Resolve issues with Discord RPC while on Do Not Disturb
Rewrite legacy slider path rendering to match stable better
Fix menu cursor tracking rotation while override by gameplay cursor
Use high performance session during gameplay
Fix slider head being incorrectly dimmed twice
Reduce allocations when `ModSelectOverlay` is visible
aa_width
SliderBorderSize
LegacySliderBody
This reverts commit 3502ec456d.
3502ec456d
This reverts commit 8032ce9225.
8032ce9225
Fix main menu eating keys if user presses too fast
Fix low pass filter getting stuck in multiple locations
AudioFilter
AudioFilter.IsAttached
Add feedback to delete button even when no-op
Allow better menu navigation using same hotkey to progress to destination
Fix "Use current" snap not working
Make flashlight scale with playfield
Because if scaling is ever actually non-proportional then this should be somewhat loud. Also use the absolute value to prevent funny things happening if/when someone does negative scale.
As touched on in https://github.com/ppy/osu/discussions/27102. You can now use: - `L L L` to get to playlists - `M M M` to get to multiplayer - `S` to get to settings
Regressed with https://github.com/ppy/osu/pull/27249. I was suspicious of this specific operation at the time but didn't test properly.
Further reduce allocations during gameplay
Reduce osu spinner allocations