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Commit Graph

19 Commits

Author SHA1 Message Date
Dean Herbert
5f5c0d5533 Return room model when joining 2020-12-08 20:43:18 +09:00
Dean Herbert
5d2ca7fc39 Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
Dean Herbert
2365d65610 Move business logic out of MultiplayerRoom 2020-12-08 20:43:18 +09:00
Dean Herbert
42b1e9d6a4 Add xmldoc coverage of MultiplayerRoom 2020-12-08 20:43:18 +09:00
Dean Herbert
4f449ba821 Rename idle state 2020-12-08 20:43:18 +09:00
Dean Herbert
5a231cef15 Add thread safety for external operations on MultiplayerRoom 2020-12-08 20:43:18 +09:00
Dean Herbert
327799c263 Rename multiplayer server file to match class 2020-12-08 20:43:18 +09:00
Dean Herbert
b3bdaaa7b5 Move exceptions to common code 2020-12-08 20:43:18 +09:00
Dean Herbert
e193f8214d Remove unnecessary room id from leave room request 2020-12-08 20:43:18 +09:00
Dean Herbert
882ace6efe Make MultiplayerRoomUser equatable 2020-12-08 20:43:18 +09:00
Dean Herbert
baf16cfbc3 Add room settings related model and event flow 2020-12-08 20:43:18 +09:00
Dean Herbert
6e5846d91b Fix serialization failure due to missing set 2020-12-08 20:43:18 +09:00
Dean Herbert
ff52a5ddc6 Add callbacks for join/leave events to notify other room occupants 2020-12-08 20:43:18 +09:00
Dean Herbert
ca86524c92 Add locking on join/leave operations 2020-12-08 20:43:18 +09:00
Dean Herbert
fdf025942b Ensure room is locked when mutating users 2020-12-08 20:43:18 +09:00
Dean Herbert
8ebdb5723b Add models for users and rooms 2020-12-08 20:43:18 +09:00
Dean Herbert
f4ccbbd092 Add basic server implementation 2020-12-08 20:43:18 +09:00
Dean Herbert
daed27460c Add simple user state class 2020-12-08 20:43:18 +09:00
Dean Herbert
be4a668e0b Add basic structure for multiplayer state and model components 2020-12-08 20:43:18 +09:00