# Conflicts: # osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs # osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs # osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs # osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs # osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs # osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs # osu.Game/Graphics/OsuFont.cs # osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs # osu.Game/Overlays/Profile/Header/BadgeContainer.cs # osu.Game/Overlays/Profile/ProfileHeader.cs # osu.Game/Screens/Select/PlaySongSelect.cs # osu.Game/Skinning/LegacySkinDecoder.cs
No reason for it to be a container.
Fixes #2093.
Never used elsewhere
- FadeIn and -Out for RepeatPoints are now calculated instead of fixed values - TimePreempt is now cut down if too long for RepeatPoints following the first one to only show up to two RepeatPoints at any given time
See #1935 - repeat index 1 is at the end of the slider, not the start.
Removes explicit initial state setting in DrawableOsuHitObjects.
Fixes #1458