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mirror of https://github.com/ppy/osu.git synced 2024-12-16 04:22:54 +08:00
Commit Graph

1624 Commits

Author SHA1 Message Date
smoogipoo
6beeb7f7c4 Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
Andrei Zavatski
24af86689f Merge remote-tracking branch 'refs/remotes/ppy/master' into news-sidebar-new 2021-05-18 22:18:52 +03:00
smoogipoo
5f94b3bdac Remove legacy playlist item ID handling 2021-05-18 21:03:59 +09:00
smoogipoo
e3b8d8ee18 Add support for overlay-coloured links 2021-05-17 16:58:54 +09:00
Andrei Zavatski
881d82ccb6 Merge remote-tracking branch 'refs/remotes/ppy/master' into news-sidebar-new 2021-05-15 19:08:48 +03:00
Bartłomiej Dach
5b2b701915 Ignore possible null in GetResponseString()
A null there indicates a deserialisation error and therefore due to the
catch block immediately succeeding the changed line everything will
continue to work as intended.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
aaa7c7eb05 Handle null case explicitly in SpectatorState.Equals()
Uses the usual pattern of two `ReferenceEquals` checks against `this`
and `null` before proceeding to inspect field values. Doing this causes
the compiler to infer that at the point that field values are checked,
`other` can no longer viably be `null`.
2021-05-14 23:58:07 +02:00
Andrei Zavatski
13a956f6fc Merge remote-tracking branch 'refs/remotes/ppy/master' into news-sidebar-new 2021-05-12 20:08:17 +03:00
smoogipoo
f4c96b2675 Only update playing user states when users are watched 2021-05-12 13:10:59 +09:00
smoogipoo
ad11818868 Remove watched users on stop watching 2021-05-12 13:05:02 +09:00
smoogipoo
10a4a5decb Merge branch 'master' into multiplayer-spectator-screen 2021-05-11 17:33:09 +09:00
Andrei Zavatski
4b97224932 Implement NewsSideBar component 2021-05-10 09:53:52 +03:00
Bartłomiej Dach
fe86ee629e Fix temp files from beatmap listing imports not being cleaned up
As reported in #12718, it turns out that temporary files from beatmap
set downloads performed via the beatmap listing overlay could remain in
the user's filesystem even after the download has concluded.

The reason for the issue is a failure in component integration.
In the case of online downloads, files are first downloaded to a
temporary directory (`C:/Temp` or `/tmp`), with a randomly generated
filename, which ends in an extension of `.tmp`.

On the other side, `ArchiveModelManager`s have a `ShouldDeleteArchive()`
method, which determines whether a file should be deleted after
importing. At the time of writing, in the case of beatmap imports the
file is only automatically cleaned up if the extension of the file is
equal to `.osz`, which was not the case for temporary files.

