Dean Herbert
|
5f5c0d5533
|
Return room model when joining
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
5d2ca7fc39
|
Make remaining model classes nullable and serializable
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
2365d65610
|
Move business logic out of MultiplayerRoom
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
42b1e9d6a4
|
Add xmldoc coverage of MultiplayerRoom
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
4f449ba821
|
Rename idle state
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
5a231cef15
|
Add thread safety for external operations on MultiplayerRoom
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
327799c263
|
Rename multiplayer server file to match class
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
b3bdaaa7b5
|
Move exceptions to common code
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
e193f8214d
|
Remove unnecessary room id from leave room request
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
882ace6efe
|
Make MultiplayerRoomUser equatable
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
baf16cfbc3
|
Add room settings related model and event flow
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
6e5846d91b
|
Fix serialization failure due to missing set
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
ff52a5ddc6
|
Add callbacks for join/leave events to notify other room occupants
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
ca86524c92
|
Add locking on join/leave operations
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
fdf025942b
|
Ensure room is locked when mutating users
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
8ebdb5723b
|
Add models for users and rooms
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
f4ccbbd092
|
Add basic server implementation
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
daed27460c
|
Add simple user state class
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
be4a668e0b
|
Add basic structure for multiplayer state and model components
|
2020-12-08 20:43:18 +09:00 |
|