Dean Herbert
5ff4d3f8e5
Add support to SpectatorClient
to resend failed frame bundles
2022-02-24 02:21:29 +09:00
Dan Balasescu
ffc4c64f7e
Unify namings across the board
2022-02-09 12:10:07 +09:00
Dan Balasescu
886d1d2df6
Refactorings
2022-02-08 21:29:43 +09:00
Dan Balasescu
4c76027178
Rename completed state to passed
2022-02-08 20:29:49 +09:00
Dan Balasescu
81a22dbd29
Add back playing users list
2022-02-02 23:19:43 +09:00
Dan Balasescu
fcbba3d948
Rename PlayingUserStates -> WatchingUserStates
2022-02-02 23:11:29 +09:00
Dan Balasescu
6d3bc005ea
Merge branch 'master' into spectator-state-rework
2022-02-02 18:57:04 +09:00
Dan Balasescu
f4210f7a30
Rework spectator components to use new user state
2022-02-01 21:53:25 +09:00
Dan Balasescu
41007169f7
Give SpectatorState a user state
2022-02-01 21:51:05 +09:00
Dan Balasescu
502e6af008
Remove PlayingUsers list from SpectatorClient
2022-02-01 14:42:30 +09:00
Dan Balasescu
4727aeda01
Give last bundled replay frame the frame header
2022-01-31 18:53:47 +09:00
Dan Balasescu
3037a3a769
Purge final spectator frames before ending play
2022-01-28 22:26:05 +09:00
Dean Herbert
7a333ffdcc
Add a paired schedule in SpectatorClient.BeginPlaying
...
Optimally, I would like to remove the `Schedule` in `EndPlaying`, but it
turns out quite a few test are relying on this at very least. Adding a
paired schedule ensure that order of operations is correct, at least.
2021-12-06 17:07:19 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dean Herbert
32afd3f426
Replace all basic usages
2021-10-02 02:22:23 +09:00
smoogipoo
b807c161b4
Remove now-unused DI params
2021-09-14 17:25:57 +09:00
smoogipoo
6cffbee592
Fix random/target mods not working in spectator
2021-09-14 17:22:58 +09:00
smoogipoo
bca8a9ea53
Fix HandleFrame crashing when not playing
2021-05-31 10:02:02 +09:00
Dean Herbert
20f890cfd0
Merge branch 'master' into fix-spectator-playing-state-5
2021-05-21 16:49:22 +09:00
smoogipoo
7c59fb37f1
Move check into callback
2021-05-21 16:00:58 +09:00
smoogipoo
36aa186c6e
Merge branch 'thread-safe-spectator-client'
2021-05-21 16:00:24 +09:00
smoogipoo
7f712a4d04
Fix EndPlaying potentially doing cross-thread mutation
2021-05-21 15:57:39 +09:00
smoogipoo
2fdf8aa1aa
Add update thread assertions
2021-05-21 15:57:31 +09:00
smoogipoo
895eb14c5a
Forcefully end playing to fix test failures
2021-05-21 14:09:30 +09:00
smoogipoo
e3284b976d
Merge branch 'thread-safe-spectator-client' into fix-spectator-playing-state-5
2021-05-20 19:46:26 +09:00
smoogipoo
06c99e8c7c
Fix race due to StopWatchingUser() being called asynchronously
2021-05-20 19:45:31 +09:00
smoogipoo
7ee81669f7
Remove bind helpers from SpectatorClient
2021-05-20 19:27:43 +09:00
smoogipoo
b515fe3cb1
Fix playing user state not removed on stop watching
2021-05-20 19:20:09 +09:00
smoogipoo
89b4f69588
Expose playing user states as bindable dictionary
2021-05-20 19:19:39 +09:00
smoogipoo
10597f7e6a
Remove locking from SpectatorClient
2021-05-20 18:37:27 +09:00
smoogipoo
6eff8d513e
Annotate nullables
2021-05-20 17:51:09 +09:00
smoogipoo
df80531a0a
Split online connectivity into OnlineSpectatorClient
2021-05-20 16:30:56 +09:00
smoogipoo
6beeb7f7c4
Rename SpectatorStreamingClient -> SpectatorClient
2021-05-20 15:55:07 +09:00