1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 07:27:24 +08:00
Commit Graph

38576 Commits

Author SHA1 Message Date
smoogipoo
f144661c31 Fix storyboard sample test scene 2021-04-20 18:26:30 +09:00
smoogipoo
ec080fcb32 Move seekOffset back to MasterGameplayClockContainer 2021-04-20 18:25:46 +09:00
Dean Herbert
f11b068dee Allow faster roll speed selection in "Barrel Roll" mod 2021-04-20 18:22:58 +09:00
Dean Herbert
ddf1b560f3 Remove catcher fade during hyperdash
Closes https://github.com/ppy/osu/issues/12472.
2021-04-20 18:18:51 +09:00
Dean Herbert
3932f6c3e3
Merge pull request #12496 from smoogipoo/fix-pre-seek-sample-lifetime
Fix storyboard samples not getting a lifetime end if initially seeked past
2021-04-20 18:07:15 +09:00
smoogipoo
a683e5ec34 Seek using local method 2021-04-20 17:40:11 +09:00
smoogipoo
97fb90d9f4 Move clock processing to base.Seek() 2021-04-20 17:35:59 +09:00
smoogipoo
5da18c51a4 Fix compile error 2021-04-20 17:27:37 +09:00
smoogipoo
80473a356e Merge branch 'fix-pre-seek-sample-lifetime' into gcc-abstraction 2021-04-20 17:27:01 +09:00
smoogipoo
d28eb399a4 Fix storyboard sample lifetimes not set if seeked past 2021-04-20 17:14:48 +09:00
smoogipoo
281c2041b2 Add failing test 2021-04-20 16:51:00 +09:00
ekrctb
c6ee4e900e Ensure a non-null hitobject entry has a non-null Result 2021-04-20 15:18:36 +09:00
smoogipoo
3d6d26039a Remove unused usings 2021-04-20 14:09:54 +09:00
smoogipoo
88ded95e75 Ensure clock is set in GCC.Start() 2021-04-20 13:56:13 +09:00
smoogipoo
8dd9134e3d Move source clock adjustment application to Start() 2021-04-20 13:09:49 +09:00
smoogipoo
a92ae8ce76 Fix Reset() potentially not resetting to the intended start position 2021-04-20 13:01:42 +09:00
Dan Balasescu
e227c076e5
Merge pull request #12478 from bdach/combo-colours-display
Add read-only combo colour display to setup screen
2021-04-20 11:55:35 +09:00
ekrctb
8a8b9084ef Make single-argument overloead of DHO.Apply public 2021-04-20 10:11:36 +09:00
Naxess
496df411a7 Remove now unused import 2021-04-20 02:39:11 +02:00
Naxess
0e6b66f457
Merge branch 'master' into bg-audio-quality-checks 2021-04-20 02:36:13 +02:00
Naxess
1478bcfa8e Improve xmldoc consistency 2021-04-20 02:30:27 +02:00
Naxess
67e4fe4284 Add xmldoc to GetStream 2021-04-20 02:28:38 +02:00
ekrctb
1bc63a4c61 Now, DHO.lifetimeEntry can be non-null even it is not fully applied 2021-04-20 09:22:16 +09:00
Naxess
4510e795e1 Fix category of audio quality check 2021-04-20 02:13:26 +02:00
ekrctb
c1b4aaaa03 Add doc comment 2021-04-20 08:38:02 +09:00
Naxess
2bb079ea14 Add audio quality check tests 2021-04-20 01:36:15 +02:00
Naxess
c633f15565 Add audio quality check 2021-04-20 01:36:03 +02:00
Naxess
f168247254 Add Track as a property to IWorkingBeatmap
This is implemented by `WorkingBeatmap` already, and is much better to use than loading the track every time we need it.
2021-04-20 01:35:41 +02:00
Naxess
40ae856dfc Show 2 decimals for background filesize 2021-04-20 01:34:05 +02:00
Naxess
14c626ffcb Use the playable beatmap for file presence checks 2021-04-20 01:33:19 +02:00
Naxess
be6a02a17e Simplify background quality test names 2021-04-20 01:32:22 +02:00
Naxess
8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Bartłomiej Dach
0825fc57a9 Move foreground colour helper into OsuColour 2021-04-19 18:24:48 +02:00
Bartłomiej Dach
97573fb11d Merge branch 'master' into combo-colours-display 2021-04-19 18:21:57 +02:00
Bartłomiej Dach
1a77161f05
Merge pull request #12487 from peppy/update-framework
Update framework
2021-04-19 17:55:00 +02:00
Dean Herbert
510e54ff54 Update framework 2021-04-19 23:41:21 +09:00
Dean Herbert
fc41ad65f8
Merge pull request #12447 from smoogipoo/fix-non-60fps-recording
Record every 60fps interval
2021-04-19 23:26:58 +09:00
Dan Balasescu
abf10923cf
Merge pull request #12485 from peppy/timing-screen-more-updates
Timing screen more updates
2021-04-19 21:54:23 +09:00
ekrctb
2c487ddb70 Create synthetic LifetimeEntry for a DHO when not supplied
Now, a DHO is always associated with a HitObjectLifetimeEntry while used.
Result is always stored in the entry, and not in the DHO.
2021-04-19 21:54:19 +09:00
smoogipoo
acbf4580a4 Only set initial source in Reset() 2021-04-19 19:57:00 +09:00
smoogipoo
c7183f92f7 Rename Restart() -> Reset() 2021-04-19 19:57:00 +09:00
ekrctb
5afdc3ff66 Make DHO application logic clearer with Entry/HitObject separation 2021-04-19 19:56:17 +09:00
Dean Herbert
a40dcd4b8d Add a touch more space in the timing column 2021-04-19 18:53:06 +09:00
Dean Herbert
097a347533 Adjust Add different background colour for timing area 2021-04-19 18:25:30 +09:00
Dean Herbert
5bce5d2057 Update design logic 2021-04-19 18:25:20 +09:00
Dan Balasescu
1e6a9cec61
Merge pull request #12484 from peppy/timing-screen-ux
Update the design of the editor timing screen
2021-04-19 17:20:48 +09:00
smoogipoo
c12848ce4d Apply fixes to tests 2021-04-19 17:02:59 +09:00
smoogipoo
5397f4faba Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-19 16:49:06 +09:00
smoogipoo
c50b526ba0 Remove local state dictionary from SpectatorScreen 2021-04-19 16:48:55 +09:00
Dean Herbert
8fcfac7ddc
Merge branch 'master' into timing-screen-ux 2021-04-19 16:44:32 +09:00