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Commit Graph

51 Commits

Author SHA1 Message Date
Dean Herbert
d096f2f8f6 Fix potential cross-thread operation during chat channel load
The callbacks are scheduled to the API thread, but hooked up in BDL
load. This causes a potential case of cross-thread collection
enumeration.

I've tested and it seems like the schedule logic should be fine for
short term. Longer term, we probably want to re-think how this works so
background operations aren't performed on the `DrawableChannel` in the
first place (chat shouldn't have an overhead like this when not
visible).

Closes #11231.
2020-12-21 16:39:50 +09:00
Dean Herbert
c73d45bc01 Reduce initial channel load overhead by only loading history on active channel 2020-04-29 15:23:28 +09:00
Dean Herbert
1b6342438f Hide scrollbars in tournament chat display 2020-03-23 12:05:16 +09:00
Dean Herbert
45514ff660 Apply fixes 2019-11-25 11:30:55 +09:00
Dean Herbert
54befb6f8f Remove adjacent day separators 2019-10-29 15:45:41 +09:00
Dean Herbert
b06e70e546 Add failing test showing issue with day separator logic 2019-10-29 15:27:08 +09:00
Dean Herbert
09a6d1184a Tidy up order of scroll changes 2019-10-29 14:33:05 +09:00
Dean Herbert
d1c6e3f620 Add test for scroll to end when max history is exceeded 2019-10-29 14:32:52 +09:00
Dean Herbert
e9aa7f3218 Subclass and use yellow for stand-alone chat display 2019-10-23 00:24:19 +09:00
Dean Herbert
3b4823abe7 Use foreach 2019-10-23 00:17:37 +09:00
Dean Herbert
0ba287a7fd Rename variable 2019-10-23 00:14:22 +09:00
Andrei Zavatski
09b2f11bd5 Remove unused variable 2019-10-22 03:14:20 +03:00
Andrei Zavatski
b1eac6b400 Apply suggested changes 2019-10-22 03:11:19 +03:00
Andrei Zavatski
e9ae838f46 CI fixes 2019-10-22 02:16:52 +03:00
Andrei Zavatski
2896ed90e2 Fix incorrect date comparison 2019-10-22 01:55:26 +03:00
Andrei Zavatski
bb7af1e39c Fix some margin/padding issues 2019-10-22 01:45:04 +03:00
Andrei Zavatski
d19041fa53 Implement DaySeparator class 2019-10-22 01:30:37 +03:00
Andrei Zavatski
75f444e431 Basic implementation 2019-10-22 00:44:58 +03:00
Dean Herbert
52f42ddade Use child instead of children 2019-08-14 10:53:47 +09:00
Dean Herbert
b6bc84af2c Fix chat context menus displaying out-of-bounds 2019-08-14 10:52:26 +09:00
Dean Herbert
4a25a84975 Fix DrawableChannel async flow 2019-06-20 23:01:39 +09:00
Dean Herbert
bc574520bf Update ScrollContainer usages in line with framework changes 2019-06-14 15:55:32 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
81104f4803 Make standalone chat reuse more code from main chat overlay 2018-12-21 17:54:12 +09:00
Dean Herbert
14d9f1d8bb Fix hard crash due to out-of-order chat sequencing 2018-12-03 18:13:10 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
miterosan
cc640893c2
Merge branch 'master' into Private_Messages 2018-08-04 00:33:46 +02:00
Dean Herbert
b4ef3dd4dd Add LocalMessage 2018-08-03 20:03:43 +09:00
Dean Herbert
4c57e629ff Use private implementation 2018-08-03 19:32:34 +09:00
Dean Herbert
70ee7e4afd Scroll chat to end of buffer when posting a new message 2018-08-02 08:00:14 +09:00
Dean Herbert
da730269a9 Formatting and ctor usage for required parameters 2018-07-24 15:25:47 +02:00
miterosan
55f0cbf63e Finding peace with the UI thread.
There is the issue that in some cases that the ui thread blocked.
2018-07-24 04:56:34 +02:00
miterosan
f681ef41ac Rename MAX_HISTORY to MaxHistory, added some logging on failures, use a lamda in ChatOverlay instead of a method pointer. 2018-07-09 20:39:16 +02:00
miterosan
5e95995429 Rename chat to channel 2018-07-09 18:30:41 +02:00
miterosan
709d134f49 Rename DrawableChat to DrawableChannel 2018-07-09 18:23:40 +02:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
miterosan
a70b329155 Split drawing and business logic of ChatOverlay 2018-04-08 18:21:48 +02:00
miterosan
56de6c1067 Rename Channel to ChannelChat 2018-03-28 21:11:06 +02:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
b7c9819680 Add context menus to chat names and user panels 2017-09-14 15:43:47 +09:00
Dean Herbert
1d0b89d592 Restore usage of AddRange 2017-08-21 18:51:14 +09:00
Dean Herbert
877c69d5fe Add local chat echo support 2017-08-21 17:43:26 +09:00
Thomas Müller
fce5a191f1 Migrate padding into the scroll content to not cut off effects 2017-07-18 12:26:27 +03:00
Dean Herbert
9d47dd9ff9 Add support for right mouse absolute scrolling (when enabled)
Will likely need to be bindable when hooked up to settings and actually used.
2017-07-12 18:57:44 +09:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Dean Herbert
64682a741c Update framework 2017-06-08 17:05:25 +09:00
Dean Herbert
5b80c8ac49 Load initial channel content asynchronously
Quite often, the first time loading a chat channel will be loading font characters (textures) that were previously never displayed. This stops the game from stuttering in such a scenario.
2017-06-01 18:29:34 +09:00
Huo Yaoyuan
ffbab6bfeb Tidy up DrawableChannel. 2017-05-18 04:08:47 +08:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00