Add visual test for `SettingsNumberBox` usage in settings source context
Fix playlists room creation test crash
Clean up multiplayer-screen tests by removing intermediate screen
Update `UpdateableBeatmapBackgroundSprite` to accept `IBeatmapInfo`
Add icons to various progress notification states
Refactor weird playlist room subscreen tests
Remove all usage of `BeatmapInfo` / `BeatmapSetInfo` from tournament mode
Fix serlialisation failure during ladder saving causing all existing file content to be deleted
SettingsNumberBox
Upgrade nvika to 1.0.3
Change IHasRepeats.NodeSamples to IList from List
Fix online play request handling in tests
Fix saving layouts on some stable imported skins failing
OnlineInfo
Show remaining attempts again on playlist screen
IBeatmapSetOnlineInfo
BeatmapSetInfo
Hopefully these are rather temporary cases until a better solution is found for these dependency-loading screens.
Allow setting of `APIBeatmap.Length` (and don't serialise twice)
APIBeatmap
beatmap
This also adds a progress display to show how repopulation is going. It can take a while on a large bracket.
PopulateUser
immediate
BPM
APIBeatmap.Length
UpdateableBeatmapBackgroundSprite
IBeatmapInfo