smoogipoo
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8fa783b4c5
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Use begin/end placement methods
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2018-10-29 15:26:07 +09:00 |
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smoogipoo
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a491fb42df
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Set slider start time when head is placed
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2018-10-29 15:26:07 +09:00 |
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smoogipoo
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9540e53e32
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Initial controlpoint implementation
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2018-10-29 15:26:07 +09:00 |
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smoogipoo
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2c4616dbb1
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Adjust visual display of the placement curve
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2018-10-29 15:26:07 +09:00 |
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smoogipoo
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402950b132
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Implement path drawing
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2018-10-29 15:26:07 +09:00 |
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smoogipoo
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b3e105ba93
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Make curve approximators implement common interface
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2018-10-29 15:26:07 +09:00 |
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smoogipoo
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bd915e8dca
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Implement initial slider placement (linear)
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2018-10-29 15:26:06 +09:00 |
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smoogipoo
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38ce8f8af1
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Refactor SliderSelectionMask
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2018-10-29 15:26:06 +09:00 |
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smoogipoo
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9b19050faf
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Update with slider body changes
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2018-10-29 15:25:20 +09:00 |
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smoogipoo
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619a0dfd59
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Merge branch 'separate-slider-body' into editor-mask-placement
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
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2018-10-29 15:24:15 +09:00 |
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smoogipoo
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dd5a3ad59c
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Fix SliderMask not working
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2018-10-29 15:17:45 +09:00 |
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smoogipoo
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86e09a68f7
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Separate slider body to bypass snaking logic
The snaking logic contains a lot of caching/optimisations and offsetting of the path which is tedious to re-compute when the path changes.
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2018-10-29 15:15:29 +09:00 |
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Kyle Chang
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8f5e495585
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Merge branch 'master' of https://github.com/ppy/osu into mania-dual-fix
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2018-10-29 00:16:29 -04:00 |
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Dan Balasescu
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30bf15ebf6
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Merge pull request #3650 from qwewqa/editor-mod-fix
Fix mods being erroneously applied when entering editor from song select
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2018-10-29 13:15:36 +09:00 |
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Kyle Chang
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c7e950af7f
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Remove EditSelected in favor in inlining beatmapNoDebounce in Edit
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2018-10-29 00:04:51 -04:00 |
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Kyle Chang
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886dd0f0d4
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Remove unneeded using directive
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2018-10-28 13:21:12 -04:00 |
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Kyle Chang
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2b736c3cd6
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Make beatmap edit button reload beatmap without mods
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2018-10-28 13:04:45 -04:00 |
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Kyle Chang
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f8a8c7cb6b
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Stop transferring track when editing
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2018-10-28 12:43:19 -04:00 |
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Kyle Chang
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8c4e08d280
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Merge branch 'master' of https://github.com/qwewqa/osu into mania-dual-fix
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2018-10-28 12:02:18 -04:00 |
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Dean Herbert
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68044df29d
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Merge pull request #3500 from smoogipoo/skinnable-spritetext
Implement a skinnable SpriteText
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2018-10-28 08:44:23 -07:00 |
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Dean Herbert
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4f65d67e2b
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Merge branch 'master' into skinnable-spritetext
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2018-10-28 08:35:25 -07:00 |
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miterosan
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cf41cc83dc
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Merge branch 'Cakefy_osu!' of https://github.com/miterosan/osu into Cakefy_osu!
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2018-10-28 13:15:08 +01:00 |
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miterosan
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3a61594da4
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Reference the build script in the README.
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2018-10-28 13:04:54 +01:00 |
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miterosan
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28c3b4a654
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Merge branch 'master' into Cakefy_osu!
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2018-10-28 08:21:55 +01:00 |
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Kyle Chang
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9b246f065c
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Have dual stage mod apply changes to beatmap directly
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2018-10-28 02:23:18 -04:00 |
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Kyle Chang
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df6fc4013a
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Add interface to adjust Beatmaps
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2018-10-28 02:21:25 -04:00 |
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Dan Balasescu
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5b048d9a99
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Merge pull request #3632 from HoLLy-HaCKeR/fix-beatmap-details
Fade MetadataSection back in if non-null Text is set
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2018-10-27 10:36:07 +09:00 |
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TPGPL
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52a9e21d32
|
Restructure the MfL issue template
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2018-10-26 14:12:18 +02:00 |
|
TPGPL
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daf7337fba
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Rename the issue templates
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2018-10-26 14:09:17 +02:00 |
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TPGPL
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a711112074
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Delete redundant fields
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2018-10-26 14:08:29 +02:00 |
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HoLLy
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cf3b4447eb
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Fade only textContainer instead of entire MetadataSection
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2018-10-26 13:35:51 +02:00 |
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smoogipoo
|
951a309d04
|
Increase placement testcase circlesize
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2018-10-26 15:36:09 +09:00 |
|
smoogipoo
|
22c545ea8c
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Make circle piece respond to hitobject scale
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2018-10-26 15:26:19 +09:00 |
|
smoogipoo
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4a507c66ee
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Cleanup
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2018-10-26 15:26:08 +09:00 |
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smoogipoo
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f674fcf2c8
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Merge branch 'mask-separation' into editor-mask-placement
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
# osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
# osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
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2018-10-26 14:05:30 +09:00 |
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smoogipoo
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ce9b400c4c
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Add selection mask test cases
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2018-10-26 13:58:33 +09:00 |
|
smoogipoo
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ea3c960b5b
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Mask -> Piece for components
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2018-10-26 13:51:03 +09:00 |
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smoogipoo
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9656186b64
|
Make the hitobject masks move within their placement/selection
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs
# osu.Game/Rulesets/Edit/PlacementMask.cs
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2018-10-26 13:45:31 +09:00 |
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smoogipoo
|
4051864bb4
|
Re-namespace
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2018-10-26 13:39:19 +09:00 |
|
smoogipoo
|
e1db2bbc25
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Split visuals of HitCircleSelectionMask into HitCircleMask
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2018-10-26 13:31:44 +09:00 |
|
smoogipoo
|
677d0d4a19
|
Renamespace ruleset masks
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2018-10-26 13:31:38 +09:00 |
|
smoogipoo
|
8703db5cc1
|
Rename HitObjectMask -> SelectionMask
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2018-10-26 13:31:23 +09:00 |
|
smoogipoo
|
2f42112d87
|
Add placement mask testcase
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2018-10-25 19:11:57 +09:00 |
|
smoogipoo
|
2b141a2bc1
|
Make PlacementMask abstract
|
2018-10-25 19:10:59 +09:00 |
|
smoogipoo
|
4ecd4ca462
|
Add selection mask test cases
|
2018-10-25 19:10:52 +09:00 |
|
smoogipoo
|
e14719e440
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Mask -> Piece for non-mask components
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2018-10-25 18:28:10 +09:00 |
|
smoogipoo
|
d19f80835b
|
Adjust namespaces
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2018-10-25 18:26:28 +09:00 |
|
smoogipoo
|
ea6db8b793
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Make the hitobject masks move within their placement/selection
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2018-10-25 18:16:25 +09:00 |
|
HoLLy
|
88aca46500
|
Fade MetadataSection back in if non-null Text is set
|
2018-10-24 18:53:22 +02:00 |
|
Dean Herbert
|
eacc0fe796
|
Use local framework
|
2018-10-25 01:45:08 +09:00 |
|