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mirror of https://github.com/ppy/osu.git synced 2024-11-16 02:11:05 +08:00
Commit Graph

5733 Commits

Author SHA1 Message Date
Dan Balasescu
3b94d1f8eb
Merge pull request #29433 from OliBomby/grid-anchors
Fix grid snap slider placement double-click not making new segment if anchor not hovered
2024-08-16 17:42:15 +09:00
OliBomby
00e210147a Fix inputs being eaten by PathControlPointVisualizer when no control points are selected 2024-08-15 23:11:07 +02:00
OliBomby
f717938a28 Fix grid snap slider placement double-click does not make new segment if anchor not hovered 2024-08-15 22:49:05 +02:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Salman Ahmed
49c71f7863 Fix beatmap skin always overriding ruleset HUD components 2024-08-15 16:47:10 +09:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter 2024-08-14 15:12:00 +09:00
Dean Herbert
d2eb6ccb8c
Standardise skin transformer code structure 2024-08-12 14:27:21 +09:00
Dean Herbert
8fdd94090b
Show object inspector values during placement 2024-08-09 18:02:37 +09:00
Dean Herbert
80c814008f
Update in line with new changes 2024-08-09 14:55:01 +09:00
Dean Herbert
60d383448f
Avoid making non-ruleset transformers in Ruleset.CreateSkinTransformer
This didn't make any sense, so let's do it a better way.
2024-08-08 16:29:54 +09:00
Dean Herbert
3c572abaa7
Merge branch 'master' into ruleset-specific-combo-counter 2024-08-08 03:21:52 +09:00
Dean Herbert
b1488fd5b7
Merge pull request #29027 from normalid-awa/feature/skin/legacy-input-overlay
Add legacy key counter support
2024-08-07 17:48:30 +09:00
Dean Herbert
725dc4de9b
Use transformers for per-skin key counter implementation 2024-08-06 18:17:21 +09:00
Givikap120
251d009394 moved conversion formulas to respective classes 2024-08-05 16:08:30 +03:00
Dan Balasescu
117d6bf8d1
Merge branch 'master' into stacking-updates 2024-08-05 14:39:29 +09:00
Dan Balasescu
20b890570e
Replace try-finally with return
Try-finally has a small overhead that's unnecessary in this case given
how small the code block is.
2024-08-05 13:28:42 +09:00
Dean Herbert
419d5a76ce
Merge branch 'master' into fix-pause-in-osu-again 2024-08-05 12:00:21 +09:00
Caiyi Shyu
4b5c163d93 remove unnecessary LayoutValue 2024-08-02 17:45:05 +08:00
Caiyi Shyu
06af8cb952 interpolate parts in local space to avoid broken trails 2024-08-02 16:23:37 +08:00
Salman Ahmed
dc9f6a07cb Fix inspections 2024-08-02 11:16:32 +03:00
Salman Ahmed
f5a3eb5612 Add comment 2024-08-02 11:01:40 +03:00
Salman Ahmed
5368a43633 Fix clicking resume overlay hitting underlying hit circle 2024-08-02 10:22:01 +03:00
Salman Ahmed
eafc0f79af Fix clicking resume cursor not triggering a gameplay press in osu! 2024-08-02 10:21:44 +03:00
Dan Balasescu
ff7815c3c5
Submit vertices in local space to avoid cross-thread access 2024-07-30 20:13:00 +09:00
Caiyi Shyu
e564b1dc9e Fix cursor trail alignment issue with UI panels
- Convert cursor trail coordinates to local space before storing.
- Apply necessary transformations to align with other UI elements.
- Ensure cursor trail remains connected during UI panel movements.
2024-07-25 18:23:01 +08:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
Closes https://github.com/ppy/osu/issues/28703.
2024-07-23 13:30:13 +02:00
Bartłomiej Dach
088b8aff11
Merge pull request #28881 from smoogipoo/fix-judgement-cut
Fix judgement animation getting cut early
2024-07-22 09:24:57 +02:00
Salman Ahmed
e539670df1 Add explanatory note 2024-07-19 19:19:36 +03:00
Salman Ahmed
4f6c7fe7c3 Schedule resume operation by one frame to ensure the triggered key down event does not cause a gameplay press 2024-07-19 18:48:35 +03:00
Dan Balasescu
a7e110f669
Don't rely on single-use properties 2024-07-18 19:07:02 +09:00
Bartłomiej Dach
37a296ba4c
Limit per-frame movement hitobject processing to stacking updates 2024-07-11 13:36:14 +02:00
Bartłomiej Dach
38796aa7e7
Merge branch 'master' into stacking-updates 2024-07-11 13:23:11 +02:00
Bartłomiej Dach
c8a64c5950
Remove setup screen controls that do nothing useful
Before I go with a hammer to redesign these, I want to remove stuff that
does nothing first.

Hard-breaks API to allow rulesets to specify an enumerable of custom
sections rather than two specific weird ones.

For specific rulesets:

- osu!:
  - Stack leniency slider merged into difficulty section.
- osu!taiko:
  - Approach rate and circle size sliders removed.
  - Colours section removed.
- osu!catch:
  - No functional changes.
- osu!mania:
  - Special style toggle merged into difficulty section.
  - Colours section removed.
2024-07-10 14:53:16 +02:00
Bartłomiej Dach
9cc0e0137b
Snap to stack in osu! composer when dragging to any of the items on it
Previously it would be required to drag to the starting position of the
stack which feels weird.
2024-07-09 13:58:58 +02:00
Bartłomiej Dach
ec9040798f
Run stacking when performing movement in osu! composer
Closes https://github.com/ppy/osu/issues/28635.
2024-07-09 13:52:36 +02:00
Dean Herbert
e151454c4e
Add missing check for curve menu items not yet being created 2024-07-04 01:00:51 +09:00
Dean Herbert
f7339e3e8b
Remove outdated(?) todo 2024-07-04 00:26:00 +09:00
Dean Herbert
6abb728cd5
Change menu items to be in same order as hotkeys 2024-07-04 00:22:46 +09:00
Dean Herbert
42aff953d9
Ensure menu items update when curve type changes 2024-07-04 00:19:20 +09:00
Dean Herbert
88375694a3
Merge branch 'master' into slider-anchor-type-switching 2024-07-03 22:36:57 +09:00
Bartłomiej Dach
17ce9cd162
Merge branch 'master' into grids-2 2024-07-03 10:57:05 +02:00
Dean Herbert
7203cb7d6f
Merge branch 'master' into better-slider-selection-box-size 2024-07-03 16:30:10 +09:00
Dean Herbert
5350945340
Update HasFlag usages 2024-07-03 00:19:04 +09:00
Salman Ahmed
dce1b4ec6c Merge branch 'master' into ruleset-specific-combo-counter 2024-07-01 08:31:40 +03:00
Dean Herbert
55b80f70f6
Change "playfield" skin layer to respect shifting playfield border in osu! ruleset 2024-06-28 18:12:20 +09:00
Dean Herbert
fd6b77ea92
Fix distance snap control being removed 2024-06-27 23:59:38 +09:00
Dean Herbert
b293eb7930
Remove redundant array spec 2024-06-27 22:19:06 +09:00
Bartłomiej Dach
1b741dada3
Show distance in pixels to previous/next object in osu! hitobject inspector 2024-06-27 14:46:57 +02:00
Dan Balasescu
779d2e8172
Support increased visibility for first object with traceable mod 2024-06-27 16:00:22 +09:00
Bartłomiej Dach
b339d6a00c
Fix editor performance regression with hitmarkers active 2024-06-26 16:26:32 +02:00