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Commit Graph

325 Commits

Author SHA1 Message Date
smoogipoo
05bd6ee50c Add back ctor doc 2021-04-28 03:54:42 +09:00
smoogipoo
04454062b7 Fix up xmldoc 2021-04-28 03:52:59 +09:00
smoogipoo
4e3ee77396 Add support for custom controls to SettingSourceAttribute 2021-04-28 02:51:24 +09:00
Dean Herbert
9d8f0c854d Setup configuration item for editor hit animations 2021-04-21 18:05:40 +09:00
Dean Herbert
2b6caf9b65 Fix duplicate code in setting default logic 2021-04-19 11:25:43 +09:00
jvyden
6773162f17
Implicitly set defaults when resetting values 2021-04-17 08:47:27 -04:00
jvyden
a4e3e53a63
Revert back to hardcoded SessionStatics reset values 2021-04-16 06:34:57 -04:00
jvyden
ec0211809f
Apply peppy's suggestions 2021-04-16 05:53:27 -04:00
jvyden
7d23973ef8
Reset SessionStatics on activity
Closes #12424
2021-04-16 05:01:58 -04:00
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
Dean Herbert
b41e3a2e7a Remove unused using statement 2021-04-13 17:38:32 +09:00
Dean Herbert
0932daeaa8 Force the new default on update 2021-04-13 16:50:03 +09:00
Dean Herbert
5a06db8a11 Change default editor waveform opacity to 25%
The previous setting felt way too high.
2021-04-13 16:48:06 +09:00
Dean Herbert
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Christine Chen
08311abc5e Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene 2021-04-10 00:00:21 -04:00
Christine Chen
0a6baf670e Send a warning notification if device is unplugged and low battery
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
  To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-07 15:56:50 -04:00
Dean Herbert
c694deb7d6 Revert changes to SettingsSourceAttribute class 2021-03-18 21:16:50 +09:00
Dean Herbert
e0c0107461 Merge branch 'update-config-usages' into input-handler-configuration 2021-03-17 18:08:13 +09:00
smoogipoo
7fa5fd5647 Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Dean Herbert
8635abbc4a Add the ability to not get controls for disabled bindables 2021-03-12 18:37:55 +09:00
Dean Herbert
4374e7da81 Convert bindable names to human readable sentences 2021-03-12 18:34:22 +09:00
Dean Herbert
a33ffd56b8 Allow CreateSettingsControls to work with all bindables in target class 2021-03-12 18:34:22 +09:00
Bartłomiej Dach
7e17c5ab71 Trim yet another array copy 2021-02-27 15:46:18 +01:00
Bartłomiej Dach
1e56d2cbba Make SettingSourceAttribute implement IComparable 2021-02-27 15:30:08 +01:00
Bartłomiej Dach
528de5869e Fix multiple enumerations when ordering setting sources
This was not spotted previously, because the base `Attribute` overrides
`Equals()` to have semantics similar to structs (per-field equality) by
using reflection. That masked the issue when strings were used, and
migrating to `LocalisableString` revealed it, as that struct's
implementation of equality currently uses instance checks.

Whether `LocalisableString.Equals()` is the correct implementation may
still be up for discussion, but allowing multiple enumeration is wrong
anyway, since the underlying enumerables are live (one especially is a
yield iterator, causing new object instances to be allocated).
2021-02-27 14:58:01 +01:00
Dean Herbert
3802cb29a4 Fix failing tests doing reference comparisons between string and LocalisedString 2021-02-25 17:49:54 +09:00
Salman Ahmed
a01896a652 Fix misordered hit error in score meter types 2021-02-18 13:04:22 +03:00
Dan Balasescu
ca091431f4
Merge pull request #11739 from peppy/settings-item-tooltips
Display descriptions in tooltips of mod settings adjustments
2021-02-12 00:18:16 +09:00
Dean Herbert
dddd776802 Add the ability for settings items to have tooltips 2021-02-11 16:38:17 +09:00
smoogipoo
169acb42de Xmldoc + cleanup 2021-02-10 20:12:29 +09:00
smoogipoo
4a405bb859 Split ModSettingChangeTracker into separate file 2021-02-10 20:04:16 +09:00
smoogipoo
7827e991b2 Also clear event on dispose 2021-02-10 19:43:39 +09:00
smoogipoo
393cd6c74a Add helper class for tracking changes to mod settings 2021-02-10 19:40:07 +09:00
Dean Herbert
1364de1166
Merge branch 'master' into beatmap-colour-setting 2021-01-18 16:07:46 +09:00
Dean Herbert
5fd644fc57 Unify variable names 2021-01-17 22:42:48 +09:00
Mysfit
5f10bcce02 Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
Salman Ahmed
24c1839739 Add global web setting for allowing explicit content 2021-01-12 11:10:25 +03:00
Bartłomiej Dach
d507a08951 Start with null last hover playback time 2021-01-08 18:16:03 +01:00
Dean Herbert
11801d61c1 Use nullable doubule to better represent initial playback case 2021-01-08 14:05:22 +09:00
Dean Herbert
8f52a83b29 Share hover sound debounce across all instances via SessionStatics 2021-01-07 18:47:20 +09:00
LavaDesu
7c9f345cd2
Use better naming for DiscordRichPresenceMode 2021-01-03 16:46:25 +07:00
LavaDesu
2e5c67be3f
Add ability to toggle discord rich presence
There are 3 modes: enabled, limited, and disabled.

The limited mode hides identifiable information such as username, rank, and
(if participating in one) multiplayer lobby name.
2021-01-03 10:37:28 +07:00
Dean Herbert
eb795a2127 Move all endpoint information to a configuration class 2020-12-24 17:58:38 +09:00
Ryan Zmuda
3994cf082d add keybind for in game overlay 2020-11-29 20:59:02 -05:00
Joehu
1fd4b04767 Just set music shortcut text locally 2020-11-23 20:43:46 -08:00
Joehu
52f5473cc0 Set global action as a parameter in toast 2020-11-23 15:13:58 -08:00
Joehu
2071cba944 Add music bindings to on screen display 2020-11-13 13:16:36 -08:00
Dean Herbert
8d38d9cc93 Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
Dean Herbert
6014751e29 Add the ability for the game OSD to display user bindings
Adds binding display for mouse button toggle / HUD toggle keys.

- [ ] Depends on #10786 for ease-of-merge
2020-11-11 12:56:10 +09:00
Dean Herbert
9caa56c64f Display skin changes via on-screen display overlay 2020-11-11 12:19:01 +09:00