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Commit Graph

49 Commits

Author SHA1 Message Date
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Salman Ahmed
e378c5b866 Remove no longer necessary switch case 2022-08-24 10:50:40 +03:00
Salman Ahmed
8f4a2b4936 Separate passed/failed states from calling EndGameplay 2022-08-24 10:36:13 +03:00
Salman Ahmed
2fa8b61f3c Handle completion user state updates during spectating 2022-08-24 10:02:21 +03:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
18251c9285 Clean up SpectatorScreen based on suggestions 2022-02-09 12:20:07 +09:00
Dan Balasescu
ffc4c64f7e Unify namings across the board 2022-02-09 12:10:07 +09:00
Dan Balasescu
4c76027178 Rename completed state to passed 2022-02-08 20:29:49 +09:00
Dan Balasescu
f285060148 Fix MultiSpectatorScreen not continuing to results 2022-02-03 21:50:19 +09:00
Dan Balasescu
62537eb4aa Fix spectator not completing 2022-02-03 12:44:33 +09:00
Dan Balasescu
fcbba3d948 Rename PlayingUserStates -> WatchingUserStates 2022-02-02 23:11:29 +09:00
Dan Balasescu
f4210f7a30 Rework spectator components to use new user state 2022-02-01 21:53:25 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dean Herbert
40aa873190 Rename register methods to better explain their purpose 2022-01-24 14:37:36 +09:00
Dean Herbert
61cef42be9 Proof of concept realm subscriptions via Register 2022-01-23 20:28:04 +09:00
Dean Herbert
1f157d729d Update existing subscriptions to new style
Fix missing detach calls in `MusicController`
2022-01-21 20:05:03 +09:00
Dean Herbert
86ce2256be Replace SpectatorScreen event flow with realm subscriptions 2022-01-12 17:00:16 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
3ea7588a91 Update continuation usages to use GetCompletedResult 2022-01-06 22:53:07 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Dean Herbert
bbd3ea5b77 Update all actual usages of RulesetInfo.ID to use OnlineID instead 2021-11-24 15:50:26 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Dean Herbert
78aef9ce86
Merge branch 'master' into remove-stupid-weak-reference-bindable-events 2021-11-08 13:35:49 +09:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Dean Herbert
54f72d68ca Revert weird event flow in model manager/importers 2021-11-05 19:12:49 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dean Herbert
05ca3aec4f Rename GameplayState to SpectatorGameplayState 2021-10-02 02:10:11 +09:00
Dean Herbert
a503274e1d Pass through MultiplayerRoomUsers instead of ints to avoid re-retrieval 2021-08-10 18:39:20 +09:00
Dean Herbert
459f9a0465 Handle nulls and fix missing documentation 2021-07-05 21:35:37 +09:00
Dean Herbert
9c311a6d8a Add ability to lookup multiple users at once to UserLookupCache 2021-07-05 19:56:16 +09:00
smoogipoo
7f24518004 Fix spectator crashing when converting mania replay frames 2021-05-31 19:24:22 +09:00
smoogipoo
ee4bca9ed1 Handle collection changed event 2021-05-20 19:37:43 +09:00
smoogipoo
7ee81669f7 Remove bind helpers from SpectatorClient 2021-05-20 19:27:43 +09:00
smoogipoo
f74dbb9e1f Remove locking from SpectatorScreen 2021-05-20 18:52:20 +09:00
smoogipoo
6beeb7f7c4 Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
Dean Herbert
c065092e72 Fix weird access to userIds in MultiplayerSpectatorScreen 2021-05-03 14:25:52 +09:00
smoogipoo
7e11d520d5 Remove finished players from multi spectator screen 2021-04-26 21:25:46 +09:00
smoogipoo
6df23f1301 Merge branch 'master' into multiplayer-spectator-screen 2021-04-22 20:29:24 +09:00
smoogipoo
a9e4a0ed50 Fix potentially starting play when finished
The UserFinishedPlaying event may trigger before the event is subscribed
to by SpectatorScreen. For such cases, an extra check is done to make
sure the user is _actually_ playing.
2021-04-20 21:19:08 +09:00
smoogipoo
c50b526ba0 Remove local state dictionary from SpectatorScreen 2021-04-19 16:48:55 +09:00
smoogipoo
65a6f9f8a4 Merge branch 'fix-initial-spectator-state-callback' into multiplayer-spectator-screen 2021-04-16 18:26:46 +09:00
smoogipoo
274e33184b Fix SpectatorScreen potentially missing user playing callbacks 2021-04-16 18:22:22 +09:00
smoogipoo
8005f146a9 Fix inspection 2021-04-09 18:37:11 +09:00
smoogipoo
1b5679b0d7 Refactor ctor 2021-04-08 22:14:26 +09:00
smoogipoo
cd53074941 Schedule spectator callbacks 2021-04-02 21:27:20 +09:00
smoogipoo
d2950105fb Add comment explaining use of lock 2021-04-02 20:31:34 +09:00
Dean Herbert
45d16fb916 Rename event parameter for clarity 2021-04-02 16:56:47 +09:00
smoogipoo
af478fb2eb Add abstract spectator screen class 2021-04-01 22:02:32 +09:00