Update SpeedAdjustmentCollection.cs
This was here to support dynamic re-ordering of hit objects and speed adjustment containers, however there needs to be more work done to TimingControlPoints/MultiplierControlPoints in general before this is possible.
Fix hacky channel selector tab
Update nuget packages
Context menu (osu-side)
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
- Supersedes https://github.com/ppy/osu/pull/926. - [ ] Depends on https://github.com/ppy/osu-framework/pull/817.
# Conflicts: # osu-framework
Update framework.
Dynamically determine vertex attributes (framework update)
Fix unix nuget issue
Add on-screen display support for RawInput and CursorSensitivity