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Commit Graph

38684 Commits

Author SHA1 Message Date
Salman Ahmed
0b9172a1dc Animate back slider repeat and tail circle pieces 2021-04-26 02:39:49 +03:00
Dean Herbert
6eee229a20
Merge pull request #12569 from plan-do-break-fix/Typo-correction
fix(docs): corrects typo in project README
2021-04-25 13:00:33 +09:00
plan-do-break-fix
fa8e8ed36f fix(docs): corrects typo in project README 2021-04-24 22:57:18 -05:00
Bartłomiej Dach
e937b778f6 Fix potential failure in ensureSourceClockSet()
`ensureSourceClockSet()` was intended to only run when the adjustable
source hasn't been set at all yet. As it turns out permitting it to run
unconditionally can break the state of the underlying interpolated
clock. This is caused by the following factors:

* While the decoupleable clock is running, its `CurrentTime` does not
  come from either the source clock, or the internal stopwatch; it is
  instead calculated using the base `InterpolatingFramedClock` logic.

* A source change of a decoupleable clock seeks the provided source
  clock to the decoupleable's current time.

* When an interpolating clock is seeked (decoupleable clock is also
  an interpolating one), its interpolation state
  (`{Last,Current}InterpolatedTime`) are reset to 0.

* If the interpolating clock determines that its current time is too
  far away from the source's time (which was set when the source is
  changed), it will ignore the source and instead continue to use
  its current time until the source clock has caught up.

