smoogipoo
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e9cbef88f1
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Improve selection/deselection behaviour of RadioButtonCollections
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2017-11-30 19:50:07 +09:00 |
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smoogipoo
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677f3653eb
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Hide osu! playfield cursor
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2017-11-30 19:19:34 +09:00 |
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smoogipoo
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efa39f38ca
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CI fixes
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2017-11-30 18:49:08 +09:00 |
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smoogipoo
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33adf569a4
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Don't select a new beatmap in load()
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2017-11-30 17:39:06 +09:00 |
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smoogipoo
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e5353bb53e
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Add border to playfield, add shadow to toolbox buttons
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2017-11-30 17:38:55 +09:00 |
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smoogipoo
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456bbe25f3
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Implement toolbox into HitObjectComposer
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2017-11-30 16:58:14 +09:00 |
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smoogipoo
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73e41f9dde
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Add constructors to RadioButton
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2017-11-30 16:57:30 +09:00 |
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Nicolas Brassard
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36cfa552f4
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Fix SensitivitySlider keyboard control
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2017-11-29 23:03:26 -08:00 |
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smoogipoo
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ead7456978
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Add compose radio buttons + testcase
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2017-11-30 15:43:19 +09:00 |
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smoogipoo
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abd6125691
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Make sure that composerContainer is cleared for testing purposes
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2017-11-30 14:00:17 +09:00 |
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smoogipoo
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a7a9569aee
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Don't exit when we don't have composer for now
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2017-11-30 13:53:57 +09:00 |
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smoogipoo
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fd3049fd65
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Merge remote-tracking branch 'origin/master' into editor-composer
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2017-11-30 13:47:47 +09:00 |
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Aergwyn
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96f5bd3323
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remove Storyboard from Beatmap, add it to WorkingBeatmap
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2017-11-29 21:54:04 +01:00 |
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Aergwyn
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cd653c1cbc
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split storyboard loading into GetStoryboard()
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2017-11-29 21:28:02 +01:00 |
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Aergwyn
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acb2cafa58
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fix wedge not appearing
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2017-11-29 21:09:08 +01:00 |
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Dean Herbert
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d402222f17
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Fix DisposeTrack and improve AsyncLazy to support disposal
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2017-11-30 05:05:07 +09:00 |
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smoogipoo
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7451bdaa0e
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Update DotSettings
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2017-11-30 02:06:24 +09:00 |
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smoogipoo
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36be171c29
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Fix up/clean up csprojs for C#7 support
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2017-11-30 02:06:03 +09:00 |
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smoogipoo
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006d679939
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Migrate to C#7
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2017-11-30 00:53:07 +09:00 |
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smoogipoo
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a0c3349935
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Add LangVer.props and osu.Game.props for common csproj properties
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2017-11-30 00:45:37 +09:00 |
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Dean Herbert
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dddd432dc8
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Merge pull request #1629 from MattiaPette/random-song-fix
Random song when entering the select screen without a beatmap selected
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2017-11-29 21:08:16 +09:00 |
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Dean Herbert
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28d925dc1d
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Merge branch 'master' into random-song-fix
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2017-11-29 20:32:10 +09:00 |
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Dean Herbert
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b05a620468
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Merge pull request #1601 from FreezyLemon/update-statistics-async
Made MetadataSection's Text setter load the text asynchronously
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2017-11-29 20:31:50 +09:00 |
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Dean Herbert
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b2fc50247c
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Hide metadata by default to avoid initial jump when no data present
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2017-11-29 20:13:00 +09:00 |
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Dean Herbert
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2b7bf285e4
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Improve code quality
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2017-11-29 20:07:00 +09:00 |
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mattiapette
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6dd6f08bd0
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Random song selection when entering the select menu with default osu theme or invalid beatmap
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2017-11-29 11:51:56 +01:00 |
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Dean Herbert
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d4c1359a49
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Merge branch 'master' into update-statistics-async
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2017-11-29 19:27:22 +09:00 |
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Dean Herbert
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8103849273
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Merge pull request #1609 from smoogipoo/mania-auto-generation-fixes
Fix osu!mania autoplay generation
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2017-11-29 19:22:52 +09:00 |
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Dean Herbert
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3e01a0dda5
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Merge branch 'master' into mania-auto-generation-fixes
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2017-11-29 19:11:36 +09:00 |
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Dean Herbert
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4b826f3471
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Merge pull request #1517 from smoogipoo/performance-calculator
Implement PerformanceCalculator for osu! to calculate PP
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2017-11-29 19:06:56 +09:00 |
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Dean Herbert
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801d81ecfc
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Add a notice when not logged in
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2017-11-29 19:00:08 +09:00 |
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smoogipoo
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d69fa0966f
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Generate ManiaReplayFrame instead of ReplayFrame
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2017-11-29 18:42:54 +09:00 |
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smoogipoo
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dfd035d07b
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Merge remote-tracking branch 'origin/master' into mania-auto-generation-fixes
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2017-11-29 18:42:17 +09:00 |
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smoogipoo
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ee35422efc
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Handle rulesets that don't support composition a bit better
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2017-11-29 18:38:12 +09:00 |
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Dean Herbert
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93d7cd5a6d
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Merge branch 'master' into performance-calculator
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2017-11-29 18:37:07 +09:00 |
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Dean Herbert
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ecd6cac775
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Merge pull request #1624 from smoogipoo/mania-important-frames
Fix mania replays not defining important frames
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2017-11-29 18:25:53 +09:00 |
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Dan Balasescu
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7cbca37e2d
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Remove redundant cast
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2017-11-29 18:18:36 +09:00 |
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Dean Herbert
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404e7d62ff
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Merge branch 'master' into mania-important-frames
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2017-11-29 18:12:57 +09:00 |
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Dan Balasescu
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fbddaccaf5
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Merge pull request #1623 from peppy/load-player-test-async
Load Player-based TestCases asynchronously
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2017-11-29 17:47:58 +09:00 |
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smoogipoo
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309eb4edd7
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Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
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2017-11-29 17:46:21 +09:00 |
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Dean Herbert
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bad970d1d1
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Add wait steps to ensure the player is completely loaded before continuing
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2017-11-29 17:25:55 +09:00 |
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Dean Herbert
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1ea089eb74
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Update framework
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2017-11-29 17:25:41 +09:00 |
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smoogipoo
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f586cbac32
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Restructure Compose to use grids and eventually support HitObjectContainer
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2017-11-29 16:47:52 +09:00 |
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smoogipoo
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2ec24f58c8
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Add testcase for editor compose
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2017-11-29 16:30:59 +09:00 |
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smoogipoo
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8c30fd490c
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Add HitObjectComposer class
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2017-11-29 16:22:11 +09:00 |
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Dean Herbert
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f36137192e
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Merge remote-tracking branch 'upstream/master' into load-player-test-async
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2017-11-29 15:53:30 +09:00 |
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smoogipoo
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6fd550dc91
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Simplify/sanitize construction of ManiaReplayFrame
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2017-11-29 15:47:10 +09:00 |
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FreezyLemon
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e3232dd754
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Added if to ignore more (for our purposes) useless keydowns
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2017-11-29 06:51:00 +01:00 |
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FreezyLemon
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c00fb47236
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Added hitsound handling to the TaikoRulesetContainer so every KeyDown can play a hitsound (instead of the DrawableHitObjects)
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2017-11-29 06:28:08 +01:00 |
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FreezyLemon
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3e8db8c5e1
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Enabled strong taiko hitobjects playing samples again.
Also removes the first hitsound from the strong hitobject so only the "hitfinish" sound gets played.
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2017-11-29 06:27:25 +01:00 |
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