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mirror of https://github.com/ppy/osu.git synced 2024-12-16 03:02:53 +08:00
osu-lazer/osu.Game/Online
Bartłomiej Dach 5b2b701915 Ignore possible null in GetResponseString()
A null there indicates a deserialisation error and therefore due to the
catch block immediately succeeding the changed line everything will
continue to work as intended.
2021-05-15 00:09:34 +02:00
..
API Ignore possible null in GetResponseString() 2021-05-15 00:09:34 +02:00
Chat Fix system messages always being displayed above standard messages 2021-04-22 14:52:01 +09:00
Leaderboards Fix crash 2021-04-04 09:44:45 +08:00
Multiplayer Merge branch 'fix-initial-playingusers' into multiplayer-spectator-screen 2021-04-22 23:25:25 +09:00
Placeholders Create ClickablePlaceholder and make of use it where applicable. 2020-04-23 14:01:47 +02:00
Rooms Fix typo in class name 2021-04-07 16:45:10 +09:00
Solo Fix scores not being accepted due to missing ruleset ID 2021-04-09 15:18:02 +09:00
Spectator Handle null case explicitly in SpectatorState.Equals() 2021-05-14 23:58:07 +02:00
DevelopmentEndpointConfiguration.cs Add website root URL and update most links to use it 2020-12-24 18:11:42 +09:00
DownloadState.cs Rename download state Downloaded to Importing 2021-01-13 18:04:53 +03:00
DownloadTrackingComposite.cs Always set progress before updating download state 2021-03-26 14:04:10 +09:00
EndpointConfiguration.cs Add website root URL and update most links to use it 2020-12-24 18:11:42 +09:00
HubClientConnector.cs Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
IHubClientConnector.cs Move HubClientConnector retrieval to IAPIProvider 2021-02-15 16:43:56 +09:00
OnlineViewContainer.cs Allow creating OnlineViewContainers with no placeholder button 2021-04-06 16:17:20 +09:00
PollingComponent.cs Make TimeBetweenPolls into a bindable 2020-12-20 18:34:54 +09:00
ProductionEndpointConfiguration.cs Add website root URL and update most links to use it 2020-12-24 18:11:42 +09:00