mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 06:52:56 +08:00
Merge pull request #12485 from peppy/timing-screen-more-updates
Timing screen more updates
This commit is contained in:
commit
abf10923cf
@ -96,8 +96,8 @@ namespace osu.Game.Screens.Edit
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
hoveredBackground.Colour = colourHover = colours.Background3;
|
||||
colourSelected = colours.Background1;
|
||||
hoveredBackground.Colour = colourHover = colours.Background1;
|
||||
colourSelected = colours.Colour3;
|
||||
}
|
||||
|
||||
private bool selected;
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
@ -25,6 +26,8 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; }
|
||||
|
||||
public const float TIMING_COLUMN_WIDTH = 220;
|
||||
|
||||
public IEnumerable<ControlPointGroup> ControlGroups
|
||||
{
|
||||
set
|
||||
@ -66,35 +69,62 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
var columns = new List<TableColumn>
|
||||
{
|
||||
new TableColumn("Time", Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, 120)),
|
||||
new TableColumn("Time", Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, TIMING_COLUMN_WIDTH)),
|
||||
new TableColumn("Attributes", Anchor.CentreLeft),
|
||||
};
|
||||
|
||||
return columns.ToArray();
|
||||
}
|
||||
|
||||
private Drawable[] createContent(int index, ControlPointGroup group) => new Drawable[]
|
||||
private Drawable[] createContent(int index, ControlPointGroup group)
|
||||
{
|
||||
new OsuSpriteText
|
||||
return new Drawable[]
|
||||
{
|
||||
Text = group.Time.ToEditorFormattedString(),
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold)
|
||||
},
|
||||
new ControlGroupAttributes(group),
|
||||
};
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = TIMING_COLUMN_WIDTH,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = group.Time.ToEditorFormattedString(),
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
|
||||
Width = 60,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
new ControlGroupAttributes(group, c => c is TimingControlPoint)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
}
|
||||
}
|
||||
},
|
||||
new ControlGroupAttributes(group, c => !(c is TimingControlPoint))
|
||||
};
|
||||
}
|
||||
|
||||
private class ControlGroupAttributes : CompositeDrawable
|
||||
{
|
||||
private readonly Func<ControlPoint, bool> matchFunction;
|
||||
|
||||
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
|
||||
|
||||
private readonly FillFlowContainer fill;
|
||||
|
||||
public ControlGroupAttributes(ControlPointGroup group)
|
||||
public ControlGroupAttributes(ControlPointGroup group, Func<ControlPoint, bool> matchFunction)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
this.matchFunction = matchFunction;
|
||||
|
||||
AutoSizeAxes = Axes.X;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
InternalChild = fill = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(2)
|
||||
};
|
||||
@ -120,6 +150,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
private void createChildren()
|
||||
{
|
||||
fill.ChildrenEnumerable = controlPoints
|
||||
.Where(matchFunction)
|
||||
.Select(createAttribute)
|
||||
.Where(c => c != null)
|
||||
// arbitrary ordering to make timing points first.
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
Origin = Anchor.CentreLeft;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
CornerRadius = 3;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -53,33 +53,25 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Right = 5 },
|
||||
Margin = new MarginPadding { Horizontal = 5 },
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
new Circle
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Point.GetRepresentingColour(colours),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding(3),
|
||||
Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 12),
|
||||
Text = label,
|
||||
Colour = overlayColours.Background5,
|
||||
},
|
||||
},
|
||||
Colour = Point.GetRepresentingColour(colours),
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(4, 0.6f),
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding(3),
|
||||
Font = OsuFont.Default.With(weight: FontWeight.Bold, size: 12),
|
||||
Text = label,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
@ -1,71 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
public class AttributeBubbledWord : CompositeDrawable
|
||||
{
|
||||
private readonly ControlPoint controlPoint;
|
||||
|
||||
private OsuSpriteText textDrawable;
|
||||
|
||||
private string text;
|
||||
|
||||
public string Text
|
||||
{
|
||||
get => text;
|
||||
set
|
||||
{
|
||||
if (value == text)
|
||||
return;
|
||||
|
||||
text = value;
|
||||
if (textDrawable != null)
|
||||
textDrawable.Text = text;
|
||||
}
|
||||
