cdwcgt
3d6d3b4025
fix weird async logic
2022-12-15 20:59:11 +09:00
cdwcgt
e02b8cb199
Group export methods into their respective managers
2022-12-11 18:30:24 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
93a189603a
Hide spinner ticks / bonus from results screen when not applicable to score
2022-11-21 14:20:36 +09:00
maromalo
b7ef9b176d
Make score type consistent
2022-11-06 19:59:27 -03:00
Dean Herbert
0a625bd879
Fix mods potentially keeping reference to runtime gameplay elements
...
As noticed by smoogipoo during multiplayer match on the weekend.
2022-09-19 12:18:46 +09:00
Dean Herbert
28b15e232d
Remove all EF models
2022-09-15 16:59:36 +09:00
Dean Herbert
bc07513c3c
Fix local scores potentially not being stable-sorted for leaderboard display
2022-09-14 14:19:53 +09:00
Dan Balasescu
08d0c08750
Fix async exception by using difficulty calculator directly
2022-09-09 13:57:01 +09:00
Dan Balasescu
731d3f3b63
Add MaximumStatistics upgrade for databased scores
2022-09-09 09:56:08 +09:00
Dan Balasescu
7c0e99c5a8
Decode Geki/Katu from legacy taiko scores into LargeBonus
2022-09-07 00:12:34 +09:00
Dean Herbert
928bce8fcd
Fix crash when attempting to watch a replay when the storage file doesn't exist
2022-08-30 18:18:46 +09:00
Dan Balasescu
07b502f69a
Simplify OrderByTotalScore implementation
2022-08-29 17:58:57 +09:00
Dan Balasescu
d75543ad68
Simplify GetMaximumAchievableCombo further
2022-08-29 15:36:10 +09:00
Dan Balasescu
423f6f90f2
Remove async calls from ScoreManager
2022-08-29 15:34:08 +09:00
Dan Balasescu
c0b13c7e1f
Refactor ScoreProcessor ComputeScore() methods
2022-08-29 13:51:10 +09:00
Dan Balasescu
17029f0b92
Ensure clones don't reference to MaximumStatistics
2022-08-25 13:58:58 +09:00
Dan Balasescu
cc648a90bc
Actually save maximum statistics
2022-08-24 17:28:41 +09:00
Dan Balasescu
f70af779a4
Add maximum statistics to ScoreInfo/SoloScoreInfo
2022-08-24 17:28:41 +09:00
naoei
45e9eda9e7
Localise hit result name
2022-08-14 14:57:02 -04:00
naoei
1e356f6137
Revert localisation for GetDisplayNameForHitResult
...
Came across an issue where `LeaderboardScoreTooltip` attempts to capitalize all letters for the `displayName`.
Unsure if I should completely ignore it and localise it anyway.
2022-08-10 16:03:59 -04:00
naoei
8cb2e11766
Change most ruleset-accessible string types to Localisable strings
2022-08-10 15:51:11 -04:00
Dean Herbert
c35da62224
Add flow for bypassing local cache lookups when refreshing beatmap metadata
2022-07-28 16:33:51 +09:00
Dean Herbert
8370ca9765
Add ImportAsUpdate
method to IModelImporter
to avoid otehr changes
2022-07-26 15:49:04 +09:00
Salman Ahmed
678acabf7e
Merge branch 'master' into log-diffcalc-failure
2022-07-25 11:16:31 +03:00
Salman Ahmed
91d1c9686c
Separate unprocessed PP placeholder to own class
2022-07-25 09:07:51 +03:00
Dan Balasescu
3d97b74813
Log beatmap difficulty retrieval failures during score calculation
2022-07-25 13:03:47 +09:00
Dean Herbert
6357223341
Fix incorrect DI fetch and apply nullability to ModelDownloader
2022-07-19 20:06:34 +09:00
Dean Herbert
51f91fe62e
Update naming
2022-07-18 16:17:20 +09:00
Salman Ahmed
d0fe4fe15a
Fix user population logic not including country
2022-07-16 06:39:05 +03:00
Salman Ahmed
4e7156cee8
Store user country on databased scores
2022-07-16 06:39:05 +03:00
Dean Herbert
c8c79d2185
Standardise HasReplay
implementation (and remove from persisting to realm)
2022-07-15 16:14:21 +09:00
Dean Herbert
6122d2a525
Add "F" ScoreRank
to handle old scores which have this specified
...
Not sure on the future of this, but given it is used in the
save-failed-reply pull request (#18785 ) I think it's fine to add back
for now.
Without this, JSON parsing of older scores in server-side storage will
fail on missing enum type.
2022-07-15 15:58:54 +09:00
Salman Ahmed
4f009419b8
Simplify population logic and match code style
2022-07-11 21:51:09 +03:00
Andrew Hong
10d6027c89
Assign missing UserID to RealmUser
2022-07-11 02:36:51 -04:00
andy840119
8c2f4b48fc
Use debug.assert for better readable.
2022-07-03 19:27:56 +08:00
andy840119
0a1543c6e8
Use AsNonNull()
instead.
2022-07-02 19:48:32 +08:00
andy840119
c6d0f0f81b
pretend that the beatmap property will not be null.
...
Not really throw exception will be the better way?
2022-07-02 13:20:46 +08:00
Bartłomiej Dach
577a87bcad
Merge branch 'master' into importer-post-import-rename
2022-06-20 13:37:16 +02:00
Dean Herbert
dbae4c6f5a
PostImport
-> PresentImport
2022-06-20 18:36:29 +09:00
Dean Herbert
ebcee21f6f
Remove necessity to provide BeatmapDifficultyCache
as a function to ScoreManager
2022-06-20 17:52:42 +09:00
Dean Herbert
92f1a2958c
Rename Import(TModel)
to ImportModel
to differentiate from other import methods
2022-06-20 15:18:07 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
e66ccfd980
Add back missing notification flow
2022-06-16 19:48:18 +09:00
Dean Herbert
ce3d3a967c
Reimplement missing methods
2022-06-16 19:05:25 +09:00
Dean Herbert
72c5b9009d
Remove local realm
fields in manager classes
2022-06-16 18:56:53 +09:00
Dean Herbert
f3984d98e6
Remove RealmArchiveModelManager
from hierarchy
2022-06-16 18:53:13 +09:00
Dean Herbert
4d9e3d1982
Rename Score/Skin ModelManager
classes to Importer
for now
2022-06-16 18:11:50 +09:00
Dean Herbert
f23ddfe6cc
Move remaining realm classes out of Stores
namespace
2022-06-15 21:56:00 +09:00
Dean Herbert
88d5e074a8
Rename lowPriority
to batchImport
2022-06-15 00:46:00 +09:00