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osu-lazer/osu.Game/Online/RealtimeMultiplayer
2020-12-08 20:43:18 +09:00
..
IMultiplayerServer.cs Return room model when joining 2020-12-08 20:43:18 +09:00
InvalidStateException.cs Move exceptions to common code 2020-12-08 20:43:18 +09:00
ISpectatorClient.cs Add room settings related model and event flow 2020-12-08 20:43:18 +09:00
MultiplayerClientState.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerRoom.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerRoomSettings.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerRoomState.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerRoomUser.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerUserState.cs Rename idle state 2020-12-08 20:43:18 +09:00
NotJoinedRoomException.cs Move exceptions to common code 2020-12-08 20:43:18 +09:00
UserAlreadyInMultiplayerRoom.cs Move exceptions to common code 2020-12-08 20:43:18 +09:00