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mirror of https://github.com/ppy/osu.git synced 2024-11-15 15:17:44 +08:00
Commit Graph

70225 Commits

Author SHA1 Message Date
Dean Herbert
5cc1cbe880
Merge pull request #30322 from smoogipoo/bat-max-performance
Implement "max pp" beatmap difficulty attribute text
2024-11-14 14:18:36 +09:00
Dean Herbert
d37c1bb6d0
Remove redundant null initialisation and apply nullability 2024-11-14 13:37:58 +09:00
Dean Herbert
7670a81181
Merge branch 'master' into bat-max-performance 2024-11-14 13:35:29 +09:00
Dan Balasescu
85d292ae57
Merge pull request #30602 from peppy/increase-idle-time
Increase idle time before gameplay loads when hovering controls
2024-11-13 21:21:23 +09:00
Dan Balasescu
c74e8d75f3
Merge pull request #30604 from peppy/confirm-to-q-quit
Add confirmation when pressing 'q' to quit at the main menu
2024-11-13 21:08:56 +09:00
Dean Herbert
68945daa40
Add confirmation when pressing 'q' to quit at the main menu
Kinda a weird key. I feel like this deserves a confirmation step unlike
mouse clicking the exit button.

Addresses https://github.com/ppy/osu/discussions/30471.
2024-11-13 19:27:20 +09:00
Dean Herbert
b82f420b52
Merge pull request #30433 from stanriders/fix-userpanel-overflow
Fix `UserRankPanel` rank overflowing on 6+ digits
2024-11-13 19:19:30 +09:00
Dan Balasescu
60d45d44bb
Merge pull request #30536 from stanriders/add-diffcalc-helpers
Add `DifficultyCalculationUtils`
2024-11-13 17:49:40 +09:00
Dean Herbert
2ae8c36d17
Increase idle time before gameplay loads when hovering controls 2024-11-13 17:39:21 +09:00
Dan Balasescu
5ce230b85a
Merge pull request #30590 from frenzibyte/fix-mania-stage-line-alignment
Fix stage line alignment in mania not matching stable
2024-11-13 15:32:26 +09:00
Dean Herbert
78084e33af
Merge pull request #30411 from frenzibyte/editor-slider-touch-support-2
Fix placing objects via touch in editor not working sometimes
2024-11-13 15:09:57 +09:00
Bartłomiej Dach
c25215d2cf
Merge pull request #30579 from peppy/fix-rank-display-song-select
Fix top rank display not showing up on beatmaps with many difficulties
2024-11-12 12:26:26 +01:00
Salman Alshamrani
3268008d21 Fix stage line alignment in mania not matching stable 2024-11-12 04:07:27 -05:00
Dan Balasescu
678d14aa60
Merge pull request #30534 from Lawtrohux/difficult-strain
Globalise `CountDifficultStrains` within StrainSkill
2024-11-12 14:50:18 +09:00
Dean Herbert
8c5785fdf6
Make math more logical 2024-11-11 22:57:26 +09:00
Dean Herbert
ee4d58544d
Update framework (and other common packages) 2024-11-11 21:58:13 +09:00
Bartłomiej Dach
bca42e9d24
Merge pull request #30580 from peppy/song-select-less-semi-opaque
Reduce semi-opaque layers at song select
2024-11-11 12:23:17 +01:00
Dan Balasescu
f746999d58
Merge pull request #30544 from Finadoggie/clamp-slider 2024-11-11 19:22:34 +09:00
Bartłomiej Dach
b430ac2214
Merge branch 'master' into song-select-less-semi-opaque 2024-11-11 11:04:48 +01:00
Bartłomiej Dach
d29dd2c223
Remove unused using directives 2024-11-11 11:04:43 +01:00
Dean Herbert
8605639e67
Merge pull request #28382 from Hecatia-Lapislazuli/move-already-placed-objects-when-adjusting-offset-bpm
Implemented ability to adjust already-placed objects when changing timing offsets
2024-11-11 18:56:11 +09:00
Bartłomiej Dach
c37e4877e2
Move setting back to timing panel 2024-11-11 10:08:26 +01:00
Dean Herbert
f84ee3996f
Reduce semi-opaque layers at song select
I made these changes while working on
https://github.com/ppy/osu/pull/30579. Basically, it's hard to fix the
ranks not loading while underneath the footer, and the transparency both
looks bad, and is going away in the redesign.

I've chosen values here that are moving *in the direction* of the new
design without overhauling everything.

