversion' into mania-endtime-object-conversion
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
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2017-05-19 17:50:19 +09:00 |
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smoogipooo
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5d8f0a4707
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Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
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2017-05-19 17:42:24 +09:00 |
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smoogipooo
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9191c4f3e3
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Remove LegacyBeatmapConverter.
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2017-05-19 16:31:56 +09:00 |
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smoogipooo
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1f6939f57b
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Add IHasEndTime object pattern generation.
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2017-05-18 19:31:56 +09:00 |
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smoogipooo
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2af025e630
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Add IHasDistance object pattern generation.
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2017-05-18 18:09:13 +09:00 |
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smoogipooo
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164a1bb743
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Remove distance object pattern generator for now (next PR).
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2017-05-18 15:38:15 +09:00 |
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smoogipooo
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1fa1897d71
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Define the concept of patterns + additional comments.
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2017-05-18 15:05:45 +09:00 |
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smoogipooo
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c1a44ea6b4
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Renaming + commenting.
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2017-05-18 13:25:55 +09:00 |
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smoogipooo
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b52ec11260
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Add (almost finished) basis of slider hit object conversion...
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2017-05-17 20:47:02 +09:00 |
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smoogipooo
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1ded043778
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Add basic mania-specific beatmap conversion.
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
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2017-05-17 13:07:56 +09:00 |
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smoogipooo
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93e2b21084
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Add FastRandom class for use in beatmap conversion.
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2017-05-17 12:52:07 +09:00 |
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smoogipooo
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ac02d1ab10
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TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation).
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2017-05-16 17:50:09 +09:00 |
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smoogipooo
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a25f11e809
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Initial removal of TimingSection.
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2017-05-12 22:23:32 +09:00 |
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smoogipooo
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f764ed8903
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Remove unused class.
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2017-05-11 20:05:11 +09:00 |
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smoogipooo
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5f30a89f76
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General refactoring + renaming of TimingSectionContainer.
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2017-05-11 16:09:48 +09:00 |
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smoogipooo
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b10df74079
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Full rewrite of timing section code, partially working for now.
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2017-05-11 12:33:19 +09:00 |
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smoogipooo
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2867606913
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Whoops wrong project.
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2017-05-10 17:35:00 +09:00 |
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smoogipooo
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e3b01e7b8c
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Merge branch 'master' into mania-notes
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
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2017-05-08 12:12:40 +09:00 |
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smoogipooo
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4ad3e3d64e
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Basic implementation of hold notes (not finalized yet).
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2017-05-04 18:02:43 +09:00 |
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smoogipooo
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a2bdd020e5
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ColumnStyle -> ColumnPosition.
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2017-05-04 14:54:31 +09:00 |
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smoogipooo
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956a7288fb
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Add basic DrawableNote.
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2017-05-03 20:12:27 +09:00 |
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smoogipooo
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14e4714f08
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Rewrite a lot of ManiaPlayfield/Column to support left/right special styles and arbitrary number of columns.
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2017-05-03 19:38:15 +09:00 |
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smoogipooo
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d11e5d0060
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Add hit windows to Note/HoldNote.
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2017-05-03 13:51:44 +09:00 |
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smoogipooo
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5328793693
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ManiaBaseHit -> ManiaHitObject.
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2017-05-03 12:44:19 +09:00 |
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smoogipooo
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64c677a29d
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Add IHasColumn.
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2017-05-03 12:42:37 +09:00 |
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smoogipooo
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71acf1c57d
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Move classes out of test case.
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2017-05-03 12:37:47 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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