Dan Balasescu
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5bd037fe8f
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Merge branch 'master' into catch-fail-on-banana
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2024-03-04 13:13:26 +09:00 |
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Salman Ahmed
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4b0b0735a8
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Add test coverage
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2024-02-29 06:03:57 +03:00 |
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Andrei Zavatski
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dd32c0a226
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Merge branch 'master' into judgements-rework
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2024-02-16 20:08:57 +03:00 |
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Salman Ahmed
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ec85bf0ae6
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Update other VS code configuration files
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2024-02-16 01:45:30 +03:00 |
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Bartłomiej Dach
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441a7b3c2f
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Add precautionary taiko test coverage
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2024-02-13 13:06:19 +01:00 |
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Andrei Zavatski
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c500264306
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Cache created judgement in HitObject
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2024-02-09 23:20:31 +03:00 |
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Bartłomiej Dach
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08fac97720
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Add resources covering failure case
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2024-02-06 12:27:47 +01:00 |
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Dan Balasescu
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6e4d52863c
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Upgrade to .NET 8 SDK
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2024-02-02 21:28:51 +09:00 |
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Dean Herbert
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b84457fd15
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Merge branch 'master' into constant-taiko-input-drum-width
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2024-01-26 17:18:26 +09:00 |
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Dean Herbert
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e78f0bc89b
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Merge pull request #26631 from frenzibyte/refactor-taiko-playfield-layout
Rewrite osu!taiko playfield adjustment container to keep playfield height constant
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2024-01-26 17:17:49 +09:00 |
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Salman Ahmed
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c35df0313f
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Fix taiko playfield test scene
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2024-01-25 16:33:34 +03:00 |
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Dean Herbert
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a69fd8198d
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Update framework and other nuget packages
- Moq held back because dicks
- NUnit held back because large API changes (trivial but effort)
- SignalR held back due to api deprecations
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2024-01-21 11:00:53 +09:00 |
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Salman Ahmed
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d4fef99e1f
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Define constant input drum width for osu!taiko
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2024-01-20 01:46:15 +03:00 |
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Bartłomiej Dach
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190f30a4b3
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Add failing test cases
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2024-01-16 19:46:00 +01:00 |
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Bartłomiej Dach
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265a56bede
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Add basic test coverage of taiko health processor
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2024-01-16 19:44:20 +01:00 |
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Dan Balasescu
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88a5ba8167
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Add mania/osu sudden death mod tests
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2023-12-22 16:43:09 +09:00 |
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Dan Balasescu
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30957f847c
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Rename class/file (this is not a test scene)
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2023-12-19 14:27:29 +09:00 |
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Dan Balasescu
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f2edb3ea54
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Add test
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2023-12-19 14:01:08 +09:00 |
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clayton
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f84c181573
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Don't convert TaikoModRandom to/from legacy mods
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2023-12-17 23:47:50 -08:00 |
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Bartłomiej Dach
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555559c5c1
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Add testing for GetRateAdjustedDisplayDifficulty() implementations
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2023-12-14 20:41:12 +01:00 |
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Dean Herbert
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44beecb840
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Test multiple values, including default
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2023-12-06 17:16:20 +09:00 |
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Dean Herbert
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853d67f9cc
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Add test coverage of correct multiplier written to .osu file
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2023-12-06 17:14:12 +09:00 |
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Dean Herbert
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01c614935b
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Revert "Remove pointless test"
This reverts commit 51f9377e3d .
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2023-12-06 17:09:12 +09:00 |
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Dean Herbert
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51f9377e3d
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Remove pointless test
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2023-12-06 16:03:32 +09:00 |
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Dean Herbert
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1cb3c710ba
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Remove complex implementation of taiko SV multiplier
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2023-12-06 15:59:34 +09:00 |
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Bartłomiej Dach
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d7e891140d
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Apply mod multipliers to local score V1/V2 reimplementations
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2023-10-09 13:04:12 +02:00 |
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Bartłomiej Dach
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419cc8784a
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Apply mods to processor-based score algorithms
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2023-10-09 12:59:02 +02:00 |
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Dean Herbert
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354193c53a
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Merge branch 'master' into clock-fix-attempt-2
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2023-10-06 16:43:27 +09:00 |
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Bartłomiej Dach
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2ae1a24355
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Add failing test covering counting multiple swell hits per frame
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2023-10-04 19:08:02 +02:00 |
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Dean Herbert
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8367bb6bee
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Don't apply decoupling to SpectatorPlayerClock s
See inline comment for reasoning. It's a bit complicated.
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2023-09-22 16:22:35 +09:00 |
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Bartłomiej Dach
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0ffb906741
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Merge pull request #24831 from peppy/update-deps
Update all dependencies (except for Moq)
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2023-09-19 07:50:27 +02:00 |
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Dean Herbert
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56b5f52e83
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Update all dependencies (except for Moq)
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2023-09-16 15:37:31 +09:00 |
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Bartłomiej Dach
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c6445a327b
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Add taiko scoring test scene
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2023-09-15 12:58:29 +02:00 |
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Bartłomiej Dach
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5cedd428bb
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Add test covering blocking of second hit on same frame
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2023-07-25 20:05:37 +02:00 |
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chayleaf
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970ea50269
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fix alive hitobjects blocking hits in taiko with hd
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2023-07-20 23:20:35 +07:00 |
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Dean Herbert
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416ee0d99c
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Fix covariant array spec in new test
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2023-07-16 12:48:58 +09:00 |
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Bartłomiej Dach
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955aa70e46
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Add failing test case for hitting nested hit past parent end time
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2023-07-15 18:43:31 +02:00 |
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Bartłomiej Dach
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24d63a4d96
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Add test coverage for failing hit judgement with HD active
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2023-07-15 18:17:45 +02:00 |
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Bartłomiej Dach
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542916f857
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Bring back test coverage for fail case from #16475
It was inadvertently dropped during refactoring in
b185194d07 .
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2023-07-15 18:15:42 +02:00 |
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Dean Herbert
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8e294c3258
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Add test coverage of hitting objects immediately after a swell
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2023-07-13 13:32:20 +09:00 |
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Bartłomiej Dach
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2cd5fd5944
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Add failing legacy mod conversion test cases
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2023-07-09 16:09:25 +02:00 |
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Bartłomiej Dach
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a87a631c50
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Merge branch 'master' into taiko-hitsounding-final-attempt
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2023-07-05 22:15:32 +02:00 |
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Bartłomiej Dach
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afc0c4f3c2
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Merge pull request #24088 from peppy/taiko-hitsounding-drum-sample-player
Move all remaining osu!taiko sample playback logic out of `DrawableHitObject`s
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2023-07-05 21:57:49 +02:00 |
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Dean Herbert
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8f6b06fe40
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Update test assumptions
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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8413247773
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Fix failing test
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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32c0f13f79
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Update tests to match new expectations
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2023-06-30 15:42:58 +09:00 |
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Dan Balasescu
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426f11b824
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Apply a few other code reviews
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2023-06-29 17:28:06 +09:00 |
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Dan Balasescu
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e1d723a2cc
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Merge branch 'master' into diffcalc-total-scorev1
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2023-06-26 14:32:14 +09:00 |
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Bartłomiej Dach
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25842105ce
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Merge pull request #23976 from peppy/gameplay-sample-trigger-source-correctness
Adjust `GameplaySampleTriggerSource` to only switch samples when close enough to the next hit object
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2023-06-25 08:23:55 +02:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
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