- I know that there's still some transparency. I did this because it
helps keep all current elements / colours contrasting without too much
effort.
- I completely removed the transparency adjustments on the beatmap
panels. This always looked bad due to being applied per-layer, and I
don't think it added much.
2024-11-11 17:57:23 +09:00
Bartłomiej Dach
0cddb93dda
Move setting to user config 2024-11-11 09:57:17 +01:00
Bartłomiej Dach
a6cdf6df07
Merge branch 'master' into move-already-placed-objects-when-adjusting-offset-bpm 2024-11-11 09:50:00 +01:00
Dean Herbert
e8b69581b7
Fix top rank display not showing up on beatmaps with many difficulties 2024-11-11 17:49:34 +09:00
Dean Herbert
f8ac54d61c
Fix weird local variable typo 2024-11-11 16:59:02 +09:00
Dean Herbert
322df72cce
Merge pull request #30425 from bdach/multiplayer-song-select-wyd
Fix multiplayer song select not correctly applying filter sometimes
2024-11-11 14:54:48 +09:00
Dean Herbert
caedbdeccf
Merge pull request #30545 from bdach/fix-restore-storage-not-restoring-storage
Fix retry button on storage unavailable dialog not reopening realm if retry succeeds
2024-11-11 14:30:50 +09:00
Dan Balasescu
91d9c0a7e8
Adjust job name 2024-11-11 13:44:11 +09:00
Dan Balasescu
0b570c4e15
Enforce concurrency by using single job
I've yet again re-confirmed by doubts about using concurrency groups.
It's just not flexible enough. In this case, it cancels any _future_
jobs.
2024-11-11 13:40:17 +09:00
Dan Balasescu
394ff88a62
Fix empty JSON sent on non-workflow_dispatch events 2024-11-11 13:11:21 +09:00
Dan Balasescu
c1686fb687
Don't fail grep if no matches 2024-11-11 13:02:26 +09:00
Dan Balasescu
a3b8c4d127
Fix wrong cleaned up directory 2024-11-11 12:49:23 +09:00
Dan Balasescu
2767054286
Set -euo pipefail in diffcalc workflows 2024-11-11 12:49:23 +09:00
Dean Herbert
d39a46f861
Merge pull request #30508 from bdach/taiko-strong-bug
Fix drum rolls losing width on strong state toggle in editor
2024-11-11 12:16:51 +09:00
Dean Herbert
f897ab5a6e
Merge pull request #30566 from ppy/improve-diffcalc-workflow
Split diffcalc workflow to add concurrency group
2024-11-11 12:11:38 +09:00
Dean Herbert
4aa3516058
Merge pull request #30572 from Joehuu/fix-break-overlay-grades
Fix break overlay grades not using localised string
2024-11-10 21:13:01 +09:00
Joseph Madamba
9acfb3c900
Fix break overlay grades not using localised string 2024-11-09 16:45:18 -08:00
Dan Balasescu
5e8df623d4
Rename workflow 2024-11-09 23:49:30 +09:00
Dan Balasescu
6183daa95f
Split diffcalc workflow to add concurrency group 2024-11-09 19:59:20 +09:00
Dean Herbert
e20163652e
Merge pull request #30560 from smoogipoo/fix-nvapi
Fix incorrectly translated NVAPI ABI
2024-11-09 17:23:21 +09:00
Dan Balasescu
8d7b19d6cf
Fix incorrectly translated NVAPI ABI 2024-11-09 15:11:47 +09:00
Dan Balasescu
df0d51cbbc
Merge pull request #30547 from bdach/extended-nvapi-logging
Add extended logging to NVAPI operations
2024-11-08 19:32:51 +09:00
Bartłomiej Dach
d8fc7b1803
Add extended logging to NVAPI operations
To help diagnose https://github.com/ppy/osu/issues/30546.
2024-11-08 10:29:13 +01:00
Bartłomiej Dach
091d02b3a8
Fix retry button on storage unavailable dialog not reopening realm if retry succeeds
Related: https://github.com/ppy/osu/issues/30539

When starting up the game with a data location that points to an
unavailable external device, a new realm file is created in the default
location. Eventually a popup is shown that informs the user that the
external storage is unavailable, and the user has an option to try the
storage again. The button that invokes said option would check said
storage correctly, but would not do anything about realm, which means
the previously opened empty realm that is placed in the default location
would remain open, which means the retry essentially doesn't work
because the user's stuff isn't there after the retry.

To fix this, take out a `BlockAllOperations()`, which will flush all
open realms, and re-open the realm on the external location if the
custom storage restore succeeds.
2024-11-08 09:28:14 +01:00
Bartłomiej Dach
ce9c74af85
Merge pull request #30543 from smoogipoo/fix-ci-report
Fix up + improve CI test reporting workflow
2024-11-08 08:37:22 +01:00
finadoggie
70be82b048
Clamp estimateImproperlyFollowedDifficultSliders for lazer scores 2024-11-07 22:42:41 -08:00
Dan Balasescu
233560b867
Fix CI test report workflow 2024-11-08 11:55:24 +09:00
Dan Balasescu
8bd65d9938
Merge pull request #30535 from bdach/fix-hud-shifting-when-flipped-drawables-present
Fix HUD elements shifting in unintended manner when partially off-screen flipped skin elements are present
2024-11-08 01:55:03 +09:00