Overall, the source change is not really necessary if a source is
already there. The only reason to ensure it was set was to make sure
the first seek of the gameplay clock wasn't performed in decoupled
mode. Therefore, add a guard to make sure the source is only set if
there isn't one already.
2021-04-24 14:19:39 +02:00
Bartłomiej Dach
34fa51dee9 Merge branch 'master' into gcc-change-source-on-reset 2021-04-24 13:23:02 +02:00
Bartłomiej Dach
a2215d8078
Merge pull request #12555 from PercyDan54/issue-template 2021-04-24 13:08:56 +02:00
Bartłomiej Dach
4edf8216a4
Merge branch 'master' into issue-template 2021-04-24 12:32:20 +02:00
Salman Ahmed
2e2f843e22 Refine android game logs path in contributing guidelines 2021-04-24 09:27:05 +03:00
Dean Herbert
6b6f44793b
Merge pull request #12461 from LiterallyFabian/reversed-fruits
Add "Floating Fruits" mod
2021-04-24 15:11:25 +09:00
Dean Herbert
6f6d57bb02
Merge pull request #12553 from peppy/update-framework
Update framework
2021-04-24 15:11:13 +09:00
PercyDan54
1ec99577ce
Incorrect path on Android 2021-04-24 14:05:11 +08:00
Dean Herbert
2ae144be8e Update framework 2021-04-24 14:38:00 +09:00
Dean Herbert
0ccdfeea57 Fix code quality issues 2021-04-24 14:35:49 +09:00
Dean Herbert
86a361a922 Merge branch 'master' into reversed-fruits 2021-04-24 14:33:48 +09:00
Dean Herbert
5222dcf0ab
Merge pull request #12552 from subfluid/patch-1
Fix Spelling Error 'passses'
2021-04-24 13:02:22 +09:00
subfluid
04958a043f
Fix Spelling Error 'passses'
line 20
2021-04-23 20:54:06 -07:00
Bartłomiej Dach
fdb5490e51 Attempt to explain source initialisation better 2021-04-23 21:56:08 +02:00
smoogipoo
ae2fd2f2e1 Ensure source is set on reset 2021-04-23 18:46:59 +09:00
Dean Herbert
d4ffd2ef4b Merge branch 'master' into reversed-fruits 2021-04-23 15:08:18 +09:00
Dean Herbert
bc0e1d8c37 Remove dead newline 2021-04-23 15:06:39 +09:00
Dean Herbert
3b77d02752
Merge pull request #12537 from smoogipoo/fix-initial-playingusers
Fix current match playing users not updated on room join
2021-04-23 12:00:33 +09:00
Dean Herbert
8ee881b57a
Merge pull request #12528 from nekodex/ruleset-switch-sounds
Add support for playing a per-ruleset sound when switching rulesets
2021-04-23 11:35:19 +09:00
Dean Herbert
fbb9cb3f6f Fix broken merge resolution 2021-04-23 11:01:48 +09:00
Dean Herbert
a9a24bd481
Merge branch 'master' into ruleset-switch-sounds 2021-04-23 10:50:41 +09:00
Dan Balasescu
8de885622b
Merge pull request #12536 from peppy/update-framework
Update framework
2021-04-23 00:42:20 +09:00
smoogipoo
f593d9e42c Fix playing users not being updated on room join 2021-04-22 23:23:43 +09:00
smoogipoo
0ee73b8e53 Add failing test 2021-04-22 23:22:44 +09:00
Dean Herbert
b4f492ca4c Update framework 2021-04-22 23:06:46 +09:00
Dan Balasescu
93b53f54fa
Merge pull request #12531 from peppy/editor-add-nudge-shortcuts
Add simple key based time nudging support to editor
2021-04-22 21:14:51 +09:00
Dean Herbert
a242df31e8
Merge pull request #12534 from smoogipoo/fix-hold-note-crash
Fix hold notes with 0 length crashing the game
2021-04-22 21:14:36 +09:00
Dan Balasescu
50f37ef09c
Merge pull request #12519 from peppy/editor-hit-animation-toggle
Add editor hit animation toggle
2021-04-22 20:49:21 +09:00
Dan Balasescu
be8fe47f2c
Merge branch 'master' into editor-add-nudge-shortcuts 2021-04-22 20:38:34 +09:00
Dean Herbert
891a6a83d2
Merge branch 'master' into ruleset-switch-sounds 2021-04-22 20:17:21 +09:00
Dean Herbert
d20a8694e4 Update resources 2021-04-22 19:55:06 +09:00
Dan Balasescu
739d83da2a
Merge pull request #12515 from frenzibyte/legacy-scores-classic-mod
Apply "classic" mod to all legacy scores
2021-04-22 19:52:09 +09:00
smoogipoo
4148d473e3 Fix hold note crashing with 0 length 2021-04-22 19:51:33 +09:00
smoogipoo
30e6ea4291 Add failing test 2021-04-22 18:59:57 +09:00
Dan Balasescu
b774f5b72b
Merge pull request #12526 from peppy/fix-system-message-ordering
Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
Dan Balasescu
0e24f2eb59
Merge pull request #12529 from peppy/editor-placement-right-click-delete
Allow shift+right-click deletion when in placement mode
2021-04-22 18:50:20 +09:00
Dan Balasescu
162948425d
Merge pull request #12527 from peppy/mania-fix-zero-length-hold-notes
Rollback hold note placement when length is zero
2021-04-22 18:48:32 +09:00
Dean Herbert
a5364b224f Add simple key based time nudging support to editor 2021-04-22 18:47:04 +09:00
smoogipoo
d4d78f7434 Merge branch 'master' into legacy-scores-classic-mod 2021-04-22 18:44:20 +09:00
smoogipoo
8a6267580a Fix nullref 2021-04-22 18:44:14 +09:00
Dan Balasescu
d8e6ecc110
Merge pull request #12530 from peppy/improve-catcher-fruit-distribution
Improve catcher fruit distribution
2021-04-22 18:38:10 +09:00
Dean Herbert
1884c18a2c Ignore movement operations which have no offset 2021-04-22 18:12:03 +09:00
Dean Herbert
bdf07ad59a Limit catching towards the centre of the plate (to emulate actual gameplay) 2021-04-22 17:47:03 +09:00
Dean Herbert
2203552e9e Add stacking test logic to TestSceneCatcherArea for skinned testing 2021-04-22 17:34:53 +09:00
Dean Herbert
dc2bc462b8 Expose internal catcher width calculation methods 2021-04-22 17:27:23 +09:00
Dean Herbert
d2ee5fcd85
Merge pull request #12438 from smoogipoo/fix-initial-spectator-state-callback
Fix OnUserBeganPlaying not being invoked if already watching
2021-04-22 17:17:02 +09:00
Dean Herbert
84a7138223 Update tests to better support stack regeneration cases 2021-04-22 17:13:19 +09:00