}
|
||||
|
||||
public AttributeBubbledWord(ControlPoint controlPoint)
|
||||
{
|
||||
this.controlPoint = controlPoint;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OverlayColourProvider overlayColours)
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
|
||||
Height = 12;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Colour = controlPoint.GetRepresentingColour(colours),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
textDrawable = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding(6),
|
||||
Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 12),
|
||||
Text = text,
|
||||
Colour = overlayColours.Background5,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
32
osu.Game/Screens/Edit/Timing/RowAttributes/AttributeText.cs
Normal file
32
osu.Game/Screens/Edit/Timing/RowAttributes/AttributeText.cs
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
public class AttributeText : OsuSpriteText
|
||||
{
|
||||
private readonly ControlPoint controlPoint;
|
||||
|
||||
public AttributeText(ControlPoint controlPoint)
|
||||
{
|
||||
this.controlPoint = controlPoint;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
|
||||
Padding = new MarginPadding(6);
|
||||
Font = OsuFont.Default.With(weight: FontWeight.Bold, size: 12);
|
||||
Colour = controlPoint.GetRepresentingColour(colours);
|
||||
}
|
||||
}
|
||||
}
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
@ -27,17 +26,14 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
Content.AddRange(new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 40,
|
||||
Font = OsuFont.GetFont(size: EditorTable.TEXT_SIZE, weight: FontWeight.Regular),
|
||||
},
|
||||
new AttributeProgressBar(Point)
|
||||
{
|
||||
Current = speedMultiplier,
|
||||
}
|
||||
},
|
||||
text = new AttributeText(Point)
|
||||
{
|
||||
Width = 40,
|
||||
},
|
||||
});
|
||||
|
||||
speedMultiplier.BindValueChanged(_ => updateText(), true);
|
||||
|
@ -12,8 +12,8 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
private readonly Bindable<bool> kiaiMode;
|
||||
private readonly Bindable<bool> omitBarLine;
|
||||
private AttributeBubbledWord kiaiModeBubble;
|
||||
private AttributeBubbledWord omitBarLineBubble;
|
||||
private AttributeText kiaiModeBubble;
|
||||
private AttributeText omitBarLineBubble;
|
||||
|
||||
public EffectRowAttribute(EffectControlPoint effect)
|
||||
: base(effect, "effect")
|
||||
@ -27,8 +27,8 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
Content.AddRange(new Drawable[]
|
||||
{
|
||||
kiaiModeBubble = new AttributeBubbledWord(Point) { Text = "kiai" },
|
||||
omitBarLineBubble = new AttributeBubbledWord(Point) { Text = "no barline" },
|
||||
kiaiModeBubble = new AttributeText(Point) { Text = "kiai" },
|
||||
omitBarLineBubble = new AttributeText(Point) { Text = "no barline" },
|
||||
});
|
||||
|
||||
kiaiMode.BindValueChanged(enabled => kiaiModeBubble.FadeTo(enabled.NewValue ? 1 : 0), true);
|
||||
|
@ -5,14 +5,13 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
{
|
||||
public class SampleRowAttribute : RowAttribute
|
||||
{
|
||||
private AttributeBubbledWord sampleText;
|
||||
private AttributeText sampleText;
|
||||
private OsuSpriteText volumeText;
|
||||
|
||||
private readonly Bindable<string> sampleBank;
|
||||
@ -32,15 +31,12 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
|
||||
Content.AddRange(new Drawable[]
|
||||
{
|
||||
volumeText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 30,
|
||||
Font = OsuFont.GetFont(size: EditorTable.TEXT_SIZE, weight: FontWeight.Regular),
|
||||
},
|
||||
sampleText = new AttributeText(Point),
|
||||
progress = new AttributeProgressBar(Point),
|
||||
sampleText = new AttributeBubbledWord(Point),
|
||||
volumeText = new AttributeText(Point)
|
||||
{
|
||||
Width = 40,
|
||||
},
|
||||
});
|
||||
|
||||
volume.BindValueChanged(vol =>
|
||||
|
@ -4,10 +4,8 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
@ -28,12 +26,7 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Content.Add(text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: EditorTable.TEXT_SIZE, weight: FontWeight.Regular),
|
||||
});
|
||||
Content.Add(text = new AttributeText(Point));
|
||||
|
||||
timeSignature.BindValueChanged(_ => updateText());
|
||||
beatLength.BindValueChanged(_ => updateText(), true);
|
||||
|
@ -71,13 +71,20 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
const float margins = 10;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background2,
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background2,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -89,7 +96,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding(10),
|
||||
Margin = new MarginPadding(margins),
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user