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Simplify background quality test names

This commit is contained in:
Naxess 2021-04-20 01:32:22 +02:00
parent 8656176ab8
commit be6a02a17e

View File

@ -49,7 +49,7 @@ namespace osu.Game.Tests.Editing.Checks
}
[Test]
public void TestBackgroundMissing()
public void TestMissing()
{
// While this is a problem, it is out of scope for this check and is caught by a different one.
beatmap.Metadata.BackgroundFile = null;
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Editing.Checks
}
[Test]
public void TestBackgroundAcceptable()
public void TestAcceptable()
{
var mock = getMockWorkingBeatmap(new Texture(1920, 1080));
@ -67,7 +67,7 @@ namespace osu.Game.Tests.Editing.Checks
}
[Test]
public void TestBackgroundTooHighResolution()
public void TestTooHighResolution()
{
var mock = getMockWorkingBeatmap(new Texture(3840, 2160));
@ -78,7 +78,7 @@ namespace osu.Game.Tests.Editing.Checks
}
[Test]
public void TestBackgroundLowResolution()
public void TestLowResolution()
{
var mock = getMockWorkingBeatmap(new Texture(640, 480));
@ -89,7 +89,7 @@ namespace osu.Game.Tests.Editing.Checks
}
[Test]
public void TestBackgroundTooLowResolution()
public void TestTooLowResolution()
{
var mock = getMockWorkingBeatmap(new Texture(100, 100));
@ -100,7 +100,7 @@ namespace osu.Game.Tests.Editing.Checks
}
[Test]
public void TestBackgroundTooUncompressed()
public void TestTooUncompressed()
{
var mock = getMockWorkingBeatmap(new Texture(1920, 1080), new byte[1024 * 1024 * 3]);