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Commit Graph

29942 Commits

Author SHA1 Message Date
smoogipoo
d7e0391b5f Merge branch 'master' into i-has-curve-with-repeats 2020-06-01 14:27:43 +09:00
smoogipoo
53b58910c3 Invert interface definition 2020-06-01 14:27:39 +09:00
Dan Balasescu
1c6a2ab95e
Merge pull request #9142 from peppy/editor-documentation-hitobjectcomposer
Tidy up and complete xmldoc for HitObjectComposer
2020-06-01 14:18:28 +09:00
Dan Balasescu
fa830893d9
Merge branch 'master' into editor-documentation-hitobjectcomposer 2020-06-01 13:45:09 +09:00
Salman Ahmed
2c6887e610
Remove unnecessary use of and remove StartupStorage 2020-05-31 19:49:03 +03:00
Shivam
33d731644c Fix test crashing: NullReferenceException 2020-05-31 17:35:53 +02:00
Shivam
ce360a960f use GameHost's GetStorage instead of local storage
This will now get the IPC Path again as the default path if one is present, else it will fall back to osu! lazer's base path.
2020-05-31 16:50:13 +02:00
Shivam
0027f44bd0 Moved stableInfo read to FileBasedIPC
DI is also not needed anymore to access StableInfo, this goes through FileBasedIPC.
Note: directory selector now always navigates to the osu! lazer base path.
2020-05-31 16:27:05 +02:00
Shivam
dbb7651e60
Merge branch 'master' into custom-ipc-location 2020-05-31 15:53:08 +02:00
Dean Herbert
a11910e675 Merge branch 'i-has-curve-with-repeats' into taiko-editor 2020-05-31 22:43:38 +09:00
Dean Herbert
d5c31f390b Merge branch 'move-setter-to-duration' into taiko-editor 2020-05-31 22:42:53 +09:00
Dean Herbert
189ad61daa Merge branch 'master' into taiko-editor 2020-05-31 22:42:34 +09:00
Dean Herbert
e688033967 Fix incorrect xmldoc 2020-05-31 22:39:03 +09:00
Dean Herbert
19be111da0
Move incorrect placed full stop
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-05-31 22:33:10 +09:00
Dean Herbert
81b8898272 Fix incorrect type cast in encoder 2020-05-31 22:30:55 +09:00
Dean Herbert
0ef971be28 Merge branch 'master' into i-has-curve-with-repeats 2020-05-31 22:30:18 +09:00
Dean Herbert
532c34750e
Merge pull request #9160 from mcendu/fix-sprite-scale
Fix osu!mania stage-left and stage-right sprites incorrectly scaling horizontallly
2020-05-31 20:32:36 +09:00
Dean Herbert
e43217f579 Add test resources 2020-05-31 20:01:13 +09:00
Dean Herbert
f2dadeeeb5 Allow horizontal scroll on results screen when not hovering expanded panel 2020-05-31 13:50:42 +09:00
Dean Herbert
465df1731c
Merge pull request #9149 from EVAST9919/beatmap-listing-sort-fix
Fix searching by genre/language not working in beatmap listing overlay
2020-05-31 13:21:42 +09:00
mcendu
b06017dbf1
supress horizontal scaling of left-and-right stages 2020-05-31 11:28:54 +08:00
Salman Ahmed
82fe99cf4a
Replace any potential usage of Environment.CurrentDirectory with a new RuntimeInfo.StartupDirectory
Using `Environment.CurrentDirectory` for storing / reading files is dangerous as the current directory is mutable and can be changed when performing a certain operation (like opening solutions in roslyn type reference builder for example).
2020-05-31 02:24:49 +03:00
Dean Herbert
e64e44ecf9
Merge pull request #9086 from smoogipoo/results-screen-condensed-panel
Implement contracted score panel and integrate into results screen
2020-05-30 23:46:02 +09:00
Dean Herbert
d4b7c81f96
Merge branch 'master' into results-screen-condensed-panel 2020-05-30 23:13:52 +09:00
Dean Herbert
816f721f3d Move selection blueprint to correct namespace 2020-05-30 15:24:44 +09:00
Andrei Zavatski
11057cd6a8 CI fix 2020-05-29 21:43:31 +03:00
Andrei Zavatski
9aa54ed89e Fix serach control background never being updated 2020-05-29 19:53:32 +03:00
Andrei Zavatski
affad47248 Fix genre/language search doesn't work 2020-05-29 19:44:53 +03:00
Dean Herbert
b068992a15 Add missing licence headers 2020-05-29 18:58:34 +09:00
Dean Herbert
e0aae15c0a Hard type incoming ruleset 2020-05-29 16:45:47 +09:00
Dean Herbert
da289c474e Split files out 2020-05-29 16:45:47 +09:00
Dean Herbert
3b6619a360 Flip direction to avoid breaking other usages 2020-05-29 16:45:47 +09:00
Dean Herbert
7f8f41715d Remove stray whitespace 2020-05-29 16:45:47 +09:00
Dean Herbert
7b52faa76d Update override 2020-05-29 16:45:47 +09:00
Dean Herbert
590931b17c Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 16:45:47 +09:00
Dean Herbert
3e973c176f Remove unnecessary overrides 2020-05-29 16:45:47 +09:00
Dean Herbert
597f284805 Tidy up and complete xmldoc for HitObjectComposer 2020-05-29 16:45:47 +09:00
Dean Herbert
b2fad91589 Add swell and drumroll blueprints 2020-05-29 16:45:47 +09:00
Dean Herbert
dd7dbfd548 Rename to IHasDuration 2020-05-29 16:45:47 +09:00
Dean Herbert
534dccc0c3 Move sett from EndTime to Duration 2020-05-29 16:45:47 +09:00
Dean Herbert
a953f9e422 Add drum roll composition support 2020-05-29 16:45:47 +09:00
Dean Herbert
280b0adb1d Split out IHasPath from IHasCurve to better define hitobjects 2020-05-29 16:45:47 +09:00
Dean Herbert
a2eec5d963 Fix strong bindable changes for DrumRolls 2020-05-29 16:45:47 +09:00
Dean Herbert
910326623c Place rim hits using right mosue for now 2020-05-29 16:45:47 +09:00
Dean Herbert
50fcd4149f Support Strong bindable changes 2020-05-29 16:45:47 +09:00
Dean Herbert
4e9631b546 Support HitType bindable changes 2020-05-29 16:45:47 +09:00
Dean Herbert
3487c1fd1b Add menus to mark as rim and strong 2020-05-29 16:45:47 +09:00
Dean Herbert
4b1a2b5bc2 Fix offsets 2020-05-29 16:45:47 +09:00
Dean Herbert
90acba8c36 Introduce initial placement blueprint logic 2020-05-29 16:45:39 +09:00
Dean Herbert
7d4e60f05e Add basic setup for TaikoHitObjectComposer 2020-05-29 16:45:39 +09:00