Nostril
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5cbd3bd67e
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Merge branch 'ppy:master' into master
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2022-06-08 19:29:14 -07:00 |
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Dan Balasescu
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8578f12a58
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Fix taiko circle fills missing after rewind
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2022-06-07 18:35:12 +09:00 |
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Dean Herbert
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859a83ac90
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Remove unused field and fix typo
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2022-06-02 14:48:26 +09:00 |
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Dean Herbert
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45adca17da
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Make DrumSamplePlayer a CompositeDrawable
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2022-06-02 14:39:57 +09:00 |
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Dean Herbert
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f3d4cd3f95
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Fix various code inspection issues
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2022-06-02 14:36:07 +09:00 |
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Aaron Hong
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f6e9dfe7bf
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Fix naming rule violations
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2022-06-01 01:03:21 -07:00 |
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Aaron Hong
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fcc05396bc
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Remove unused import
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2022-06-01 00:57:24 -07:00 |
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Aaron Hong
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2471c242b4
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Merge branch 'master' of https://github.com/ppy/osu into ppy-master
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2022-05-31 21:01:04 -07:00 |
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Dan Balasescu
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6cfe35360a
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Refactor key indexing
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2022-05-23 14:36:06 +09:00 |
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Dan Balasescu
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63a3829768
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Split out SingleKeyStamina class
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2022-05-23 14:19:25 +09:00 |
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Jay L
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db6abd86f0
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Rectify null value call
tired programming is never a good idea
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2022-05-17 09:10:52 +10:00 |
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Jay L
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c7ec95c0d0
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Rectify Review Changes
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2022-05-17 09:10:52 +10:00 |
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Jay L
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94294ba351
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Apply Review Changes
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2022-05-17 09:10:52 +10:00 |
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Jay L
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d94e30bed3
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Rewrite Performance difficultyValue Calculation
To change values in line with the community survey, pp has been rescaled immensely, with changes on both the lower and upper end.
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2022-05-17 09:10:52 +10:00 |
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Jay L
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b44afb19b1
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Include Convert Penalty
For low colour variance
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2022-05-17 09:10:52 +10:00 |
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Jay L
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d174099016
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Refactor and Cleanup of Stamina.cs
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2022-05-17 09:10:52 +10:00 |
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Jay L
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f15738fded
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Remove Redundant Detection
Not needed, as nerf is not required anymore and has negative effect.
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2022-05-17 09:10:52 +10:00 |
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Jay L
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48b7e0f090
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Stamina Skill Rewrite and Refactor
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2022-05-17 09:10:52 +10:00 |
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Dan Balasescu
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637f817696
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Ignore zero-sections on a per-case basis
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2022-05-03 16:06:20 +09:00 |
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Salman Ahmed
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61078910a6
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Handle all skin component types explicitly
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2022-04-23 03:34:05 +03:00 |
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Dean Herbert
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2d020e756d
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Merge pull request #17621 from frenzibyte/taiko-target-size
Adjust osu!taiko legacy hit target size to match osu!(stable)
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2022-04-05 12:37:40 +09:00 |
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Salman Ahmed
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117d81d84f
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Use perfect osu!(stable) strong scale value
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2022-04-05 03:04:53 +03:00 |
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Salman Ahmed
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534cc18ff9
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Adjust osu!taiko legacy hit target size to match osu!(stable)
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2022-04-03 01:21:48 +03:00 |
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Salman Ahmed
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4ce69890d4
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Use TaikoHitObject.DEFAULT_SIZE for default circle piece symbol size
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2022-04-03 00:21:23 +03:00 |
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Salman Ahmed
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01b10e68d2
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Adjust taiko hit objects sizes to match osu!(stable)
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2022-04-02 23:47:20 +03:00 |
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Dean Herbert
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0cac935939
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Shorten class name of ModCreatedReplayUser
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2022-03-31 11:34:23 +09:00 |
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Dean Herbert
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4b2c01a8c1
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Bring all mod implementations up-to-date
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2022-03-29 16:59:03 +09:00 |
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Dean Herbert
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d2d88015e3
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Update all cinema/autoplay mods to specify the system user ID
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2022-03-28 22:22:56 +09:00 |
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Dean Herbert
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6fb06d69cc
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Merge branch 'master' into pp-counter-alloc-reduction
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2022-03-15 13:31:57 +09:00 |
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Dan Balasescu
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523f668c8c
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Remove unnecessary ctor argument
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2022-03-15 12:37:39 +09:00 |
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Dan Balasescu
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daac933498
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Remove unnecessary ctor arguments
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2022-03-15 12:34:58 +09:00 |
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Dan Balasescu
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59d57a44d4
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Prevent incorrect usages by hard-typing ctor type
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2022-03-15 09:11:59 +09:00 |
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Dan Balasescu
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3fff7f4b7e
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Require ScoreProcessor to receive ruleset
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2022-03-14 15:51:10 +09:00 |
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Dan Balasescu
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4a3e3aba65
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Restructure PerformanceCalculator to not require ScoreInfo argument
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2022-03-14 14:25:28 +09:00 |
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Dean Herbert
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2c47c4a2e9
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Merge branch 'master' into taiko-classic-aspect-ratio
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2022-03-14 10:40:35 +09:00 |
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Salman Ahmed
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4a8aa72d1b
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Nudge osu!taiko playfield's height to perfectly match with osu!(stable)
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2022-03-14 01:03:08 +03:00 |
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Salman Ahmed
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0b74bde653
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Disable taiko playfield aspect ratio lock on "Classic" mod
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2022-03-13 08:21:58 +03:00 |
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Aaron Hong
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b628a65cfa
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Revert "Adjust default touch drum overlay size to be more comfortable on phones"
This reverts commit 2de6bb033b .
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2022-03-12 08:03:24 -08:00 |
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Aaron Hong
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2de6bb033b
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Adjust default touch drum overlay size to be more comfortable on phones
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2022-03-12 07:51:40 -08:00 |
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Aaron Hong
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9db80c3335
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Code cleanup
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2022-03-12 05:32:02 -08:00 |
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Aaron Hong
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6f99455d94
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Improve centre input size fitting for legacy skins
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2022-03-12 05:17:45 -08:00 |
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Aaron Hong
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ac17c047f6
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Code formatting
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2022-03-12 05:01:40 -08:00 |
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Aaron Hong
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848b005097
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Remove unneccessary whitespace
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2022-03-11 04:48:57 -08:00 |
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Aaron Hong
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35053eaeba
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Show and hide osu!taiko touch controls overlay based on most recent input type detected
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2022-03-11 04:43:57 -08:00 |
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Aaron Hong
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c33a661a49
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osu!taiko touch implementation syntax formatting cleanup
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2022-03-11 03:36:03 -08:00 |
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Aaron Hong
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1ed06f30e7
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osu!Taiko touch implementation code cleanup
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2022-03-11 03:33:03 -08:00 |
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Aaron Hong
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7336c2c0bd
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Fix osu!taiko alignment issue with legacy skins on Touch Controls
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2022-03-11 02:48:08 -08:00 |
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Aaron Hong
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38c61b2c1d
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Fix crash when loading legacy osu!taiko skins with touch input
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2022-03-11 00:14:33 -08:00 |
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Aaron Hong
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5ce57fa34a
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Improve readability for getTaikoActionFromInput
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2022-03-10 06:17:06 -08:00 |
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Aaron Hong
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317869078f
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Basic functionality for Taiko touch input now complete
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2022-03-10 05:09:07 -08:00 |
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