As it turns out, `APIDownloadRequest` has a facility for adjusting the
file's extension, via the protected `FileExtension` property. Therefore,
use it in the case of `DownloadBeatmapSetRequest` to specify `.osz`,
which then will make sure that the `ShouldDeleteArchive()` check in
`BeatmapManager` picks it up for clean-up.
2021-05-08 17:09:14 +02:00
smoogipoo
f8f9cf9412 Merge branch 'fix-initial-playingusers' into multiplayer-spectator-screen 2021-04-22 23:25:25 +09:00
smoogipoo
f593d9e42c Fix playing users not being updated on room join 2021-04-22 23:23:43 +09:00
smoogipoo
6df23f1301 Merge branch 'master' into multiplayer-spectator-screen 2021-04-22 20:29:24 +09:00
Dan Balasescu
b774f5b72b
Merge pull request #12526 from peppy/fix-system-message-ordering
Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
Dean Herbert
3befb49ea9 Fix system messages always being displayed above standard messages
Closes https://github.com/ppy/osu/issues/12509.
2021-04-22 14:52:01 +09:00
smoogipoo
4cc3321d54 Fix potential doubling of events 2021-04-20 21:20:08 +09:00
smoogipoo
c50b526ba0 Remove local state dictionary from SpectatorScreen 2021-04-19 16:48:55 +09:00
smoogipoo
83716ddb08 Rename currentUserStates -> playingUserStates 2021-04-19 16:07:00 +09:00
smoogipoo
de9e37857e Lock around playingUsers 2021-04-19 16:06:40 +09:00
smoogipoo
5885c24e00 Clear current user states on disconnect 2021-04-19 16:00:56 +09:00
smoogipoo
65a6f9f8a4 Merge branch 'fix-initial-spectator-state-callback' into multiplayer-spectator-screen 2021-04-16 18:26:46 +09:00
smoogipoo
ca74f413cd Change to explicit method instead 2021-04-16 17:31:02 +09:00
smoogipoo
5652490d61 Fix OnUserBeganPlaying not being invoked if already watching 2021-04-16 14:11:55 +09:00
smoogipoo
56e1bffdfd Populate initial user states 2021-04-13 23:57:16 +09:00
smoogipoo
5b53a2b211 Merge branch 'master' into multiplayer-spectator-screen 2021-04-13 20:07:56 +09:00
Salman Ahmed
92fab653e1 Take current mod settings value into account on equality comparsion 2021-04-12 20:51:13 +03:00
Salman Ahmed
fbd5195738 Extract mod setting value handling to utils class 2021-04-12 03:37:03 +03:00
Salman Ahmed
18fb9f5ac9
Merge branch 'master' into mod-using-reference-equality 2021-04-11 19:48:55 +03:00
smoogipoo
6eddc6c59e Enable spectating multiplayer matches 2021-04-09 21:03:50 +09:00
Dean Herbert
51fee79ef1 Fix scores not being accepted due to missing ruleset ID 2021-04-09 15:18:02 +09:00
Dean Herbert
24ae5b9169 Fix slightly incorrect solo score submission routes 2021-04-08 23:15:08 +09:00
smoogipoo
2791d454d2 Don't send spectating user state yet 2021-04-07 22:21:22 +09:00
smoogipoo
99bee73ac1 Merge branch 'master' into add-spectate-button-and-state 2021-04-07 22:07:52 +09:00
smoogipoo
56c13148f1 Fix typo in class name 2021-04-07 16:45:10 +09:00
smoogipoo
6de91d7b6b Add spectate button + test 2021-04-06 21:37:27 +09:00
smoogipoo
d5ba77b2c2 Add spectating user state 2021-04-06 21:22:28 +09:00
Dan Balasescu
ba3689b5b9
Merge pull request #12269 from PercyDan54/beatmap-details
Use OnlineViewContainer for BeatmapDetails
2021-04-06 17:52:32 +09:00
Dean Herbert
933c4010da Allow creating OnlineViewContainers with no placeholder button 2021-04-06 16:17:20 +09:00
PercyDan54
d4724f4494
Fix crash 2021-04-04 09:44:45 +08:00
smoogipoo
e1aa927827 Add dropdown option to export score 2021-04-02 13:20:15 +09:00
Dean Herbert
0a889fafc4 Don't send progress updates when not in a downloading state
This is mostly just a sanity/debounce check.
2021-03-26 14:04:40 +09:00
Dean Herbert
17a0b19ee7 Always set progress before updating download state
Without doing so, a state change may read from an old progress value.
2021-03-26 14:04:10 +09:00
Max Hübner
aa2c1ee85e Add new beatmap search filter row "General" 2021-03-25 23:20:10 +01:00
Dean Herbert
5267fb74c4 Add submission requests 2021-03-23 18:18:49 +09:00
Dean Herbert
aeff9bd853 Add return bool to HandleRequest to better trigger failures 2021-03-23 18:17:29 +09:00
Dean Herbert
ce452565f4 Avoid firing any kind of failures after success 2021-03-23 17:50:31 +09:00
Dean Herbert
f5ba746ae5 Fail all API requests sent to DummyAPIAccess
Until now, API requests sent to dummy API were just lost in the void. In most cases this somehow worked as expected, but any logic which is waiting on a request to finish will potentially never get a response.

Going forward, I'm not 100% sure that every `Wait` on a web response will have local timeout logic (I think there is a certain amount of assumption that this is being managed for us by `APIAccess`), so I've made this change to better handle such cases going forward. Now, rather than nothing happening, requests will trigger a failure via the existing exception logic rather than silently pretending the request never arrived.
2021-03-23 17:37:45 +09:00